Bounce: Difference between revisions
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*Breaths, particle beams, etc. are ''not'' reflected by Bounce. | *Breaths, particle beams, etc. are ''not'' reflected by Bounce. | ||
*Reflected spells use the reflecting player/enemy's Magical Might rather than the original caster's. | *Reflected spells use the reflecting player/enemy's Magical Might rather than the original caster's. | ||
*Multiple-target spells such as the [[Bang]] series are reflected on a per-hit basis. If only your Mage has Bounce up, the rest of the party will still be hit by the spell; if everyone has Bounce or [[Magic Mirror]] up, the entire spell will be returned to its caster. | *Multiple-target spells such as the [[Bang]] series are reflected on a per-hit basis. If only your Mage has Bounce up, the rest of the party will still be hit by the spell; if everyone has Bounce or [[Magic Mirror (skill)|Magic Mirror]] up, the entire spell will be returned to its caster. | ||
==Related spells/abilities== | ==Related spells/abilities== |
Revision as of 17:10, 22 April 2014
Bounce | |
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Japanese | マホカンタ |
Rōmaji | Mahokanta |
Type | Support |
Older names | N/A |
Bounce is a recurring spell throughout the Dragon Quest franchise. It protects the caster from enemy attack spells, not by reducing their strength, but by throwing them back at the caster. Among the items that can emulate it's effect includes the Zenithian shield.
Appearances
Dragon Quest III
Bounce is learned by Mages & Sages at Level 24.
Dragon Quest IV
Bounce is learned by Borya at level 9.
Dragon Quest V
Name | Level |
---|---|
Magic marionette | 6 |
Old man of the sea | 6 |
Barbatos | 7 |
Bomboulder | 8 |
Bianca | 18 |
Nera | 18 |
Debora | 20 |
Daughter | 27 |
Conkuisitor | 30 |
Dragon Quest VI
Bounce can only be obtained by mastering the Mage vocation.
Dragon Quest VII
Dragon Quest VIII
Bounce can be learned by Jessica and Angelo by investing points (21 and 9 respectively) into the Staff skill.
Dragon Quest IX
Bounce (DS) | ||
---|---|---|
MP | 4 | |
Effect | Reflects all spells cast by the enemy that target the caster of Bounce. | |
Flavor text | Forms a protective barrier that reflects all enemy spells. |
Important things to remember:
- Breaths, particle beams, etc. are not reflected by Bounce.
- Reflected spells use the reflecting player/enemy's Magical Might rather than the original caster's.
- Multiple-target spells such as the Bang series are reflected on a per-hit basis. If only your Mage has Bounce up, the rest of the party will still be hit by the spell; if everyone has Bounce or Magic Mirror up, the entire spell will be returned to its caster.
Related spells/abilities
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