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The '''Restless Armour''' (formerly ''Rogue Knight'' & ''RogueNite'' / ''Rogue Nite'' in later translations due to display constraints) is a recurring monster in the [[Dragon Quest (series)|''Dragon Quest'' series]]. Introduced in ''[[Dragon Quest III]]'', it is an empty suit of armor that has taken on life.
<center><small>''For the cursed suit of armour from'' {{Dragon Quest V}}, ''see [[Restless armour (Equipment)]].''</small></center>
{{Monster Infobox
{{Monster Infobox
|name=Restless armour
|name=Restless armour
|image=[[Image:DQIII Restless Armour.png|300px]]
|kanji=さまようよろい
|romanji={{tt|Samayou yoroi|Wandering armour}}
|image=[[Image:DQVIII Restless Armour.png|300px|center]]
|caption=Art by [[Akira Toriyama]]
|caption=Art by [[Akira Toriyama]]
|kanji=さまようよろい
|old=Rogue Knight ({{III}} {{NES}} and {{IV}} {{NES}})<br>RogueNite ({{III}} {{GBC}}, ''Torneko: The Last Hope'', {{Monsters}}, and {{Monsters 2}})
|romanji=Armor wandering
|firstappear={{Dragon Quest III}}
|firstappear= ''[[Dragon Quest III]]''
}}
}}
The '''restless armour''' is a recurring {{MFamilies}} in the {{DQSeries}}. Introduced in {{Dragon Quest III}}, it is an empty suit of armour that has taken on a life of its own.
==Characteristics==
==Characteristics==
Restless Armours are simple blue suits of armor armed with a sword and shield. There is nothing inside the armor, though the darkness inside their orange tasseled helmets makes this a questionable matter at times.
Restless armours are simple bluish-grey [[Material family|suits of armour]] armed with a [[Sword Weapon Family|sword]] and [[shield]]. They are the souls of swordsmen who have returned to the mortal realm by possessing suits of armour to continue fighting, though some spin-offs ignore this established notion and have fun alluding to what could really be inside the plates of steel. In some games, they are even considered {{Undead}} due to being possessed by restless souls.


Typically a physical force, Restless Armours will strike with their swords and occasionally deliver critical blows, regularly depicted as a full-force swing after the Restless Armor's upper body winds back at the waist. While usually without magical abilities, they can often call Healslimes into the battle to undo any damage they took.
Typically a physical powerhouse, restless armours will strike with their swords and occasionally deliver critical blows, regularly depicted as a full-force swing after the restless armour's upper body winds back at the waist. While usually without magical abilities, they can often call [[Healslime]]s into the battle to undo any damage taken.


Restless Armours have been shown to speak with a degree of nobility to their words, as one might expect of a knight. Their speech also tends to be interrupted by sudden 'clank!'s, possibly from their visors falling down or maybe simply due to their being nothing but armor.
Restless armours have been shown to speak with a degree of nobility to their words, as one might expect of a knight. Their speech also tends to be interrupted by sudden 'clank!'s, possibly from their visors falling down or maybe simply due to their being nothing but clattering armour.


==Appearances==
==Appearances==
===''[[Dragon Quest III]]''===
==={{DQ1HD}}===
First appearance in the series and a simple random encounter monster at the time.
{{DQ1HD2DEnemy
|name=Restless armour
|kanji=さまようよろい
|romanji=Samayou yoroi
|bestiaryNumber=#039
|family={{Material}} & {{Undead}}
|description=Warriors from an ancient era whose souls inhabit their otherwise empty plates. Though their armour shows signs of rust, their skills do not, and their blades are well whetted
|sprite=[[File:Restless armour DQ III HD sprite.png]]
|hp=66
|mp=14
|exp=80
|gold=44
|attack=98
|defense=90
|agility=25
|spells=N/A
|skills=Call for backup ([[healslime]])<br>[[Critical Hit]]<br>[[Defend]]
|item=[[Copper sword]] (1/64))
|locations=[[Rimuldar]] region<br>Western Rimuldar
|evasion=N/A
|fire-resist=25%
|explosion-resist=25%
|ice-resist=-125%
|wind-resist=0%
|strike-resist=0%
|lightning-resist=-125%
|whack-resist=100%
|dazzle-resist=0%
|fizzle-resist=100%
|fuddle-resist=100%
|paralysis-resist=100%
|snooze-resist=25%
|deceleratle-resist=0%
|sap-resist=0%
}}
 
==={{DQ3}}===
{{DQ3Enemy
|name=Restless armour
|kanji=さまようよろい
|romanji=Samayou yoroi
|bestiaryNumber=#028
|sprite=[[file:restlessarmour DQIII NES.gif]]
|lvl=11
|hp=55
|mp=0
|exp=68
|gold=30
|attack=47
|defense=45 (50 in Remakes)
|agility=10
|spells=None
|skills={{Desperate attack}}<br>Calls for backup. ([[Healslime]])
|item=[[Copper sword]]{{fraction|1|64}}
|locations=[[Romaria]] region<br>[[Gaia's Navel]]
|evasion={{fraction|0|64}}
|fire-resist=25%
|crack-resist=0%
|woosh-resist=0%
|zap-resist=0%
|whack-resist=100%
|kamikazee-resist=0%
|poof-resist=70%
|dazzle-resist=25%
|snooze-resist=70%
|drain-magic-resist=100%
|fizzle-resist=100%
|fuddle-resist=100%
|sap-resist=0%
|deceleratle-resist=0%
|snes-sprites=[[file:restlessarmour3snes.png]]
|gbc-sprites=[[File:Restless armour III gbc.png]]
|switch-sprites=[[File:Restless armour erdrick trilogy.png|100px]]
}}


===''[[Dragon Quest IV]]''===
==={{DQ3HD}}===
{{DQ3HD2DEnemy
|name=Restless armour
|kanji=さまようよろい
|romanji=Samayou yoroi
|bestiaryNumber=#019
|family=None
|description=Warriors from an ancient era whose souls inhabit their otherwise empty plates. Though their armour shows signs of rust, their skills do not, and their blades are well whetted
|sprite=[[File:Restless armour DQ III HD sprite.png]]
|hp=56
|mp=14
|exp=124
|gold=16
|attack=53
|defense=81
|agility=34
|spells=None
|skills=Calls for backup ([[healslime]])
|item=[[Copper sword]]{{fraction|1|32}}
|locations=[[Khoryv]] region<br>[[Skyfell Tower]]
|evasion=0/64
|fire-resist=25%
|explosion-resist=25%
|ice-resist=0%
|wind-resist=0%
|strike-resist=0%
|lightning-resist=-125%
|drain-magic-resist=0%
|whack-resist=100%
|kamikazee-resist=0%
|poof-resist=0%
|dazzle-resist=0%
|fizzle-resist=100%
|fuddle-resist=100%
|paralysis-resist=100%
|snooze-resist=25%
|stumble-resist=0%
|stun-resist=100%
|deceleratle-resist=0%
|sap-resist=0%
}}
 
==={{DQ4}}===
{{DQ4Enemy
|name=Restless armour
|kanji=さまようよろい
|romanji=Samayou yoroi
|bestiaryNumber=#043
|sprite=[[file:restlessarmour DQIII NES.gif]]
|hp=54
|mp=0
|attack=45
|defense=43
|agility=25
|exp=55
|gold=49
|spells=None
|skills=Calls for backup ([[Healslime]])<br>{{Desperate attack}}
|item=[[Chain mail]]({{fraction|1|128}})
|locations=[[Endor]] region ({{DQ4 Chapter 2}})<br>[[Last Chance Saloon]] region<br>[[Pharos Beacon]]
|evasion={{fraction|1|64}}
|frizz-resist=25%
|sizz-resist=0%
|bang-resist=0%
|crack-resist=75%
|woosh-resist=0%
|zap-resist=0%
|whack-resist=0%
|kamikazee-resist=0%
|poof-resist=100%
|dazzle-resist=25%
|snooze-resist=25%
|drain-magic-resist=0%
|fizzle-resist=0%
|fuddle-resist=25%
|sap-resist=0%
|remake-sprites=[[File:Restless armour1.png]]
|remake-changes=None
}}
A restless armour {{NPC}} appears at the end of [[Estark's Crypt]] along with {{Psaro C}} after the defeat of [[Estark]] by the {{Party 4}}, with Psaro shocked at what he saw. After a [[Minidemon]] tells {{Psaro C}} about [[Rose]]'s kidnapping, they leave the crypt. It does not have any dialogue in those cutscenes.


