Insulatle: Difference between revisions

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'''Insulatle''' is a recurring spell in the [[Dragon Quest (series)|''Dragon Quest'' series]]. It decreases the damage dealt by [[Breath attack|breath]] attacks by a substantial amount in all appearances, with the exact percentage varying between titles.
'''Insulatle''' is a recurring spell in the [[Dragon Quest (series)|''Dragon Quest'' series]]. It decreases the damage dealt by [[Breath attack|breath attacks]] by a substantial amount in all appearances, with the exact percentage varying between titles.


==Appearances==
==Appearances==
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===''[[Dragon Quest IV]]''===
===''[[Dragon Quest IV]]''===
Insulatle is learned by [[Meena]] at level 29, and costs 6 of her magic points to cast. It reduces damage by 50%, setting the precedent for nearly all future appearances.
Insulatle is learned by [[Meena]] at level 29, costs 6 of her magic points to cast, and lasts for 6~9 turns. It reduces damage by 50%, setting the precedent for nearly all future appearances.


===''[[Dragon Quest V]]''===
===''[[Dragon Quest V]]''===
Interestingly, Insulatle decreases breath damage by a massive '''70%''' in the original Super Famicom version before being nerfed to 50% in all subsequent versions. This is likely the reason why armour resistances are weaker than usual in ''V''.
Insulatle costs 3 MP, decreases breath damage by a massive '''70%''' in the original Super Famicom release before being nerfed to 50% in all subsequent versions. This is likely the reason why armour resistances are weaker than usual in ''V''.
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===''[[Dragon Quest VI]]''===
===''[[Dragon Quest VI]]''===
This spell is obtained by advancing to Rank 2 of the [[Sage]] vocation, and once more costs 6 MP to cast. In addition to breath attacks, the spell also cuts [[Tidal Wave]] and [[Big Banga]] in half.
This spell is obtained by advancing to Rank 2 of the [[Sage]] vocation, and once more costs 3 MP to cast. In addition to breath attacks, the spell also cuts [[Tidal Wave]] and [[Big Banga]] in half.


===''[[Dragon Quest VII]]''===
===''[[Dragon Quest VII]]''===
Insulatle features the same traits as in the previous game and is once again learned by reaching rank 2 of the sage, but in the 3DS remake it can also be attained by reaching rank 3 of the [[Armamentalist]], rank 3 of the [[Monster Masher]],  rank 1 of the [[Druid]], rank 1 of the [[Hero (Class)|Hero]], rank 4 of the [[Vigilantern]], and rank 5 of the [[Gripevine (Vocation)|Gripevine]] vocations.
Insulatle features the same traits as in the previous game but now lasts 6~9 turns. It is once again learned by reaching rank 2 of the sage, but in the 3DS remake it can also be attained by reaching rank 3 of the [[Armamentalist]], rank 3 of the [[Monster Masher]],  rank 1 of the [[Druid]], rank 1 of the [[Hero (Class)|Hero]], rank 4 of the [[Vigilantern]], and rank 5 of the [[Gripevine (Vocation)|Gripevine]] vocations.


===''[[Dragon Quest VIII]]''===
===''[[Dragon Quest VIII]]''===
Insulatle is learned by [[Jessica]] at level 25 and cuts damage by 50%.
Insulatle is learned by [[Jessica]] at level 25 and costs 3 MP. It lasts 6~9 turns, and can be replicated by Munchie's [[Chunky cheese]].


===''[[Dragon Quest IX]]''===
===''[[Dragon Quest IX]]''===
Insulatle is learned by [[ranger]]s at level 26 and [[priest]]s at level 43. It reduces breath damage by 25%, capping at 50% when cast twice, and costs 8 mp to cast. The effects of the spell will last for 6~9 turns.
Insulatle is learned by [[ranger]]s at level 26 and [[priest]]s at level 43. It reduces breath damage by 25%, capping at 50% when cast twice, and costs 8 mp to cast. The effects of the spell will last for 6~9 turns.
==={{DQ10}}===
{{Stub}}


===''[[Dragon Quest XI]]''===
===''[[Dragon Quest XI]]''===
Rab learns Insulatle at level 40 and costs 12 MP to cast.
[[Rab]] learns Insulatle at level 40 and cuts breath damage by 25% once more, but now costs 12 MP to cast.
 
