Kaboomle: Difference between revisions
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'''Kaboomle''' is a spell in the | '''Kaboomle''' is a spell in the {{DQSeries}}. | ||
It is the strongest of the [[Bang]] family of spells and atomizes all targets with an earth-shaking, megaton explosion of photons. | |||
==Appearances== | ==Appearances== | ||
==={{DQ9}}=== | ==={{DQ9}}=== | ||
Kaboomle is available only to [[Sage]]s at level 66. It costs 56 MP to cast and is of the lightning/explosion element, dealing a minimum of 200~220 and maximum of 470~490. | Kaboomle is available only to [[Sage]]s at level 66. It costs 56 {{MP}} to cast and is of the lightning/explosion element, dealing a minimum of 200~220 and maximum of 470~490. | ||
=== | ==={{DQ10}}=== | ||
Kaboomle can only be learned by a Sage who has added 130 points to their Enlightenment skill tree. The MP cost is 25, the casting time is 50 seconds, and the distance covered is an 8 meter radius around the caster. The minimum power is 290~310 Light damage, with the maximum being calculated as ''(Magical | Kaboomle can only be learned by a Sage who has added 130 points to their Enlightenment skill tree. The {{MP}} cost is 25, the casting time is 50 seconds, and the distance covered is an 8 meter radius around the caster. The minimum power is 290~310 Light damage, with the maximum being calculated as ''({{Magical Might}} - 400) x0.64 + 290~310'' for 682~702 at 999 {{Magical Might}}. When the Sage's {{Magical Might}} surpasses 999 thanks to buff application, the spell's formula changes to ''({{Magical Might}} - 999) /3 + 682~702'' for 849~869 at 1,500 {{Magical Might}}. | ||
==={{DQ11}}=== | ==={{DQ11}}=== | ||
{{Veronica 11}} will learn Kaboomle after mastering her ''Spellcraft'' skill tree. It costs 60 {{MP}} to cast and will deal 344~376 light-element damage, hitting for 704~736 damage once her {{Magical Might}} reaches 900. | |||
* [[Bang & Crack | Bang & Crack III]] (90 ponits | ==={{DQMJ}}=== | ||
* [[Bang & Woosh | Bang & Woosh III]] (90 points) | Kaboomle costs 45 {{MP}} to cast and hits for 195~215 base damage. Once a {{MFamilies}}'s {{Wisdom}} surpasses 603, the spell will grow in power until 999 {{Wisdom}}, when it hits for 319~339. It can be learned from: | ||
* [[Bang & Zam | Bang & Zam III]] (90 points) | *[[Bang & Crack|Bang & Crack III]] (90 ponits | ||
* [[Bang & Zap | Bang & Zap III]] (90 points) | *[[Bang & Woosh|Bang & Woosh III]] (90 points) | ||
* [[Frizz & Bang | Frizz & Bang III]] (90 points) | *[[Bang & Zam|Bang & Zam III]] (90 points) | ||
* [[Rhapthorne (skill) | Rhapthorne II]] (100 points) | *[[Bang & Zap l|Bang & Zap III]] (90 points) | ||
* [[Über Dark Dynamiter]] (100 points) | *[[Frizz & Bang|Frizz & Bang III]] (90 points) | ||
* [[Über Mage]] (90 points) | *[[Rhapthorne (skill)|Rhapthorne II]] (100 points) | ||
*[[Über Dark Dynamiter]] (100 points) | |||
*[[Über Mage]] (90 points) | |||
==={{DQMJ2}}=== | ==={{DQMJ2}}=== | ||
Kaboomle can be learned all the skills it could be in the previous game, though the points requirement for [[Rhapthorne (skill) | Rhapthorne II]] has changed. It can now be learned from: | Kaboomle can be learned all the skills it could be in the previous game, though the points requirement for [[Rhapthorne (skill)|Rhapthorne II]] has changed. It can now be learned from: | ||
*[[Bang & Sizz|Bang & Sizz III]] (90 points) | |||
* [[Bang & Sizz | Bang & Sizz III]] (90 points) | *[[Rhapthorne (skill)|Rhapthorne II]] (84 points) | ||
* [[Rhapthorne (skill) | Rhapthorne II]] (84 points) | |||
===''[[Dragon Quest Monsters: Terry's Wonderland 3D|Terry's Wonderland 3D]]'' & ''[[Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key|Iru and Luca's Marvelous Mysterious Key]]''=== | ===''[[Dragon Quest Monsters: Terry's Wonderland 3D|Terry's Wonderland 3D]]'' & ''[[Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key|Iru and Luca's Marvelous Mysterious Key]]''=== | ||
Kaboomle costs 60 MP to cast and deals 218~241 damage. Once the | Kaboomle costs 60 {{MP}} to cast and deals 218~241 damage. Once the {{MFamilies}}'s {{Wisdom}} rises over 500, the force of the explosion will increase until it deals at 684~756 at 3,999 {{Wisdom}}. | ||
==={{DQMJ3}}=== | ==={{DQMJ3}}=== | ||