===''[[Dragon Quest V]]''===
==={{DQ5}}===
{{Enemy
{{DQ5Enemy
|image = [[Image:Roguearmor.gif]]
|name=Restless armour
|name = Restless armour
|kanji=さまようよろい
|game = Dragon Quest V
|romanji=Samayou yoroi
|console = DS
|bestiaryNumber=#062
|hp = 65
|sprite=[[Image:Roguearmor.gif]]
|mp = 0
|hp=65
|attack = 72
|mp=0
|defense = 64
|attack=72
|agility = 41
|defense=64
|experience = 65
|agility=41
|gold = 35
|exp=65
|droppedItem = [[Restless armour (gear)|Restless armour]]
|gold=35
|skills =  
|tameRate=[[Restless armour (Recruit)|{{fraction|1|64}}]]
|spells =  
|spells=None
|locations=[[Abovitall Tower]]<br>[[Lodestar Harbour]] area<br>[[Scary Lair]]<br>[[Zoomingale]] area
|skills=Calls for backup ([[healslime]])<br>{{Desperate attack}}
|bestiaryNumber=62
|item=[[Restless armour (Equipment)|Restless armour]] {{fraction|1|32}}
|captureRate=[[Restless armour (Recruit)|1/64]]
|locations=[[Abovitall Tower]]<br>[[Lodestar Harbour]] region<br>[[Scary Lair]]<br>[[Zoomingale]] region
|evasion={{fraction|0|64}}
|frizz-resist=0%
|sizz-resist=0%
|fire-breath-resist=0%
|bang-resist=0%
|crack-resist=0%
|cool-breath-resist=0%
|woosh-resist=0%
|zap-resist=0%
|whack-resist=20%
|kamikazee-resist=0%
|poof-resist=67%
|snooze-resist=20%
|fuddle-resist=20%
|dazzle-resist=20%
|fizzle-resist=100%
|drain-magic-resist=100%
|sap-resist=20%
|poison-resist=20%
|stun-resist=20%
|ps2-sprites=[[Image:Restlessarmour DQV PS2.png]]
|ds-mobile-sprites=[[File:Restless armour1.png]]
}}
}}
Though present in the original game, restless armours couldn't be [[Restless armour (Recruit)|recruited]] until the remakes.
In all versions of the game, there is a cursed suit of armour with the same name, which transforms the wearer into the {{MFamilies}} until it is removed through benediction at a [[church]]. The {{Attack}} stat becomes 69, {{Defence}} 54, and {{Agility}} 43, and will not increase upon leveling up until removed.


Though present in the original game, Restless Armours couldn't be [[Restless armour/recruit|recruited]] until the remakes.
==={{DQ8}}===
{{clear}}
===''[[Dragon Quest VIII]]''===
{{DQ8Enemy
{{DQ8Enemy
|name=
|name=Restless armour
|kanji=  
|kanji=さまようよろい
|romanji=
|romanji=Samayou yoroi
|sprite=
|sprite=[[File:HQDQ8-67.gif|300px]]
|hp=61
|hp=61
|mp=0
|mp=0
Line 57: Line 236:
|defense=70
|defense=70
|agility=48
|agility=48
|bestiaryNumber=067
|bestiaryNumber=#067
|family=[[Material family|Material]]
|family={{Material}}
|description=The angry soul of a dead swordsman inhabiting an empty suit of armour. Occasionally summons healslimes to assist it in battle.
|description=The angry soul of a dead swordsman inhabiting an empty suit of armour. Occasionally summons [[healslime]]s to assist it in battle.
|spells=None
|spells=None
|skills=[[Critical Hit|Brutal hit]]<br>Call for help
|skills={{Desperate attack}}<br>Calls for backup ([[Healslime]])
|locations=[[Swordsman's Labyrinth]]
|locations=[[Swordsman's Labyrinth]]
|items=[[Iron shield]]{{fraction|1|64}}<br>[[Iron armour]]{{fraction|1|128}}
|items=[[Iron shield]]{{fraction|1|64}}<br>[[Iron armour]]{{fraction|1|128}}
|evasion={{fraction|1|64}}
|evasion={{fraction|1|64}}
|attack-resist=
|attack-resist=0%
|frizz-resist=
|frizz-resist=0%
|sizz-resist=
|sizz-resist=0%
|bang-resist=
|bang-resist=0%
|woosh-resist=
|woosh-resist=0%
|crack-resist=
|crack-resist=0%
|zap-resist=
|zap-resist=0%
|flame-resist=
|flame-resist=0%
|ice-resist=
|ice-resist=0%
|grapple-resist=50%
|grapple-resist=50%
|troop-resist=50%
|troop-resist=50%
Line 88: Line 267:
|drain-resist=100%
|drain-resist=100%
|remake-sprite=
|remake-sprite=
|remake-changes=
|remake-changes=None
}}
}}


===''[[Dragon Quest IX]]''===
A restless armour is seen as a resident of [[Tryan Gully]].  It informs the {{Hero 8}} and {{Party 8}} that upon Rhapthorne's failed conquest of the [[World of Light]], that the Lord of Darkness was imprisoned by the [[Seven Sages]] under a rock [[Neos|somewhere]].
{{Enemy
 
|float=
==={{DQ9}}===
|image=[[Image:|200px]]
{{DQ9EnemyNew
|name=Restless armour
|name=Restless armour
|game=Dragon Quest IX
|kanji=さまようよろい
|console=DS
|romaji=Samayou yoroi
|romanji=
|bestiaryNumber=#057
|family={{Material}}
|description=Chivalrous champions who like to fight fair and square. Beware the tension-trashing [[Morale Masher]].<br><br>Suits of armour that have soaked up sorrowful swordsmen's souls. [[Healslime]] helpers make them hard to hurt.
|model=[[Image:DQIX Restless Armour.png|100px]]
|hp=100
|hp=100
|mp=12
|mp=12
|exp=324
|gold=120
|attack=95
|attack=95
|defense=97
|defence=97
|agility=63
|agility=63
|experience=324
|spells=None
|gold=120
|skills=Calls for backup ([[Healslime]])<br>[[Morale Masher]]
|droppedItem=[[Iron broadsword]] (common, 1/64)<br>[[Iron armour]] (rare, 1/128)
|items=[[Iron broadsword]]{{fraction|1|64}}<br>[[Iron armour]]{{fraction|1|128}}
|skills=Call for backup ([[Healslime]])<br>[[Morale Masher]]
|locations=[[Tower of Trades]]<br>[[Dourbridge (region)|Dourbridge]]<br>[[Lonely Plains]]<br>{{Grotto}} (Ruins, rank 1)
|spells=
|fire-resist=0%
|family=Material
|ice-resist=0%
|bestiaryNumber=057
|wind-resist=-25%
|description=Chivalrous champions who like to fight fair and square. Beware the tension-trashing Morale Masher.<br><br>Suits of armour that have soaked up sorrowful swordsmen's souls. Healslime helpers make them hard to hurt.
|blast-resist=0%
|locations=[[Tower of Trades]]<br>[[Dourbridge]]<br>[[Lonely Plains]]<br>[[Grotto]]
|rock-resist=0%
|collapsed=
|dark-resist=0%
|}}
|light-resist=0%
|drain-resist=0%
|whack-resist=50%
|poison-resist=100%
|paralysis-resist=25%
|fuddle-resist=50%
|snooze-resist=50%
|dazzle-resist=25%
|sap-resist=25%
|blunt-resist=25%
|deceleratle-resist=25%
|spooky-aura-resist=0%
|fizzle-resist=100%
|stun-resist=50%
|charm-resist=75%
}}
 
==={{DQ10}}===
Restless armours began appearing from Version 2 of the game onward, being first encountered in the False Renshinda and can also be [[Monster_recruitment#Dragon_Quest_X|recruited]] by [[Item Master]]s. As always, they are able to land {{Desperate attack}}s and can call for back up from [[Healslime]]s, as well as gaining the ability to perform [[Armour Harmer]]. Starting with Version 2.2, restless armours gained a [[Rarefied monster|rarefied]] version in the form of the [[Schwarzchuld]].
 