===''[[Dragon Quest Monsters]]''===
===''[[Dragon Quest Monsters]]''===
Insulatle (then Barrier) is learned by monsters beginning at level 18 if the monster has at least 76 MP and 70 Intelligence. It is learned naturally by [[AmberWeed]], [[KingSlime]], [[MistyWing]], [[WeedBug]], and [[WindMerge]]. [http://www.gamefaqs.com/gbc/197155-dragon-warrior-monsters/faqs/8160]
Insulatle (then know as Barrier) is learned by monsters beginning at level 18 if the monster has at least 76 MP and 70 Intelligence. It is learned naturally by [[AmberWeed]], [[KingSlime]], [[MistyWing]], [[WeedBug]], and [[WindMerge]]. [http://www.gamefaqs.com/gbc/197155-dragon-warrior-monsters/faqs/8160]


==In Other Languages==
==In Other Languages==
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|es=Aislar|es-meaning=Literally ''to isolate'' or ''seperate''
|es=Aislar|es-meaning=Literally ''to isolate'' or ''seperate''
}}
}}
==See also==
*[[Insulate]]--the single target, diminutive form of the spell.




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[[Category:Dragon Quest VIII spells]]
[[Category:Dragon Quest VIII spells]]
[[Category:Dragon Quest IX spells]]
[[Category:Dragon Quest IX spells]]
[[Category:Dragon Quest X spells]]
[[Category:Dragon Quest XI spells]]
[[Category:Dragon Quest XI spells]]

Revision as of 16:33, 16 November 2019

Insulatle is a recurring spell in the Dragon Quest series. It decreases the damage dealt by breath attacks by a substantial amount in all appearances, with the exact percentage varying between titles.

Appearances

Dragon Quest III

Insulatle is learned by Priests and Sages at level 32, and costs 6 mp to cast. In the original version the spell will reduce damage by 33%, overriding any additional reductions provided by armour. This bug is fixed in all subsequent versions, and the spell will last 6~9 turns in all versions.

Dragon Quest IV

Insulatle is learned by Meena at level 29, costs 6 of her magic points to cast, and lasts for 6~9 turns. It reduces damage by 50%, setting the precedent for nearly all future appearances.

Dragon Quest V

Insulatle costs 3 MP, decreases breath damage by a massive 70% in the original Super Famicom release before being nerfed to 50% in all subsequent versions. This is likely the reason why armour resistances are weaker than usual in V.

Name Level
King cureslime 7
Metal slime 10
King slime 10
Son 23
Revaulting horse 27
Conkuisitor 40

Dragon Quest VI

This spell is obtained by advancing to Rank 2 of the Sage vocation, and once more costs 3 MP to cast. In addition to breath attacks, the spell also cuts Tidal Wave and Big Banga in half.

Dragon Quest VII

Insulatle features the same traits as in the previous game but now lasts 6~9 turns. It is once again learned by reaching rank 2 of the sage, but in the 3DS remake it can also be attained by reaching rank 3 of the Armamentalist, rank 3 of the Monster Masher, rank 1 of the Druid, rank 1 of the Hero, rank 4 of the Vigilantern, and rank 5 of the Gripevine vocations.

Dragon Quest VIII

Insulatle is learned by Jessica at level 25 and costs 3 MP. It lasts 6~9 turns, and can be replicated by Munchie's Chunky cheese.

Dragon Quest IX

Insulatle is learned by rangers at level 26 and priests at level 43. It reduces breath damage by 25%, capping at 50% when cast twice, and costs 8 mp to cast. The effects of the spell will last for 6~9 turns.

Dragon Quest X

Dragon Quest XI

Rab learns Insulatle at level 40 and cuts breath damage by 25% once more, but now costs 12 MP to cast.

Dragon Quest Monsters

Insulatle (then know as Barrier) is learned by monsters beginning at level 18 if the monster has at least 76 MP and 70 Intelligence. It is learned naturally by AmberWeed, KingSlime, MistyWing, WeedBug, and WindMerge. [1]

In Other Languages

Language Translation Meaning
ICON-FLAG-ES.png EspañolAislarLiterally to isolate or seperate

See also

  • Insulate--the single target, diminutive form of the spell.