Amor: Difference between revisions

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==Map==
==[[Vocation system|Vocation]] Level Cap==
Party members can [[Grinding|Grind]] to increase their {{Vocation}} as long as they are at the specified level or lower.
{| border="0" cellpadding="5" cellspacing="0" width="100%"
| valign="top" width="25%" |
===([[Upper World]])===
{|cellspacing="0" cellpadding="0" class="listTable"
!'''[[Nintendo DS]] version'''
!'''[[Cell phone]] version'''
|-
|7
|17
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| valign="top" width="25%" |
===([[Lower World]])===
{|cellspacing="0" cellpadding="0" class="listTable"
!'''[[Nintendo DS]] version'''
!'''[[Cell phone]] version'''
|-
|16
|26
|}
|}
 
==Map & Gallery==
<center><gallery>
<center><gallery>
DQ VI SF Amoru.png|
DQ VI SF Amoru.png|
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DQ VI Android Amor 2.jpg|
DQ VI Android Amor 2.jpg|
DQ VI Android Amor 3.jpg|
DQ VI Android Amor 3.jpg|
DQ VI Android Amor 4.jpg|
</gallery></center>
</gallery></center>



Latest revision as of 15:04, 4 October 2022

"Amor's the name of a town in an ancient an' faraway land famed for the purity of its waters, by the way.
But don't worry - this ain't that red stuff they had over there for a while, this is the real McCoy!
"

Torneko, when he appraises amor seco essence in DQIV (DS, Mobile)

Amor (アモール Amoru) is a town in the Dragon Quest series that appears in Dragon Quest VI: Realms of Revelation.

Located beside a river and waterfall, it is home to the eponymous essence that boasts exceptional curative properties and is the only town that sells it.

History[edit]

Warning: Spoilers!
Click expand to view content

Shops[edit]

Amor seco essence
ICON-ITEM-SHOP.png Amor Shop 
Item Price Attributes
ICON-Medicinal herb.png Medicinal herb8This healing herb restores a little of one party member's HP
ICON-Moonwort bulb.png Moonwort bulb30Cures paralysis
ICON-Amor seco essence.png Amor seco essence120Restores 60-70 HP
ICON-WEAPON-SHOP.png Weapon Shop 
Item Price Attributes
ICON-Iron claw.png Iron claw700Attack +21/Style +15
ICON-Chain sickle.png Chain sickle1,100Attack +27/Style +13
ICON-Chain whip.png Chain whip1,200Attack +28/Style +18
ICON-Edged boomerang.png Edged boomerang1,500Attack +25/Style +19
ICON-Sledgehammer.png Sledgehammer1,800Attack +30/Style +6
ICON-Steel broadsword.png Steel broadsword2,000Attack +33/Style +16
ICON-ARMOUR-SHOP.png Armor Shop 
Item Price Attributes
ICON-Bronze armour.png Bronze armour700Defense +21/Style +12
ICON-Iron cuirass.png Iron cuirass1,000Defense +23/Style +4
ICON-Iron armour.png Iron armour1,200Defense +25/Style +19
ICON-Iron shield.png Iron shield720Defense +16/Style +12
ICON-Fur hood.png Fur hood400Defense +11/Style +13
ICON-Iron helmet.png Iron helmet1,100Defense +16/Style +15

Inn[edit]

Price per person
30 gold coins (Lower World)
2 gold coins (Upper World)

Treasures[edit]

(Lower World)[edit]

(Upper World)[edit]

Nearby monsters[edit]

Vocation Level Cap[edit]

Party members can Grind to increase their Vocation as long as they are at the specified level or lower.

(Upper World)[edit]

Nintendo DS version Cell phone version
7 17

(Lower World)[edit]

Nintendo DS version Cell phone version
16 26

Map & Gallery[edit]