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<center><small>'''Raises the defence of a single party member.'''<br>(Nintendo DS version of ''Dragon Quest IV''.)</small></center>
{{Spell Infobox
{{Spell Infobox
|title = Buff
|title = Buff
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|type = Support
|type = Support
}}
}}
'''Buff'''  is a recurring spell in the [[Dragon Quest (series)|''Dragon Quest'' series]]. It increases a party member's defence.
'''Buff'''  is a recurring spell in the [[Dragon Quest (series)|''Dragon Quest'' series]]. It increases a party member's defence. Buff is the single-target version of [[Kabuff]].


==Appearances==
==Appearances==
===''[[Dragon Quest III]]''===
===''[[Dragon Quest III]]''===
Buff is learned by both [[Mage]]s & [[Sage]]s at level 4.  It temporarily increases the defense of one ally during battle and requires 3 units of MP.
Buff is learned by both [[Mage]]s & [[Sage]]s at level 4.  It increases the defense of one ally by 100% and requires 3 units of MP. The cap in all versions of the game is 999.


===''[[Dragon Quest IV]]''===
===''[[Dragon Quest IV]]''===
Buff is learned by [[Kiryl]] at level 5.  It temporarily increases the defense of one ally during battle and can be cast for 3 [[MP]].
Buff is learned by [[Kiryl]] at level 5.  It increases defence by 150% and lasts for 7~10 turns in the Playstation version onwards, with the stat cap being 999 in all versions.


===''[[Dragon Quest V]]''===
===''[[Dragon Quest V]]''===
Buff costs 2 MP and raises defence by 40%, capping at double the original value.
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===''[[Dragon Quest VI]]''===
===''[[Dragon Quest VI]]''===
Buff is already known by [[Milly]] upon joining the party. Other characters can learn it by advancing to rank 3 of the [[Priest]] vocation. It costs 2 MP to cast, and will increase a character's defence by 50% with a limit of +200 points.
Buff is already known by [[Milly]] upon joining the party. Other characters can learn it by advancing to rank 3 of the [[Priest]] vocation. It costs 2 MP to cast, and will increase a character's defence by 50% with a limit of +200 points and lasts until the end of battle.


===''[[Dragon Quest VII]]''===
===''[[Dragon Quest VII]]''===
The [[Hero (Dragon Quest VII)|Hero]] learns Upper at level 6. It costs 3 MP to use, but otherwise has the same properties as the previous game.
The [[Hero (Dragon Quest VII)|Hero]] learns buff at level 6, and other characters can learn it at rank 3 of the priest vocation and rank 2 of the [[Jawtoise (Vocation)|Jawtoise]]. It has the same properties as the previous game.


The spell is also known to [[Zev]].
The spell is also known to [[Zev]].
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===''[[Dragon Quest IX]]''===
===''[[Dragon Quest IX]]''===
Buff is learned by [[paladin]]s at level 2 and [[priest]]s at level 8. It costs 3 MP to cast.
Buff is learned by [[paladin]]s at level 2 and [[priest]]s at level 8. It costs 3 MP to cast and increases defence by 50% for a duration of 7~10 turns. Unlike previous isntances, buff's effect can only be applied once.


==={{DQ10}}===
==={{DQ10}}===
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==={{DQ11}}===
==={{DQ11}}===
[[Serena (Dragon Quest XI)|Serena]] and [[Hendrik]] will learn buff at level 12 and 36 respectively. It doubles one character's defence for 3 MP, and lasts 4~6 turns.  
[[Serena (Dragon Quest XI)|Serena]] and [[Hendrik]] will learn buff at level 12 and 36 respectively. It doubles one character's defence for 3 MP, and lasts 4~6 turns. As with ''IX'', the effect can only be applied once.





Revision as of 22:05, 16 November 2019

Buff is a recurring spell in the Dragon Quest series. It increases a party member's defence. Buff is the single-target version of Kabuff.

Appearances

Dragon Quest III

Buff is learned by both Mages & Sages at level 4. It increases the defense of one ally by 100% and requires 3 units of MP. The cap in all versions of the game is 999.

Dragon Quest IV

Buff is learned by Kiryl at level 5. It increases defence by 150% and lasts for 7~10 turns in the Playstation version onwards, with the stat cap being 999 in all versions.

Dragon Quest V

Buff costs 2 MP and raises defence by 40%, capping at double the original value.

Name Level
Mandrake marshal --
Rebjørn --
Mudraker 5
Warhog 5
Cureslime 8
Hero 9
Bad apple 10
Pocus poppet 10
Pip fighter 15

Dragon Quest VI

Buff is already known by Milly upon joining the party. Other characters can learn it by advancing to rank 3 of the Priest vocation. It costs 2 MP to cast, and will increase a character's defence by 50% with a limit of +200 points and lasts until the end of battle.

Dragon Quest VII

The Hero learns buff at level 6, and other characters can learn it at rank 3 of the priest vocation and rank 2 of the Jawtoise. It has the same properties as the previous game.

The spell is also known to Zev.

Dragon Quest VIII

Buff is already known by Angelo when he joins the party. It has the same attributes as the previous two games, but now has a turn limit of 7~10.

Dragon Quest IX

Buff is learned by paladins at level 2 and priests at level 8. It costs 3 MP to cast and increases defence by 50% for a duration of 7~10 turns. Unlike previous isntances, buff's effect can only be applied once.

Dragon Quest X

Dragon Quest XI: Echoes of an Elusive Age

Serena and Hendrik will learn buff at level 12 and 36 respectively. It doubles one character's defence for 3 MP, and lasts 4~6 turns. As with IX, the effect can only be applied once.