==={{DQ11}}===
{{DQ11Enemy
|name=Restless armour
|kanji=さまようよろい
|romanji=Samayou yoroi
|bestiaryNumber=#059
|family={{Material}}
|description=Animated suits of ancient armour in which the souls of fallen soldiers have settled. Their long years of experience make them formidable foes.
|sprite=[[Image:Restless armour XI sprite.png]]
|hp=96
|mp=15
|attack=78
|defense=95
|agility=28
|exp=91
|gold=40
|spells=None
|skills=Blocks attacks with its shield<br>{{Desperate attack}}<br>Calls for backup (healslime)
|items=[[Iron broadsword]]{{fraction|1|128}}<br>[[Iron armour]]{{fraction|1|128}}
|locations=[[Gallopolis Region|Gallopolis Region - Celestial Sands]] (first act)<br>[[Laguna di Gondolia]] (first act, night only)
|evasion=N/a
|fire-resist=25%
|ice-resist=-110%
|wind-resist=0%
|rock-resist=0%
|light-resist=-110%
|dark-resist=25%
|zap-resist=0%
|drain-resist=0%
|whack-resist=100%
|poof-resist=50%
|poison-resist=25%
|paralysis-resist=0%
|fuddle-resist=0%
|snooze-resist=0%
|dazzle-resist=25%
|sap-resist=0%
|blunt-resist=0%
|deceleratle-resist=0%
|spooky-aura-anthamatize-resist=0%
|fizzle-resist=100%
|stun-resist=99%
|stumble-resist=0%
|charm-resist=100%
|beguile-resist=25%
|double-down-resist=0%
|elemental-resist=0%
}}
====Vicious====
{{DQ11Enemy
|name=Vicious restless armour
|kanji=さまようよろい・強
|romanji={{tt|Samayou yoroi・kyō|Wandering armor・strong}}
|bestiaryNumber=#343
|family={{Material}}
|description=Restless armours driven to dangerous extremes by the dark power of the Lord of Shadows.
|sprite=[[Image:Restless armour XI sprite.png]]
|hp=524
|mp=27
|attack=200
|defense=195
|agility=91
|exp=1,111
|gold=295
|spells=None
|skills=Blocks attacks with its shield.<br>{{Desperate attack}}<br>Calls for backup. ([[Cureslime]])
|items=[[Iron broadsword]]{{fraction|1|128}}<br>[[Iron armour]]{{fraction|1|128}}
|locations=[[Gallopolis Region|Gallopolis Region - Celestial Sands]] (second act)<br>[[The Cruel Crypt|The Disciple's Trial - The Cruel Crypt]] (third act)
|evasion=N/a
|fire-resist=25%
|ice-resist=-110%
|wind-resist=0%
|rock-resist=0%
|light-resist=-110%
|dark-resist=25%
|zap-resist=0%
|drain-resist=0%
|whack-resist=100%
|poof-resist=50%
|poison-resist=25%
|paralysis-resist=0%
|fuddle-resist=0%
|snooze-resist=0%
|dazzle-resist=25%
|sap-resist=0%
|blunt-resist=0%
|deceleratle-resist=0%
|spooky-aura-anthamatize-resist=0%
|fizzle-resist=100%
|stun-resist=99%
|stumble-resist=0%
|charm-resist=100%
|beguile-resist=25%
|double-down-resist=0%
|elemental-resist=0%
}}
 
===''[[Torneko: The Last Hope]]''===
{{Stub}}
 
==={{DQM}}===
{{DQMEnemy
|name=RogueNite
|kanji=さまようよろい
|romanji=Samayou yoroi
|sprite=[[File:Rogue_nite.png]]
|level=45
|hp=2/5
|mp=1/5
|attack=2/5
|defense=2/5
|wisdom=4/5
|agility=5/5
|family={{Material}}
|in-game-description=Life was brought to this armor & it roams for prey
|abilities=[[Heal]], [[Metal Slash|MetalCut]], [[Undead Undoer|EvilSlash]]
|habitat=[[List of teleportals in Dragon Quest Monsters|Medal Man's Gate]]
|breeding=[[Material family]] x [[Undead family|Zombie family]]
|frizz-resist=None
|sizz-resist=None
|fire-breath-resist=None
|bang-resist=None
|crack-resist=Strong
|ice-breath-resist=Strong
|woosh-resist=None
|rock-resist=None
|zap-resist=None
|water-resist=Strong
|gigaslash-resist=None
|magic-burst-resist=None
|drain-resist=None
|whack-resist=Immune
|kamikazee-resist=Immune
|poison-resist=Weak
|paralysis-resist=Weak
|fuddle-resist=Weak
|snooze-resist=Weak
|dazzle-resist=Weak
|sap-resist=None
|decelerate-resist=None
|fizzle-resist=None
|stun-resist=None
|ban-dance-resist=None
|gobstopper-resist=None
|curse-resist=Weak
}}
 
==={{DQM2}}===
{{DQM2Enemy
|name=RogueNite
|kanji= さまようよろい
|romanji=Samayou yoroi
|sprite=[[File:Roguenite.png]]
|level=45
|hp=5/10
|mp=3/10
|attack=5/10
|defense=6/10
|wisdom=4/10
|agility=6/10
|family= {{Material}}
|in-game-description=Doomed to wander and roam forever.
|abilities=[[Heal]], [[Metal Slash|MetalCut]], [[Undead Undoer|EvilSlash]]
|habitat=[[Ice World]]
|breeding=[[Material family]] x [[Undead family|Zombie family]]
|frizz-resist=None
|sizz-resist=None
|fire-breath-resist=None
|bang-resist=None
|crack-resist=Strong
|ice-breath-resist=Strong
|woosh-resist=None
|rock-resist=None
|zap-resist=None
|water-resist=Strong
|gigaslash-resist=None
|magic-burst-resist=None
|drain-resist=None
|whack-resist=Immune
|kamikazee-resist=Immune
|poison-resist=Weak
|paralysis-resist=Weak
|fuddle-resist=Weak
|snooze-resist=Weak
|dazzle-resist=Weak
|sap-resist=None
|decelerate-resist=None
|fizzle-resist=None
|stun-resist=None
|ban-dance-resist=None
|gobstopper-resist=None
|curse-resist=Weak
}}
 
==={{DQMCH}}===
{{Stub}}
 
==={{DQMJ}}===
{{DQMJmonster
|name = Restless armour
|image = 
|family = {{Undead}}
|rank = C
|description = ''The soul inside the armour searches for something it lost long ago.''
|weapons = {{Sword}}s, {{Spear}}s, {{Axe}}s, {{Staves}}
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Psycho]]
|resistances = [[Whack]]proof
|skill = [[Anti-dragon]], [[Attack Boost]]
|location = [[Celeste Isle]] (Night)
|breeding chart = [[Walking corpse]] x [[Mecha-mynah]]
}}
{{clear}}
 
==={{DQMJ2}}===
{{DQMJ2monster
|name = Restless armour
|image = 
|family = {{Undead}}
|rank = C
|size = S
|weapons = {{Sword}}s, {{Axe}}s, {{Spear}}s, {{Staves}}
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Psycho]], [[List of Traits in Dragon Quest Monsters: Joker|Crafty Donker]]
|resistances = Immune to [[Blade Blunter]] and [[Whack]]
|skill = [[Anti-dragon]]
|location = [[Bemusoleum]]
|breeding chart = [[Walking corpse]] x [[King kelp]]<br>[[Bona constrictor]] x [[Merman]]
}}
{{clear}}
{{clear}}
===''[[Dragon Quest Monsters]]''===


