Defuddle: Difference between revisions
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|romaji = Kiararu | |romaji = Kiararu | ||
|type = Support | |type = Support | ||
|old=DeChaos | |||
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'''Defuddle''' is a spell in the series that cures | '''Defuddle''' is a spell in the series that cures allies of [[confusion]]. | ||
==Appearances== | ==Appearances== | ||
==={{DQ11}}=== | ==={{DQ11}}=== | ||
[[Rab]] joins the party having already learned the spell, and it costs 2 MP. | [[Rab]] joins the party having already learned the spell, and it costs 2 {{MP}}. | ||
==={{DQM}}=== | ==={{DQM}}=== | ||
Called DeChaos in this game, it requires a | Called DeChaos in this game, it requires a {{MFamilies}} to reach level 6 with 24 {{MP}} and 22 {{Intelligence}}. It is naturally learned by the [[CoilBird]] and [[Wraithwand|EvilWand]]. | ||
==={{DQM2}}=== | ==={{DQM2}}=== | ||
DeChaos now requires 40 | DeChaos now requires 40 {{Intelligence}} to learn. | ||
==={{DQMCH}}=== | |||
{{Stub}} | |||
==={{DQMJ2}}=== | ==={{DQMJ2}}=== | ||
Defuddle can be learned from: | Defuddle can be learned from: | ||
*[[Cleanser]] (14 points) | |||
*[[Dark Knight]] (27 points) | |||
*[[Great godbird (skill)|Great godbird]] (44 points) | |||
*[[Green Finger]] (30 points) | |||
==={{DQM3D}}=== | |||
{{Stub}} | |||
==={{DQM23D}}=== | |||
{{Stub}} | |||
==={{DQMJ3}}=== | |||
{{Stub}} | |||
==={{DQM3}}=== | |||
Defuddle costs 2 MP and cures all allies. It is learned through the [[Mad Scientist]], [[Mystic]], [[Paramedic]], and [[Stony Slasher]] talents. | |||
{{DQSpells}} | {{DQSpells}} | ||
[[Category:Spells]] | [[Category:Spells]] | ||
[[Category:Dragon Quest XI spells]] | [[Category:Dragon Quest XI spells]] | ||
[[Category:Dragon Quest Monsters spells]] | |||
[[Category:Dragon Quest Monsters 2 spells]] | |||
[[Category:Dragon Quest Monsters: Caravan Heart spells]] | |||
[[Category:Dragon Quest Monsters: Joker spells]] | |||
[[Category:Dragon Quest Monsters: Joker 2 spells]] | |||
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D spells]] | |||
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key spells]] | |||
[[Category:Dragon Quest Monsters: Joker 3 spells]] | |||
[[Category:Dragon Quest Monsters: The Dark Prince spells]] |
Latest revision as of 01:05, 21 February 2024
Defuddle is a spell in the series that cures allies of confusion.
Appearances[edit]
Dragon Quest XI: Echoes of an Elusive Age[edit]
Rab joins the party having already learned the spell, and it costs 2 MP.
Dragon Quest Monsters[edit]
Called DeChaos in this game, it requires a monster to reach level 6 with 24 MP and 22 Intelligence. It is naturally learned by the CoilBird and EvilWand.
Dragon Quest Monsters 2[edit]
DeChaos now requires 40 Intelligence to learn.
Dragon Quest Monsters: Caravan Heart[edit]
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This article is a stub. You can help by expanding it. |
Dragon Quest Monsters: Joker 2[edit]
Defuddle can be learned from:
- Cleanser (14 points)
- Dark Knight (27 points)
- Great godbird (44 points)
- Green Finger (30 points)
Dragon Quest Monsters: Terry's Wonderland 3D[edit]
![]() |
This article is a stub. You can help by expanding it. |
Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key[edit]
![]() |
This article is a stub. You can help by expanding it. |
Dragon Quest Monsters: Joker 3[edit]
![]() |
This article is a stub. You can help by expanding it. |
Dragon Quest Monsters: The Dark Prince[edit]
Defuddle costs 2 MP and cures all allies. It is learned through the Mad Scientist, Mystic, Paramedic, and Stony Slasher talents.