Heal: Difference between revisions

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Heal is already known by several party members upon joining the party or after leveling up. Everyone else can obtain it at the first rank of the [[Priest]] vocation.
Heal is already known by several party members upon joining the party or after leveling up. Everyone else can obtain it at the first rank of the [[Priest]] vocation.
|VII|
|VII|{{Spell
|console=PSX
|name=Heal
|flavor=Heal 30 HP to an ally.
|mp=2
|effect=Heals 30 HP (unless it heals the target completely) to an ally.}}
{{{!}} cellspacing{{=}}"0" cellpadding{{=}}"2" border{{=}}"1"
! style{{=}}"background:#77479B; color: white;"{{!}}Name
! style{{=}}"background:#77479B; color: white;"{{!}}Level
{{!}}-
{{!}}[[Hero (Dragon Quest VII)|Hero]]{{!}}{{!}}--
{{!}}-
{{!}}[[Maribel]]{{!}}{{!}}10
{{!}}}
|VIII|The basic Heal spell is already known by [[Angelo]] upon joining, and is learned by [[Hero (Dragon Quest VIII)|the Hero]] at level 3. By investing 10 points into the Humanity skill, [[Yangus]] can also learn this spell.
|VIII|The basic Heal spell is already known by [[Angelo]] upon joining, and is learned by [[Hero (Dragon Quest VIII)|the Hero]] at level 3. By investing 10 points into the Humanity skill, [[Yangus]] can also learn this spell.
|IX|The basic Heal is learned by several classes at lower levels. It costs 2 MP to cast, and restores at least 30 HP.}}
|IX|The basic Heal is learned by several classes at lower levels. It costs 2 MP to cast, and restores at least 30 HP.}}

Revision as of 17:38, 6 June 2011

Heal is a spell in the Dragon Quest series. As its name suggests, it functions to restore the Hit Points of the character it is used on.

Heal and its variations are commonly learned by Priests and the game's Hero. Healslimes also know Heal, with more powerful palette swaps knowing better versions of the spell.

Appearances

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