===''[[Dragon Quest Monsters 2]]''===
==={{DQM3D}}===
{{Stub}}
 
==={{DQM23D}}===
{{Stub}}
 
==={{DQMJ3}}===
{{Stub}}


===''[[Dragon Quest Monsters: Caravan Heart]]''===
==={{DQM3}}===
{{DQM3Enemy
|name=Restless armour
|kanji=さまようよろい
|romanji=Samayou yoroi
|icon=[[File:Restless armour DQM3 portrait.png|100px]]
|family=[[File:DQM3 undead family icon.png|link=Undead family]]
|hp=<big><big>1,330</big></big>
|mp=<big><big>360</big></big>
|attack=<big><big>580</big></big>
|defense=<big><big>690</big></big>
|wisdom=<big><big>430</big></big>
|agility=<big><big>470</big></big>
|bestiary=#440
|rank=<big><big>'''F'''</big></big>
|in-game-description=Suits of armour brought to life by the souls of soldiers slaughtered by {{MFamilies}}s. Cruelly cursed to fight on forever, blissfully unaware that they're already dead
|talents=[[Breath Taker]] (lv. 1)<br>[[Defence Booster I]] (lv. 20)<br>[[Zam Ward]] (lv. 40)
|traits=[[Miraculous Touch]] (lv. 1)<br>[[Defensive Impulse]] (lv. 20)<br>[[Snappy Comeback]] (lv. 40)
|ltraits=[[Tactical Genius]] (lv. 1)<br>[[Static Discharge]] (lv. 1)<br>[[Crafty Devil]] (lv. 60)
|habitat=[[Circle of Fortitude]] - Lower Echelon ([[File:DQM3 spring icon.png|20px]][[File:DQM3 summer icon.png|20px]][[File:DQM3 autumn icon.png|20px]][[File:DQM3 winter icon.png|20px]])<br>[[Fort Nox]]
|items=[[Magic water]] (Common)<br>[[Stardust earrings]] (Rare)
|synthesis=[[File:Slime knight DQM3 portrait.png|64px|link=slime knight]] X [[File:Bambooligan DQM3 portrait.png|64px|link=Bambooligan]]
|fusions=
|fire-resist=-25%
|water-resist=0%
|wind-resist=0%
|earth-resist=50%
|explosion-resist=0%
|ice-resist=50%
|electricity-resist=25%
|light-resist=50%
|dark-resist=0%
|debilitation-resist=0%
|bedazzlement-resist=-25%
|antimagic-resist=0%
|mp-absorption-resist=50%
|confusion-resist=0%
|sleep-resist=0%
|paralysis-resist=50%
|stun-resist=0%
|poison-resist=50%
|instant-death-resist=25%
}}
 
==={{DQHRS}}===
Restless armours first appear and can only be found in the game's final area, the Flying Clawtress. They can use their shields to block frontal attacks, though being struck once from behind will cause them to drop it and lose their defensive prowess. A Restless armour defeated outside of a tank battle will always drop a [[Steel broadsword]] if a lucky bag isn't produced.
 
==={{DQH}}===
{{DQHEnemy
|name=Restless armour
|kanji=さまようよろい
|romanji={{tt|Samayou yoroi|Wandering armor}}
|listNumber=#014
|fieldNotes=Armour animated by the souls of slain swordsmen. Their skill with sword and shield was honed over countless clashes. They share a rich rapport with [[healslime]]s, whose reparatory powers they rely upon in the all-consuming chaos of combat.
|image=[[File:Restless armour DQH series.png|100px]]
|exp=30
|gold=25<span style="font-variant: small-caps;">g</span>
|item=[[Evencloth]], [[Iron ore]], [[Adamant pendant|Classic adamant pendant recipe]], Luxury adamant pendant recipe
|locations=[[Arba Castle]] (Hero), [[Caliburgh]] (Captain), [[Colissea]] (Recruit, Captain), [[Colissean Desert]] (Recruit, Captain), [[Sylvea]] (Recruit, Captain)
}}


===''[[Dragon Quest Monsters: Joker]]''===
==={{DQH2}}===
Appearing as rank C monsters of the zombie family, Restless Armours can be scouted on Celeste Isle and within the temple on that island, though synthesis is also an option.
{{DQH2Enemy
|name=Restless armour
|kanji=さまようよろい
|romaji={{tt|Samayou yoroi|Wandering armor}}
|listNumber=#040
|fieldNotes=Armour animated by the souls of slain swordsmen. Their skill with sword and shield was honed over countless clashes. They share a rich rapport with [[healslime]]s, whose reparatory powers they rely upon in the all-consuming chaos of combat.
|image=[[File:Restless armour DQH series.png|100px]]
|exp=88
|gold=45<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=[[Iron ore]], [[Ruby of protection]]
|locations=[[The Lumberlands]], [[The Battle of Ingenia]]
}}


===''[[Dragon Quest Monsters: Joker 2]]''===
==={{DQTreasures}}===
{{DQTreasuresEnemy
|name=Restless armour
|sprite=[[File:Restless armour DQTR portrait.jpg|100px]]
|forte=[[File:DQTR Sprint Forte Icon.png|link=List of fortes in Dragon Quest Treasures]]
|treasure=3
|safekeeping=95%
|bestiaryNumber=#29
|family={{Material}}
|trivia=They sulk the plains from dawn till dusk<br>They really are {{MFamilies}}s, not just a husk<br>They polish their armour to ward off the rust
|food=[[File:Regenerice icon.png|link=Regenerice|50px]][[File:Reheated regenerice icon.png|link=Reheated regenerice|70px]][[File:Stimulating soda DQTR icon.png|link=Stimulating soda|50px]][[File:Overstimulating soda DQTR icon.png|link=Overstimulating soda|70px]]
|habitats=[[The Paternoggin]]<br>[[The Snarl]]
|items=[[File:Princely powder dqtr icon.png|link=Princely powder|50px]][[File:Faerie fluff dqtr icon.png|link=Faerie fluff|50px]]
|hp1=50
|mp1=10
|strength1=22
|defence1=16
|deftness1=15
|magic1=10
|hp2=853
|mp2=265
|strength2=426
|defence2=443
|deftness2=370
|magic2=323
|ability1=[[Aqua Slash]]
|ability2=[[Buckler Bash]]
|ability3=[[Doughty Defence]]
|ability4=[[Flame Slash]]
|ability5=[[Pearly Gates]]
|ability6=[[Spinning Slash]]
|daname=[[Gigagash]]
|target=Area
|element=Light & Slash
|trait1=[[List of traits in Dragon Quest Treasures|Glutton for Punishment]]
|trait2=[[List of traits in Dragon Quest Treasures|Paragon]]
|trait3=[[List of traits in Dragon Quest Treasures|Shiny Skin]]
|trait4=[[List of traits in Dragon Quest Treasures|Spiky Skin]]
|trait5=[[List of traits in Dragon Quest Treasures|Thick Skin]]
|fire-resist=Strong
|water-resist=Normal
|wind-resist=Normal
|earth-resist=Weak
|explosion-resist=Strong
|ice-resist=Normal
|electricity-resist=Normal
|gravity-resist=Normal
|light-resist=Weak
|dark-resist=Strong
|slash-resist=Normal
|impact-resist=Weak
|piercing-resist=Normal
|sleep-resist=Normal
|stun-resist=Weak
|poison-resist=Very strong
|debilitation-resist=Normal
}}


