List of items in Dragon Quest IX
The following is a list of items that can be collected and be used by the Hero's party in Dragon Quest IX: Sentinels of the Starry Skies.
Glossary[edit]
Price[edit]
- The items that mark "Sell: XXX G" means that they cannot be bought, but can be sold at XXX G.
- The items that do not mark "Sell: XXX G" means that they can be sold at half of their buy price.
- If the item cannot be bought and sold, they will be marked "Cannot be sold".
Note: Some items in the following list might be able to be bought in the WIFI store, with a high price relative to their selling price.
Means of Obtaining[edit]
- Shop - means that the item can be bought in shops
- Harvest - means that the item can be harvested in harvest points of regions listed under the sublist.
- Monster drop - means that the item may be dropped by monsters listed under the sublist.
- Alchemy - means that the item can be combined by using various alchemy ingredients.
- Chest- means that the item may be found in a chest.
Lists[edit]
Recovery Items[edit]
Recovery items recover its user's HP or MP, and remove any harmful state on him/her.
Name | Price | Means of Obtain | Description |
---|---|---|---|
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90 G |
|
A cure for Confusion that concentrates on a single ally. |
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10 G |
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A helpful herb that purges the scourge of Poison from a single ally. |
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3000 G | An enchanted elixir that totally tops up a single ally's MP. | |
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40 G |
|
A righteous repellent that keeps weaker monsters away. |
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180 G | An antidote to Paralysis for a single ally that also adds around 90 HP. | |
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500 G |
|
An enchanted elixir that restore around 30 MP to a single ally. |
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8 G |
|
A helpful herb that restores around 30 HP to a single ally. |
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30 G |
|
An antidote to Paralysis that unfreezes an ally. |
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175 G | A remedy that removes Poison and Paralysis and restores around 90 HP. | |
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490 G | A remedy that removes all manner of ills and restores around 90 HP. | |
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1500 G |
|
An enchanted elixir that restores around 90 MP to a single ally. |
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95 G |
|
An antidote to Paralysis for a single ally that also adds around 60 HP. |
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Sell: 33 G | A herb that heals Poison and restores around 90 HP to a single ally. | |
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Sell: 35 G | A helpful herb that restores around 90 HP to a single ally. | |
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38 G |
|
A herb that heals Poison and restores around 40 HP to a single ally. |
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36 G |
|
A herb that restores around 40 HP to a single ally. |
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50 G |
|
A helpful herb that restores around 60 HP to a single ally. |
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66 G |
|
A powerful pick-me-up that can stir a single ally from Sleep. |
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1000 G |
|
Rare foliage that can resurrect a single written-off ally. |
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2500 G |
|
Divine drops that bring the whole party back to full health. |
Attack Items[edit]
Attack items are items that can be used in battles by the Hero's party to cause damages or harmful states to the target monster
Name | Price | Means of Obtain | Description |
---|---|---|---|
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560 G | A potion that sends a single enemy into a state of Confusion. | |
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Sell: 225 G |
|
An explosive bit of boulder that deals damage to all foes. |
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68 G |
|
A serious sedative that sends a single group off enemies to sleep. |
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35 G |
|
A cloying cobweb that slows the enemy to a snail's pace. |
Seeds[edit]
Seeds increase an attribute of of its user; however, there is a Flower in the following list that increase the charm of its user. They cannot be bought anywhere in the game except in WIFI stores with very high prices relative to their selling price.
Name | Sell Price | Means of Obtain | Description |
---|---|---|---|
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20 G |
|
A seed that slightly supplements a single ally's maximum health (HP). |
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20 G |
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A seed that slightly supplements a single ally's maximum MP. |
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15 G |
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A seed that steps up a single ally's Strength slightly. |
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15 G |
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A seed that steps up a single ally's Defence slightly. |
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15 G |
|
A seed that slightly supplements a single ally's Agility. |
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15 G |
|
A seed that steps up a single ally's Deftness a dash. |
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15 G |
|
A seed that steps up a single ally's magical might slightly. |
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15 G |
|
A seed that steps up a single ally's Magical Mending slightly. |
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50 G |
|
A seed that slightly supplements a single ally's skill points. |
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14 G |
|
A bewitching bloom that boost a single ally's charm a bit. |
Skill books[edit]
Skill books are not usable, they give the person who carries them an extra skill. The skill will disappear when the book is transferred into the bag or to another party member. They are unique rewards from Quests and cannot be bought or sold.
Other Items[edit]
Name | Price | Means of Obtain | Description |
---|---|---|---|
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25 G |
|
A tool that can teleport people to places they've been before. |
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40 G |
|
A righteous repellent that keeps weaker monsters away. |
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28 G |
|
Allows the ringer to instantly escape from a tower, cave or dungeon. |
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Cannot be sold |
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A mysterious medal that someone somewhere supposedly collects. |
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Cannot be sold | See Follow That Fish! | A puff on this will bring the Starflight Express steaming to your aid. |
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Sell: 100 G |
|
A coin with no practical use, which will fetch a pretty penny if sold. |
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Sell: 500 G |
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A coin with no practical use, which will fetch a pretty penny if sold. |
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Sell: 1000 G |
|
A coin with no practical use, which will fetch a pretty penny if sold. |
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Cannot be sold |