Kaboomle has the same MP cost and damage range as in the previous two games. | Kaboomle has the same {{MP}} cost and damage range as in the previous two games. | ||
==Enemy versions== | ==Enemy versions== | ||
When cast by a Legacy Boss in | When cast by a {{Legacy Boss}} in {{IX}}, damage is calculated as ''(100+(lvl^2/23))*0.95~1.1)'', setting the min and max ranges as 195~238 and 499~552 respectively. | ||
==Etymology== | ==Etymology== | ||
Line 56: | Line 56: | ||
==Battle Visuals== | ==Battle Visuals== | ||
{{ScreenshotGallery/Start}} | {{ScreenshotGallery/Start}} | ||
{{ScreenshotGallery/Item|image=[[File:DQ9-DS-Kaboomble.gif]]|game={{DQ9}}|platform=DS}} | {{ScreenshotGallery/Item|image=[[File:DQ9-DS-Kaboomble.gif]]|game={{DQ9}}|platform={{DS}}}} | ||
{{ScreenshotGallery/Item|image=[[File:Kaboomle XI.gif]]|game={{DQ11}}|platform=PS4}} | {{ScreenshotGallery/Item|image=[[File:Kaboomle XI.gif]]|game={{DQ11}}|platform={{PS4}}}} | ||
{{ScreenshotGallery/Item|image=[[File:Kaboomle dqm joker 2.gif]]|game= | {{ScreenshotGallery/Item|image=[[File:Kaboomle dqm joker 2.gif]]|game={{DQMJ2}}|platform={{DS}}}} | ||
{{ScreenshotGallery/Item|image=[[File:Kaboomle dqm 3ds.gif]]|game= | {{ScreenshotGallery/Item|image=[[File:Kaboomle dqm 3ds.gif]]|game={{DQM3D}}|platform={{3DS}}}} | ||
{{ScreenshotGallery/Item|image=[[File:Kaboomle dqm joker 3.gif]]|game= | {{ScreenshotGallery/Item|image=[[File:Kaboomle dqm joker 3.gif]]|game={{DQMJ3}}|platform={{3DS}}}} | ||
{{ScreenshotGallery/End}} | {{ScreenshotGallery/End}} | ||
{{clear}} | {{clear}} | ||
Line 70: | Line 70: | ||
{{DQSpells}} | {{DQSpells}} | ||
[[Category:Spells]] | [[Category:Spells]] | ||
[[Category:Explosion spells]] | [[Category:Explosion spells]] |
Revision as of 21:35, 13 January 2024
Kaboomle | |
---|---|
Japanese | イオグランデ |
Rōmaji | iogurande |
Type | Offensive |
Kaboomle is a spell in the Dragon Quest series.
It is the strongest of the Bang family of spells and atomizes all targets with an earth-shaking, megaton explosion of photons.
Appearances
Dragon Quest IX: Sentinels of the Starry Skies
Kaboomle is available only to Sages at level 66. It costs 56 MP to cast and is of the lightning/explosion element, dealing a minimum of 200~220 and maximum of 470~490.
Dragon Quest X
Kaboomle can only be learned by a Sage who has added 130 points to their Enlightenment skill tree. The MP cost is 25, the casting time is 50 seconds, and the distance covered is an 8 meter radius around the caster. The minimum power is 290~310 Light damage, with the maximum being calculated as (Magical Might - 400) x0.64 + 290~310 for 682~702 at 999 Magical Might. When the Sage's Magical Might surpasses 999 thanks to buff application, the spell's formula changes to (Magical Might - 999) /3 + 682~702 for 849~869 at 1,500 Magical Might.
Dragon Quest XI: Echoes of an Elusive Age
Veronica will learn Kaboomle after mastering her Spellcraft skill tree. It costs 60 MP to cast and will deal 344~376 light-element damage, hitting for 704~736 damage once her Magical Might reaches 900.
Dragon Quest Monsters: Joker
Kaboomle costs 45 MP to cast and hits for 195~215 base damage. Once a monster's Wisdom surpasses 603, the spell will grow in power until 999 Wisdom, when it hits for 319~339. It can be learned from:
- Bang & Crack III (90 ponits
- Bang & Woosh III (90 points)
- Bang & Zam III (90 points)
- Bang & Zap III (90 points)
- Frizz & Bang III (90 points)
- Rhapthorne II (100 points)
- Über Dark Dynamiter (100 points)
- Über Mage (90 points)
Dragon Quest Monsters: Joker 2
Kaboomle can be learned all the skills it could be in the previous game, though the points requirement for Rhapthorne II has changed. It can now be learned from:
- Bang & Sizz III (90 points)
- Rhapthorne II (84 points)
Terry's Wonderland 3D & Iru and Luca's Marvelous Mysterious Key
Kaboomle costs 60 MP to cast and deals 218~241 damage. Once the monster's Wisdom rises over 500, the force of the explosion will increase until it deals at 684~756 at 3,999 Wisdom.
Dragon Quest Monsters: Joker 3
Kaboomle has the same MP cost and damage range as in the previous two games.
Enemy versions
When cast by a Legacy Boss in IX, damage is calculated as (100+(lvl^2/23))*0.95~1.1), setting the min and max ranges as 195~238 and 499~552 respectively.
Etymology
Grande is a Spanish word whose English equivalent is Grand.
Other Languages
Battle Visuals