===''[[Dragon Quest Monsters: Joker 2 Professional]]''===
==={{DQTact}}===
Restless armour appears as a C-rank {{MFamilies}} of the [[Material family|Inorganic family]]. It can be recruited from Chapter 11, Episode 1: Cosgrove's Breakdown and Chapter 12, Episode 2: Should We Be Grateful? and it can participate in the Battle Roads of the [[Golem]], [[Kon the Knight]], and [[Gyldenbritches]] as a party member.
{{DQTactEnemy
|name=Restless armour
|kanji=さまようよろい
|romanji=Samayou yoroi
|sprite=[[Image:DQT Restless Armour.png|275px]]
|family=[[Image:Tact Icon Material.png|48px]]<br>{{Inorganic}}
|rank=[[Image:DQTact Rank Icon C.png|48px]]
|role=[[Image:DQTact DebuffType.png|48px]]<br>Debuff
|lvl=115
|hp=733
|mp=195
|move=2
|attack=333
|defense=325
|agility=187
|wisdom=187
|weight=20
|bskill1=[[Heart Breaker]]
|bskill2=[[Blast Slash]]{{tt|*|Level 16}}
|bskill3='''Talent Blossoming''': [[Unbridled Blade]]
|askill1=[[Bang]]-type Physical Potency +5%/Stats Up
|askill2=[[Frizz]] Res +25/Stats Up
|askill3=[[Blast Slash]] Potency +5%/Stats Up<br>[[Unbridled Blade]] Potency +5%
|askill4=[[Sizz]] Res +25/Stats Up
|askill5=[[Blast Slash]] Potency +5%/Stats Up<br>[[Unbridled Blade]] Potency +5%
|lperk1=N/a
|bperk1={{ATK}} +3
|bperk2=[[Blast Slash]] Potency +2%
|bperk3=N/a
|aperk1='''[[Bang]]-type Physical Potency +5%''': Raises [[Bang]]-type physical potency by 5%.
|frizz-resist=Half Res
|sizz-resist=Half Res
|crack-resist=Normal
|woosh-resist=Very Weak
|bang-resist=Normal
|zap-resist=Very Weak
|zam-resist=Normal
|snooze-resist=Normal
|poison-resist=Immune
|physical-seal-resist=Normal
|spell-seal-resist=Normal
|martial-seal-resist=Half Res
|breath-seal-resist=Normal
|hobble-resist=Super Weak
|stun-resist=Normal
|blind-resist=Normal
|curse-resist=Normal
|paralysis-resist=Half Res
|confusion-resist=Super Weak
|charm-resist=Normal
}}


===''[[Dragon Quest Heroes: Rocket Slime]]''===
==In Other Languages==
Restless Armours first appear and can only be found in the game's final area, the Flying Clawtress. They can use their shields to block frontal attacks, though being struck once from behind will cause them to drop it and lose their defensive prowess. A Restless Armour defeated outside of a tank battle will always drop a steel broadsword if a lucky bag isn't produced.
{{OtherLanguages
|es=Armadura inquieta|es-meaning=Spanish for "restless armour".
|fr=Armure errante|fr-meaning=French for "wandering armour".
|de=Ruhelose Rüstung|de-meaning=German for "restless armour".
|it=Armatura killer (''VIII'' only)<br>Armatura assassina (''IX'' onward)|it-meaning=Italian for "assassin armour".
}}


==Related Monsters==
==Similar species==
*[[Deserted armour]]
*[[Gyldenbritches]]
*[[Infernal armour]]
*[[Infernal armour]]
*[[Iron knight]]
*[[Lethal armour]]
*[[Lethal armour]]
*[[Robbin' 'oodlum]]
*[[Robbin' 'oodlum]]
*[[Roseguardin]]
*[[Roseguardin]]
*[[Schwarzchuld]]
*[[Tanzaknight]]


==Gallery==
==Gallery==
<center><gallery>
<center><gallery>
File:Restless Armour Famicom.png|Famicom art
Restless Armour Famicom.png|{{Famicom}} art.
Image:Rogue_nite.png|''Dragon Quest Monsters''
Restless armour DQ III HD sprite sheet.png|HD sprites
Image:Roguenite.png|''Dragon Quest Monsters 2''
DQ_IV_Android_Estark%27s_Crypt_10.jpg|A Restless armour with {{Psaro C}} in [[Estark's Crypt]] in {{IV}}. ([[Cell phone]])
Image:Rogueknight.png|''Dragon Quest Monsters: Caravan Heart''
DQ_IV_Android_Estark%27s_Crypt_11.jpg|
DQ_IV_Android_Estark%27s_Crypt_12.jpg|Leaving. ([[Cell phone]])
DQ VIII Android Tryan Gully 23.jpg|Residential Restless armour in [[Tryan Gully]] from {{VIII}}. ([[Cell phone]])
DQX Samayo Yoroi.jpg|A Restless armour in {{X}}.
DQXI Restless armour.jpg|{{XI}} polygon model.
DQXI Vicious restless armour.jpg|A Vicious restless armour.
DQMBRV Restless Armour.png|{{Monster Battle Road Victory}} cut-in.
DQMBRV Restless Armour1.png|
DQMBRV Restless Armour2.png|
DQMBRV Restless Armour3.png|
Slime MoriMori DQ Restless Armour.png|''Slime MoriMori Dragon Quest''.
DQHRS Fort Knight.png|Fort Knight tank in {{Rocket Slime}}.
Restless armour dqm psx.gif|{{1·2}} sprite
Rogueknight.png|{{Caravan Heart}} sprite.
Restlessarmour DQMJ DS.png|{{Joker}} model.
LINE Infernal armour healslime.png|LINE sticker
DQ Stars Android Restless Knight 1.jpg|Appearance in {{Stars}}.
DQ Stars Android Restless Knight 2.jpg|
DQR Samayo Yoroi.png|{{Rivals}} card.
DQT Arena.png|A Restless armour enjoying the Arena fight with a [[Healslime]], [[Magus]], [[Ursa minor]], and a [[King bubble slime]]
Restlessarmorsofubi.jpg|{{Sofubi Monster}}.
Metallic Restless Armour.jpg|Metallic Monsters Gallery.
DQTCG Restless armour.jpg|''DQ'' Trading Card
DQTCG Simon.png|''DQ'' Trading Card Game monster companion card.
</gallery></center>
</gallery></center>


[[Category:Dragon Quest I HD-2D Remake enemies]]
[[Category:Dragon Quest III enemies]]
[[Category:Dragon Quest III enemies]]
[[Category:Dragon Quest III HD-2D Remake enemies]]
[[Category:Dragon Quest IV enemies]]
[[Category:Dragon Quest IV enemies]]
[[Category:Dragon Quest V enemies]]
[[Category:Dragon Quest V enemies]]
[[Category:Dragon Quest VIII enemies]]
[[Category:Dragon Quest VIII enemies]]
[[Category:Dragon Quest IX enemies]]
[[Category:Dragon Quest IX enemies]]
[[Category:Dragon Quest X enemies]]
[[Category:Dragon Quest XI enemies]]
[[Category:Torneko: The Last Hope enemies]]
[[Category:Young Yangus and the Mysterious Dungeon enemies]]
[[Category:Dragon Quest Monster Battle Road Victory enemies]]
[[Category:Dragon Quest Monsters enemies]]
[[Category:Dragon Quest Monsters enemies]]
[[Category:Dragon Quest Monsters 2 enemies]]
[[Category:Dragon Quest Monsters 2 enemies]]
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[[Category:Dragon Quest Monsters: Joker enemies]]
[[Category:Dragon Quest Monsters: Joker enemies]]
[[Category:Dragon Quest Monsters: Joker 2 enemies]]
[[Category:Dragon Quest Monsters: Joker 2 enemies]]
[[Category:Dragon Quest Monsters: Joker 2 Pro enemies]]
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D enemies]]
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key enemies]]
[[Category:Dragon Quest Monsters: Joker 3 enemies]]
[[Category:Dragon Quest Monsters: Joker 3 Pro enemies]]
[[Category:Dragon Quest Monsters: The Dark Prince enemies]]
[[Category:Dragon Quest Monsters: Super Light enemies]]
[[Category:Dragon Quest Swords enemies]]
[[Category:Dragon Quest Swords enemies]]
[[Category:Dragon Quest Heroes enemies]]
[[Category:Dragon Quest Heroes enemies]]
[[Category:Dragon Quest Heroes II enemies]]
[[Category:Dragon Quest Treasures enemies]]
[[Category:Dragon Quest: Monster Battle Scanner enemies]]
[[Category:Dragon Quest of the Stars enemies]]
[[Category:Dragon Quest Rivals enemies]]
[[Category:Dragon Quest Walk enemies]]
[[Category:Dragon Quest Tact monsters]]
[[Category:A Hero's Bonds enemies]]
[[Category:Dragon Quest Keshi Keshi enemies]]
[[fr:Armure errante (monstre)]]

Latest revision as of 06:18, 20 December 2025

For the cursed suit of armour from Dragon Quest V, see Restless armour (Equipment).

The restless armour is a recurring monster in the Dragon Quest series. Introduced in Dragon Quest III, it is an empty suit of armour that has taken on a life of its own.

