Kaping: Difference between revisions

From Dragon Quest Wiki
Jump to navigation Jump to search
No edit summary
Line 4: Line 4:
|japanese = インテラ
|japanese = インテラ
|romaji = Intera
|romaji = Intera
|old =  
|old = None
|type =  
|type = Support
}}
}}
'''Kaping''' is a spell introduced in {{DQMJ}}. It costs 4 MP to cast and increases the wisdom of all the caster's allies by 50%.
'''Kaping''' is a spell introduced in {{DQMJ}}. It costs 4 MP to cast and increases the wisdom of all the caster's allies by 50%.
 
==Appearances==
==={{DQMJ}}===
==={{DQMJ}}===
Kaping can be learned from:
Kaping can be learned from:
Line 19: Line 19:
==={{DQMJ2}}===
==={{DQMJ2}}===
Kaping can be learned from all the skills it could be previously, though [[Antimagic (skill) | Antimagic II]] now requires 65 points.
Kaping can be learned from all the skills it could be previously, though [[Antimagic (skill) | Antimagic II]] now requires 65 points.
==={{DQM3D}}===
{{Stub}}
==={{DQM23D}}===
{{Stub}}
==={{DQMJ3}}===
{{Stub}}
==={{DQM3}}===
{{Stub}}
==Etymology==
*Like the single-target version, Kaping's name is taken from the sound effect of a light bulb appear over a character's head in a work of fiction when sudden inspiration strikes. The Japanese name, インテラ, is taken from the English word intelligence
==Related spells==
*[[Ping]]
{{DQSpells}}
[[Category:Spells]]
[[Category:Support spells]]
[[Category:Dragon Quest Monsters: Joker spells]]
[[Category:Dragon Quest Monsters: Joker 2 spells]]
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D spells]]
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key spells]]
[[Category:Dragon Quest Monsters: Joker 3 spells]]
[[Category:Dragon Quest Monsters: The Dark Prince spells]]

Revision as of 02:11, 4 November 2023

Kaping is a spell introduced in Dragon Quest Monsters: Joker. It costs 4 MP to cast and increases the wisdom of all the caster's allies by 50%.

Appearances

Dragon Quest Monsters: Joker

Kaping can be learned from:

Dragon Quest Monsters: Joker 2

Kaping can be learned from all the skills it could be previously, though Antimagic II now requires 65 points.

Dragon Quest Monsters: Terry's Wonderland 3D

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key

Dragon Quest Monsters: Joker 3

Dragon Quest Monsters: The Dark Prince

Etymology

  • Like the single-target version, Kaping's name is taken from the sound effect of a light bulb appear over a character's head in a work of fiction when sudden inspiration strikes. The Japanese name, インテラ, is taken from the English word intelligence

Related spells