Reginhart: Difference between revisions
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[[Image:Reginhart.png|right|border|160px]] | [[Image:Reginhart.png|right|border|160px]] | ||
'''Shinnock''' is, or rather, appears to be a small town between [[Lakanaba]] and [[Ballymoral]]. It is, in fact, an illusion | '''Shinnock''' is, or rather, appears to be a small town between [[Lakanaba]] and [[Ballymoral]] in [[Dragon Quest IV]]. It is, in fact, an illusion | ||
created by foxes to entice travellers to stay there indefinitely. | created by foxes to entice travellers to stay there indefinitely. | ||
The local shop is also a trick. The items the merchant appears to be selling are not what Torneko will receive if he buys them. | The local shop is also a trick. The items the merchant appears to be selling are not what [[Torneko]] will receive if he buys them. | ||
An architect, ''Archie O'tect'', is staying there, and [[Torneko]] brings a dog to dispel the illusion and free him. | An architect, ''Archie O'tect'', is staying there, and [[Torneko]] brings a dog to dispel the illusion and free him. | ||
{{DQIV}} | {{DQIV}} | ||
[[Category:Dragon Quest IV locations]]{{Wikia}} | [[Category:Dragon Quest IV locations]]{{Wikia}} |
Revision as of 13:26, 1 May 2012
Shinnock is, or rather, appears to be a small town between Lakanaba and Ballymoral in Dragon Quest IV. It is, in fact, an illusion created by foxes to entice travellers to stay there indefinitely.
The local shop is also a trick. The items the merchant appears to be selling are not what Torneko will receive if he buys them.
An architect, Archie O'tect, is staying there, and Torneko brings a dog to dispel the illusion and free him.
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