Insulate: Difference between revisions

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|type = Support
|type = Support
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'''Insulate''' is a spell in the [[Dragon Quest (series)|''Dragon Quest'' series]]. It increases a party member's resistance to [[Breath attack|breath attacks]] by 25%.
'''Insulate''' is a spell in the {{DQSeries}}.
 
It increases a [[party]] member's resistance to [[breath attack]]s by 25%.


==Appearances==
==Appearances==
===''[[Dragon Quest IX]]''===
==={{DQ9}}===
Insulate is learned by [[ranger]]s at level 12 and [[priest]]s at level 14. It costs 4 MP to cast and lasts for 6~9 turns.
Insulate is learned by [[Ranger]]s at level 12 and [[Priest]]s at level 14. It costs 4 {{MP}} to cast and lasts for 6~9 turns.


==={{DQ10}}===
==={{DQ10}}===
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==={{DQ11}}===
==={{DQ11}}===
[[Rab]] joins the party with the spell. It costs 4 MP as before, and lasts for 4~6 turns.
[[Rab]] joins the {{Party 11}} with the spell. It costs 4 {{MP}} as before, and lasts for 4~6 turns.
 
==={{DQMJ}}===
Insulate can be learned from:
*[[Anti-dragon]] (10 points)
*[[Bird Brain]] (40 points)
*[[Bolsterer]] (16 points)
 
==={{DQMJ2}}===
Insulate can be learned from all the skills it could be previously, though [[Bird Brain]] now requires 30 points. It can now be learned from:
*[[Bird Brain]] (30 points)
*[[Canzar (skill)|Canzar]] (25 points)
*[[Empyrea (skill)|Empyrea]] (44 points)
*[[Ruin (skill)|Ruin]] (60 points)
 
==={{DQM3D}}===
{{Stub}}
 
==={{DQM23D}}===
{{Stub}}
 
==={{DQMJ3}}===
{{Stub}}
 
==={{DQM3}}===
Insulate costs 4 MP and cuts breath damage by 25% for one monster. It can be cast twice for a 50% reduction, and is learned via the [[Barricade]], [[Blusterer]], [[Breath Taker]], [[Fortifier]], [[Healer]], [[Mouth Guard]], [[Soothesayer (Talent)|Soothesayer]], [[Taste Buddies]], [[Willing Helper]], and [[Woosh Afficionado]] talents.


==See also==
==See also==
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{{DQSpells}}
{{DQSpells}}
[[Category:Spells]]
[[Category:Spells]]
[[Category:Support spells]]
[[Category:Dragon Quest IX spells]]
[[Category:Dragon Quest IX spells]]
[[Category:Dragon Quest X spells]]
[[Category:Dragon Quest X spells]]
[[Category:Dragon Quest XI spells]]
[[Category:Dragon Quest XI spells]]
[[Category:Dragon Quest Monsters: Joker spells]]
[[Category:Dragon Quest Monsters: Joker 2 spells]]
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D spells]]
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key spells]]
[[Category:Dragon Quest Monsters: Joker 3 spells]]
[[Category:Dragon Quest Monsters: The Dark Prince spells]]

Latest revision as of 20:03, 19 February 2024

Insulate is a spell in the Dragon Quest series.

It increases a party member's resistance to breath attacks by 25%.

Appearances[edit]

Dragon Quest IX: Sentinels of the Starry Skies[edit]

Insulate is learned by Rangers at level 12 and Priests at level 14. It costs 4 MP to cast and lasts for 6~9 turns.

Dragon Quest X[edit]

Dragon Quest XI: Echoes of an Elusive Age[edit]

Rab joins the party with the spell. It costs 4 MP as before, and lasts for 4~6 turns.

Dragon Quest Monsters: Joker[edit]

Insulate can be learned from:

Dragon Quest Monsters: Joker 2[edit]

Insulate can be learned from all the skills it could be previously, though Bird Brain now requires 30 points. It can now be learned from:

Dragon Quest Monsters: Terry's Wonderland 3D[edit]

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key[edit]

Dragon Quest Monsters: Joker 3[edit]

Dragon Quest Monsters: The Dark Prince[edit]

Insulate costs 4 MP and cuts breath damage by 25% for one monster. It can be cast twice for a 50% reduction, and is learned via the Barricade, Blusterer, Breath Taker, Fortifier, Healer, Mouth Guard, Soothesayer, Taste Buddies, Willing Helper, and Woosh Afficionado talents.

See also[edit]