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| {{Spell Infobox | | {{Spell Infobox |
| |title = Heal | | |title = Heal |
| |image =[[File:Bianca&Hero.png|120px]] | | |image =[[File:Bianca&Hero.png|160px]] |
| |japanese = ホイミ | | |japanese = ホイミ |
| |romaji = Hoimi | | |romaji = Hoimi |
Revision as of 17:27, 14 June 2012
Heal
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Japanese
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ホイミ
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Rōmaji
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Hoimi
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Type
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Restorative
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Heal is a spell in the Dragon Quest series. As its name suggests, it functions to restore the Hit Points of the character it is used on.
Heal and its variations are commonly learned by Priests and the game's Hero. Healslimes also know Heal, with more powerful palette swaps knowing better versions of the spell.
Appearances
2
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Heals 30 HP (unless it heals the target completely) to party members fighting.
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Restores at least 30 HP to a single ally.
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The basic heal spell is known by Kiryl and Meena at level 1, and by the Hero at level 4.
2
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Heals 30 HP (unless it heals the target completely) to party members fighting.
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Restores at least 30 HP to a single ally.
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Heal is already known by several party members upon joining the party or after leveling up. Everyone else can obtain it at the first rank of the Priest vocation.
2
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Heals 30 HP (unless it heals the target completely) to an ally.
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Heal 30 HP to an ally.
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The basic Heal spell is already known by Angelo upon joining, and is learned by the Hero at level 3. By investing 10 points into the Humanity skill, Yangus can also learn this spell.
The basic Heal is learned by several classes at lower levels. It costs 2 MP to cast, and restores at least 30 HP.
Death and Banishing magic