Characteristics[edit]

Restless armours are simple bluish-grey suits of armour armed with a sword and shield. They are the souls of swordsmen who have returned to the mortal realm by possessing suits of armour to continue fighting, though some spin-offs ignore this established notion and have fun alluding to what could really be inside the plates of steel. In some games, they are even considered Undead due to being possessed by restless souls.

Typically a physical powerhouse, restless armours will strike with their swords and occasionally deliver critical blows, regularly depicted as a full-force swing after the restless armour's upper body winds back at the waist. While usually without magical abilities, they can often call Healslimes into the battle to undo any damage taken.

Restless armours have been shown to speak with a degree of nobility to their words, as one might expect of a knight. Their speech also tends to be interrupted by sudden 'clank!'s, possibly from their visors falling down or maybe simply due to their being nothing but clattering armour.

Appearances[edit]

Dragon Quest I HD-2D Remake[edit]

Restless armour (さまようよろい Samayou yoroi)
Dragon Quest I & II HD-2D Remake
Sprite
Restless armour DQ III HD sprite.png
Bestiary No.
#039
Family
Material & Undead
Gold
44
HP
66
MP
14
Attack
98
Defence
90
Agility
25
Evasion
N/A
In-game description

Warriors from an ancient era whose souls inhabit their otherwise empty plates. Though their armour shows signs of rust, their skills do not, and their blades are well whetted

Spell(s)
N/A
Skill(s)
Call for backup (healslime)
Critical Hit
Defend
Location(s)
Rimuldar region
Western Rimuldar
Item Dropped
Copper sword (1/64))
Fire resistance *
25%
Explosion resistance
25%
Ice resistance *
-125%
Wind resistance *
0%
Strike resistance *
0%
Lightning resistance *
-125%
Whack resistance
100%
Dazzle resistance *
0%
Fizzle resistance
100%
Fuddle resistance
100%
Paralysis resistance
100%
Snooze resistance
25%
Deceleratle resistance *
0%
Sap resistance *
0%


Dragon Quest III: The Seeds of Salvation[edit]

Restless armour (さまようよろい Samayou yoroi)
Dragon Quest III: The Seeds of Salvation
Original (NES)
Sprite
Restlessarmour DQIII NES.gif
Bestiary No.
#028
Level
11
Gold
30
HP
55
MP
0
Attack
47
Defense
45 (50 in Remakes)
Agility
10
Evasion
064
Spell(s)
None
Skill(s)
Desperate attack
Calls for backup. (Healslime)
Location(s)
Romaria region
Gaia's Navel
Item Dropped
Copper sword164
Fire resistance *
25%
Crack resistance *
0%
Woosh resistance *
0%
Zap resistance *
0%
Drain Magic resistance
100%
Whack resistance *
100%
Kamikazee resistance
0%
Poof resistance
70%
Dazzle resistance
25%
Fizzle resistance
100%
Fuddle resistance
100%
Snooze resistance
70%
Deceleratle resistance *
0%
Sap resistance *
0%
Remakes sprites
SFC
Restlessarmour3snes.png
GBC
Restless armour III gbc.png


Dragon Quest III HD-2D Remake[edit]

Restless armour (さまようよろい Samayou yoroi)
Dragon Quest III HD-2D Remake
Sprite
Restless armour DQ III HD sprite.png
Bestiary No.
#019
Family
None
Gold
16
HP
56
MP
14
Attack
53
Defence*
81
Agility
34
Evasion
0/64
In-game description

Warriors from an ancient era whose souls inhabit their otherwise empty plates. Though their armour shows signs of rust, their skills do not, and their blades are well whetted

Spell(s)
None
Skill(s)
Calls for backup (healslime)
Location(s)
Khoryv region
Skyfell Tower
Item Dropped
Copper sword132
Fire resistance *
25%
Explosion resistance *
25%
Ice resistance *
0%
Wind resistance *
0%
Strike resistance *
0%
Lightning resistance *
-125%
Drain Magic resistance
0%
Whack resistance *
100%
Kamikazee resistance
0%
Poof resistance *
0%
Dazzle resistance
0%
Fizzle resistance
100%
Fuddle resistance *
100%
Paralysis resistance *
100%
Snooze resistance *
25%
Stumble resistance *
0%
Stun resistance *
100%
Deceleratle resistance
0%
Sap resistance *
0%


Dragon Quest IV: Chapters of the Chosen[edit]

Restless armour (さまようよろい Samayou yoroi)
Dragon Quest IV: Chapters of the Chosen
Original (NES)
Sprite
Restlessarmour DQIII NES.gif
Bestiary No.
#043
Gold
49
HP
54
MP
0
Attack
45
Defence
43
Agility
25
Evasion
164
Spell(s)
None
Skill(s)
Calls for backup (Healslime)
Desperate attack
Location(s)
Endor region (Chapter 2)
Last Chance Saloon region
Pharos Beacon
Item Dropped
Chain mail(1128)
Frizz resistance *
25%
Sizz resistance *
0%
Bang resistance *
0%
Crack resistance *
75%
Woosh resistance *
0%
Zap resistance *
0%
Drain Magic resistance
0%
Whack resistance *
0%
Kamikazee Bracer resistance
0%
Poof resistance
100%
Dazzle resistance
25%
Fizzle resistance
0%
Fuddle resistance
25%
Snooze resistance
25%
Sap resistance *
0%
Remakes (PSX, DS, Mobile)
Sprites
Restless armour1.png
Notable Changes
None

A restless armour NPC appears at the end of Estark's Crypt along with Psaro after the defeat of Estark by the party, with Psaro shocked at what he saw. After a Minidemon tells Psaro about Rose's kidnapping, they leave the crypt. It does not have any dialogue in those cutscenes.

Dragon Quest V: Hand of the Heavenly Bride[edit]

Restless armour (さまようよろい Samayou yoroi)
Dragon Quest V: Hand of the Heavenly Bride
Sprite
Roguearmor.gif
Bestiary No.
#062
Recruit Rate
164
Gold
35
HP
65
MP
0
Attack
72
Defence
64
Agility
41
Evasion
064
Spell(s)
None
Skill(s)
Calls for backup (healslime)
Desperate attack
Item dropped
Restless armour 132
Frizz resistance *
0%
Sizz resistance *
0%
Fire Breath resistance *
0%
Bang resistance *
0%
Crack resistance *
0%
Ice Breath resistance *
0%
Woosh resistance *
0%
Zap resistance *
0%
Drain Magic resistance *
100%
Whack resistance *
20%
Kamikazee resistance *
0%
Poof resistance
67%
Dazzle resistance *
20%
Fizzle resistance
100%
Fuddle resistance
20%
Poison resistance *
20%
Snooze resistance *
20%
Stun resistance *
20%
Sap resistance *
20%
PS2 model
Restlessarmour DQV PS2.png
DS & Mobile sprite
Restless armour1.png

Though present in the original game, restless armours couldn't be recruited until the remakes.

In all versions of the game, there is a cursed suit of armour with the same name, which transforms the wearer into the monster until it is removed through benediction at a church. The Attack stat becomes 69, Defence 54, and Agility 43, and will not increase upon leveling up until removed.

Dragon Quest VIII: Journey of the Cursed King[edit]

Restless armour (さまようよろい Samayou yoroi)
Dragon Quest VIII: Journey of the Cursed King
Error creating thumbnail: File missing
Bestiary No. Family
#067 Material
Experience Gold HP MP
74 13 61 0
Attack Defense Agility Evasion
73 70 48 164
In-Game Description The angry soul of a dead swordsman inhabiting an empty suit of armour. Occasionally summons healslimes to assist it in battle.
Spell(s) None
Skill(s) Desperate attack
Calls for backup (Healslime)
Location(s) Swordsman's Labyrinth
Item(s) Dropped Iron shield164
Iron armour1128
Attack Resistance Frizz Resistance * Sizz Resistance * Fire Breath
Resistance
*
0% 0% 0% 0%
Bang Resistance * Crack Resistance * Ice breath
Resistance
*
Woosh Resistance *
0% 0% 0% 0%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance Whack Resistance *
50% 0% 100% 100%
Ban Dance Resistance Dazzle Resistance Fizzle Resistance Fuddle Resistance *
100% 15% 100% 50%
Paralysis Resistance * Poison Resistance * Snooze resistance * Stun Resistance *
15% 0% 50% 50%
Sap Resistance *
15%
Army Resistance *
50%
Ports (3DS, Mobile)
Notable Changes
None



A restless armour is seen as a resident of Tryan Gully. It informs the Hero and party that upon Rhapthorne's failed conquest of the World of Light, that the Lord of Darkness was imprisoned by the Seven Sages under a rock somewhere.

