Alchemiracle: Difference between revisions

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'''Alchemiracles''' (錬金大成功) are incidents in which the [[Alchemy|alchemical]] process undergoes a tremendous surge in power during the creation of elite four-star gear, pushing the equipment in question past it's limits and resulting in the most supreme object of it's type.
'''Alchemiracles''' (錬金大成功) are incidents in which the [[Alchemy|alchemical]] process undergoes a tremendous surge in power during the creation of elite four-star gear, pushing the equipment in question past its limits and resulting in the most supreme object of its type.


==Improving the odds==
==Improving the odds==
Though the default chance is a lowly 10% to begin with, each item's chance to ascend corresponds to a particular stat of the [[Hero (Dragon Quest IX)|protagonist]] and can be raised to a maximum of 40%. The bench marks for each stat are 20% 533~765, 30% at 766~998, and 40% at 999--keep in mind that the success percentages do not scale incrementally and will only improve upon reaching the next bench mark: a stat of 764 will not raise the rate to 29%, for example.
Though the default chance is a lowly 10% to begin with, each item's chance to ascend corresponds to a particular stat of the [[Hero (Dragon Quest IX)|protagonist]] and can be raised to a maximum of 40%. The benchmarks for each stat are 20% 533~765, 30% at 766~998, and 40% at 999--keep in mind that the success percentages do not scale incrementally and will only improve upon reaching the next benchmark: a stat of 764 will not raise the rate to 29%, for example.
===Strength===
===Strength===
*[[Boots of beatitude]]
*[[Boots of beatitude]]

Latest revision as of 11:06, 17 April 2023

Alchemiracles (錬金大成功) are incidents in which the alchemical process undergoes a tremendous surge in power during the creation of elite four-star gear, pushing the equipment in question past its limits and resulting in the most supreme object of its type.

Improving the odds[edit]

Though the default chance is a lowly 10% to begin with, each item's chance to ascend corresponds to a particular stat of the protagonist and can be raised to a maximum of 40%. The benchmarks for each stat are 20% 533~765, 30% at 766~998, and 40% at 999--keep in mind that the success percentages do not scale incrementally and will only improve upon reaching the next benchmark: a stat of 764 will not raise the rate to 29%, for example.

Strength[edit]

Agility[edit]

Resilience[edit]

Deftness[edit]

Charm[edit]

Magical Might[edit]

Magical Mending[edit]