Dragon Quest IX: Sentinels of the Starry Skies[edit]

Restless armour (さまようよろい Samayou yoroi)
Dragon Quest IX: Sentinels of the Starry Skies
Model
DQIX Restless Armour.png
Bestiary no.
#057
Family
Material
Gold
120
HP
100
MP
12
Attack
95
Defence
97
Agility
63
In-game description

Chivalrous champions who like to fight fair and square. Beware the tension-trashing Morale Masher.

Suits of armour that have soaked up sorrowful swordsmen's souls. Healslime helpers make them hard to hurt.

Spell(s)
None
Skill(s)
Calls for backup (Healslime)
Morale Masher
Location(s)
Tower of Trades
Dourbridge
Lonely Plains
Grotto (Ruins, rank 1)
Item(s) dropped
Iron broadsword164
Iron armour1128
Fire resistance *
0%
Ice resistance *
0%
Wind resistance *
-25%
Blast/Lightning resistance *
0%
Earth resistance *
0%
Dark resistance *
0%
Light resistance *
0%
Drain Magic resistance
0%
Whack resistance *
50%
Dazzle resistance *
25%
Fizzle resistance *
100%
Fuddle resistance *
50%
Paralysis resistance *
25%
Snooze resistance *
50%
Poison resistance *
100%
Stun resistance *
50%
Blunt resistance *
25%
Deceleratle resistance *
25%
Sap resistance *
25%
Spooky Aura resistance *
0%
Charm resistance *
75%


Dragon Quest X[edit]

Restless armours began appearing from Version 2 of the game onward, being first encountered in the False Renshinda and can also be recruited by Item Masters. As always, they are able to land Desperate attacks and can call for back up from Healslimes, as well as gaining the ability to perform Armour Harmer. Starting with Version 2.2, restless armours gained a rarefied version in the form of the Schwarzchuld.

Dragon Quest XI: Echoes of an Elusive Age[edit]

Restless armour (さまようよろい Samayou yoroi)
Dragon Quest XI: Echoes of an Elusive Age
Sprite
Restless armour XI sprite.png
Bestiary no.
#059
Family
Material
Gold
40
HP
96
MP
15
Attack
78
Defence
95
Agility
28
Evasion
N/a
In-game description

Animated suits of ancient armour in which the souls of fallen soldiers have settled. Their long years of experience make them formidable foes.

Spell(s)
None
Skill(s)
Blocks attacks with its shield
Desperate attack
Calls for backup (healslime)
Location(s)
Gallopolis Region - Celestial Sands (first act)
Laguna di Gondolia (first act, night only)
Item(s) Dropped
Iron broadsword1128
Iron armour1128
Fire resistance *
25%
Ice resistance *
-110%
Wind resistance *
0%
Earth resistance *
0%
Light resistance *
-110%
Dark resistance *
25%
Zap resistance *
0%
Drain Magic resistance
0%
Whack resistance *
100%
Poof resistance
50%
Dazzle resistance *
25%
Fizzle resistance *
100%
Fuddle resistance *
0%
Paralysis resistance *
0%
Poison resistance *
25%
Snooze resistance *
0%
Blunt resistance
0%
Deceleratle resistance
0%
Sap resistance *
0%
Spooky Aura
Anathematise resistance
0%
Stumble resistance *
0%
Stun resistance *
99%
Charm resistance *
100%
Beguile resistance *
25%
Double Down resistance *
0%
Elemental resistance *
0%


Vicious[edit]

Vicious restless armour (さまようよろい・強 Samayou yoroi・kyō)
Dragon Quest XI: Echoes of an Elusive Age
Sprite
Restless armour XI sprite.png
Bestiary no.
#343
Family
Material
Experience
1,111
Gold
295
HP
524
MP
27
Attack
200
Defence
195
Agility
91
Evasion
N/a
In-game description

Restless armours driven to dangerous extremes by the dark power of the Lord of Shadows.

Spell(s)
None
Skill(s)
Blocks attacks with its shield.
Desperate attack
Calls for backup. (Cureslime)
Item(s) Dropped
Iron broadsword1128
Iron armour1128
Fire resistance *
25%
Ice resistance *
-110%
Wind resistance *
0%
Earth resistance *
0%
Light resistance *
-110%
Dark resistance *
25%
Zap resistance *
0%
Drain Magic resistance
0%
Whack resistance *
100%
Poof resistance
50%
Dazzle resistance *
25%
Fizzle resistance *
100%
Fuddle resistance *
0%
Paralysis resistance *
0%
Poison resistance *
25%
Snooze resistance *
0%
Blunt resistance
0%
Deceleratle resistance
0%
Sap resistance *
0%
Spooky Aura
Anathematise resistance
0%
Stumble resistance *
0%
Stun resistance *
99%
Charm resistance *
100%
Beguile resistance *
25%
Double Down resistance *
0%
Elemental resistance *
0%


Torneko: The Last Hope[edit]

Dragon Quest Monsters[edit]

RogueNite (さまようよろい Samayou yoroi)
Dragon Quest Monsters
Sprite Level cap * HP growth MP growth
Rogue nite.png 45 2/5 1/5
Strength growth Resilience growth Wisdom growth Agility growth
2/5 2/5 4/5 5/5
Family Material
In-game description Life was brought to this armor & it roams for prey
Abilities Heal, MetalCut, EvilSlash
Habitat Medal Man's Gate
Breeding chart Material family x Zombie family
Frizz Resistance * Sizz Resistance * Fire Breath Resistance * Bang Resistance *
None None None None
Crack Resistance * Ice Breath Resistance * Woosh Resistance * Rock/Army Resistance *
Strong Strong None None
Zap Resistance * Gigaslash Resistance Magic Burst Resistance Drain Magic Resistance *
None None None None
Whack Resistance * Kamikazee Resistance * Poison Resistance * Paralysis Resistance *
Immune Immune Weak Weak
Fuddle Resistance * Snooze Resistance * Dazzle Resistance * Fizzle Resistance
Weak Weak Weak None
Ban Dance Resistance Gobstopper Resistance Stun Resistance * Sap Resistance *
None None None None
Decelerate Resistance * Curse Resistance
None Weak


Dragon Quest Monsters 2[edit]

RogueNite (さまようよろい Samayou yoroi)
Dragon Quest Monsters 2
Sprite Level cap * HP growth MP growth
Roguenite.png 45 5/10 3/10
Strength growth Resilience growth Wisdom growth Agility growth
5/10 6/10 4/10 6/10
Family Material
In-game description Doomed to wander and roam forever.
Abilities Heal, MetalCut, EvilSlash
Habitat Ice World
Breeding chart Material family x Zombie family
Frizz Resistance * Sizz Resistance * Fire Breath Resistance * Bang Resistance *
None None None None
Crack Resistance * Ice Breath Resistance * Woosh Resistance * Rock/Army Resistance *
Strong Strong None None
Water Resistance * Zap Resistance * Gigaslash Resistance Magic Burst Resistance
Strong None None None
Drain Magic Resistance * Whack Resistance * Kamikazee Resistance * Poison Resistance *
None Immune Immune Weak
Paralysis Resistance * Fuddle Resistance * Snooze Resistance * Dazzle Resistance *
Weak Weak Weak Weak
Fizzle Resistance Ban Dance Resistance Gobstopper Resistance Stun Resistance *
None None None None
Sap Resistance * Decelerate Resistance * Curse Resistance
None None Weak


Dragon Quest Monsters: Caravan Heart[edit]

Dragon Quest Monsters: Joker[edit]

Restless armour
Family Undead
Rank C
Description The soul inside the armour searches for something it lost long ago.
Weapons Swords, Spears, Axes, Staves
Traits Psycho
Resistances Whackproof
Skill Anti-dragon, Attack Boost
Location Celeste Isle (Night)
Breeding chart Walking corpse x Mecha-mynah


Dragon Quest Monsters: Joker 2[edit]

Restless armour
Family Undead
Rank C
Size S
Weapons Swords, Axes, Spears, Staves
Traits Psycho, Crafty Donker
Resistances Immune to Blade Blunter and Whack
Skill Anti-dragon
Location Bemusoleum
Breeding chart Walking corpse x King kelp
Bona constrictor x Merman


Dragon Quest Monsters: Terry's Wonderland 3D[edit]

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key[edit]

Dragon Quest Monsters: Joker 3[edit]

Dragon Quest Monsters: The Dark Prince[edit]

Restless armour (さまようよろい Samayou yoroi)
Dragon Quest Monsters: The Dark Prince
Icon Family Max HP* Max MP*
Restless armour DQM3 portrait.png DQM3 undead family icon.png 1,330 360
Max Attack* Max Defence * Max Agility * Max Wisdom *
580 690 470 430
Bestiary No. #440
Rank F
In-game description Suits of armour brought to life by the souls of soldiers slaughtered by monsters. Cruelly cursed to fight on forever, blissfully unaware that they're already dead
Talents Breath Taker (lv. 1)
Defence Booster I (lv. 20)
Zam Ward (lv. 40)
Guaranteed traits Miraculous Touch (lv. 1)
Defensive Impulse (lv. 20)
Snappy Comeback (lv. 40)
Large-size exclusive traits Tactical Genius (lv. 1)
Static Discharge (lv. 1)
Crafty Devil (lv. 60)
Habitat Circle of Fortitude - Lower Echelon (DQM3 spring icon.pngDQM3 summer icon.pngDQM3 autumn icon.pngDQM3 winter icon.png)
Fort Nox
Items Magic water (Common)
Stardust earrings (Rare)
Synthesis chart Slime knight DQM3 portrait.png X Bambooligan DQM3 portrait.png
Notable synthesis
Fire Resistance * Water Resistance * Wind Resistance * Earth Resistance *
-25% 0% 0% 50%
Explosion Resistance * Ice Resistance * Electricity Resistance * Light Resistance *
0% 50% 25% 50%
Dark Resistance * Antimagic Resistance * Bedazzlement Resistance * Confusion Resistance *
0% 0% -25% 0%
Debilitation Resistance* MP Absorption Resistance * Paralysis Resistance * Poison Resistance *
0% 50% 50% 50%
Sleep Resistance * Stun Resistance *
0% 0%
Instant Death Resistance *
25%


Dragon Quest Heroes: Rocket Slime[edit]

Restless armours first appear and can only be found in the game's final area, the Flying Clawtress. They can use their shields to block frontal attacks, though being struck once from behind will cause them to drop it and lose their defensive prowess. A Restless armour defeated outside of a tank battle will always drop a Steel broadsword if a lucky bag isn't produced.

Dragon Quest Heroes: The World Tree's Woe and the Blight Below[edit]

Restless armour (さまようよろい Samayou yoroi)
Dragon Quest Heroes: The World Tree's Woe and the Blight Below
Model Experience Gold
Restless armour DQH series.png 30 25g
List No. #014
Field Notes Armour animated by the souls of slain swordsmen. Their skill with sword and shield was honed over countless clashes. They share a rich rapport with healslimes, whose reparatory powers they rely upon in the all-consuming chaos of combat.
Location(s) Arba Castle (Hero), Caliburgh (Captain), Colissea (Recruit, Captain), Colissean Desert (Recruit, Captain), Sylvea (Recruit, Captain)
Item(s) Dropped Evencloth, Iron ore, Classic adamant pendant recipe, Luxury adamant pendant recipe


Dragon Quest Heroes II: Twin Kings and the Prophecy's End[edit]

Restless armour (さまようよろい Samayou yoroi)
Dragon Quest Heroes II: Twin Kings and the Prophecy's End
Model Experience Gold Marked Version?
Restless armour DQH series.png 88 45g Yes
List No. #040
Field Notes Armour animated by the souls of slain swordsmen. Their skill with sword and shield was honed over countless clashes. They share a rich rapport with healslimes, whose reparatory powers they rely upon in the all-consuming chaos of combat.
Location(s) The Lumberlands, The Battle of Ingenia
Item(s) Dropped Iron ore, Ruby of protection


Dragon Quest Treasures[edit]

Restless armour
Dragon Quest Treasures
Portrait Forte Treasure Capacity Safekeeping Score
Restless armour DQTR portrait.jpg DQTR Sprint Forte Icon.png 3 95%
Bestiary no. #29
Family Material
Trivia They sulk the plains from dawn till dusk
They really are monsters, not just a husk
They polish their armour to ward off the rust
Favorite foods Regenerice icon.pngReheated regenerice icon.pngStimulating soda DQTR icon.pngOverstimulating soda DQTR icon.png
Habitats The Paternoggin
The Snarl
Item(s) dropped Princely powder dqtr icon.pngFaerie fluff dqtr icon.png
Stats
Starting HP Starting MP Starting Strength
50 10 22
Starting Defence Starting Deftness Starting magic
16 15 10
Max HP Max MP Max Strength
853 265 426
Max Defence Max Deftness Max magic
443 370 323
Potential abilities *
First Second Third
Aqua Slash Buckler Bash Doughty Defence
Fourth Fifth Sixth
Flame Slash Pearly Gates Spinning Slash
Dragon Attack
Name Target(s) Element
Gigagash Area Light & Slash
Traits
First Second
Glutton for Punishment Paragon
Third Fourth
Shiny Skin Spiky Skin
Fifth
Thick Skin
Resistances
Fire Resistance * Water Resistance * Wind Resistance * Earth Resistance *
Strong Normal Normal Weak
Explosion Resistance * Ice Resistance * Electricity Resistance * Gravity Resistance *
Strong Normal Normal Normal
Light Resistance * Dark Resistance * Slash Resistance Impact Resistance
Weak Strong Normal Weak
Piercing Resistance Sleep Resistance Stun Resistance Poison Resistance
Normal Normal Weak Very strong
Debilitation Resistance *
Normal


Dragon Quest Tact[edit]

Restless armour appears as a C-rank monster of the Inorganic family. It can be recruited from Chapter 11, Episode 1: Cosgrove's Breakdown and Chapter 12, Episode 2: Should We Be Grateful? and it can participate in the Battle Roads of the Golem, Kon the Knight, and Gyldenbritches as a party member.

Restless armour (さまようよろい Samayou yoroi)
Dragon Quest Tact
Stats


DQT Restless Armour.png
Family Rank Role
Tact Icon Material.png
Inorganic
DQTact Rank Icon C.png DQTact DebuffType.png
Debuff
Max Level HP MP Move
115 733 195 2
Attack Defense Agility Wisdom Weight
333 325 187 187 20
Basic Skills
First Second Third
Heart Breaker Blast Slash* Talent Blossoming: Unbridled Blade
Awakening Skills
First Second Third
Bang-type Physical Potency +5%/Stats Up Frizz Res +25/Stats Up Blast Slash Potency +5%/Stats Up
Unbridled Blade Potency +5%
Fourth Fifth
Sizz Res +25/Stats Up Blast Slash Potency +5%/Stats Up
Unbridled Blade Potency +5%
Leader Perks
First
N/a
Basic Perks
First Second Third
ATK +3 Blast Slash Potency +2% N/a
Perk Details
First
Bang-type Physical Potency +5%: Raises Bang-type physical potency by 5%.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Half Res Half Res Normal Very Weak
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Normal Very Weak Normal Normal
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Immune Normal Normal Half Res
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Normal Super Weak Normal Normal
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Normal Half Res Super Weak Normal


In Other Languages[edit]

Language Translation Meaning
ICON-FLAG-ES.png EspañolArmadura inquietaSpanish for "restless armour".
ICON-FLAG-FR.png FrançaisArmure erranteFrench for "wandering armour".
ICON-FLAG-DE.png DeutschRuhelose RüstungGerman for "restless armour".
ICON-FLAG-IT.png ItalianoArmatura killer (VIII only)
Armatura assassina (IX onward)
Italian for "assassin armour".

Similar species[edit]

Gallery[edit]