Whack: Difference between revisions
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'''Whack''' is a recurring spell in the {{DQSeries}}. It instantly reduces the target's HP to 0, causing instant death. Whack and its [[Thwack|advanced]] [[Kathwack|forms]] are in most games only learned by the pious and sagacious, implying that the spell is not common knowledge even among sorcerers. | '''Whack''' is a recurring spell in the {{DQSeries}}. It instantly reduces the target's {{HP}} to 0, causing instant death. Whack and its [[Thwack|advanced]] [[Kathwack|forms]] are in most games only learned by the pious and sagacious, implying that the spell is not common knowledge even among sorcerers. | ||
==Appearances== | ==Appearances== | ||
==={{DQ3}}=== | ==={{DQ3}}=== | ||
Whack is learned by [[Priest]]s and [[Sage]]s at | Whack is learned by [[Priest]]s and [[Sage]]s at Level 22, and it costs 7 {{MP}} to use. | ||
==={{DQ4}}=== | ==={{DQ4}}=== | ||
[[Kiryl]] learns Whack at | [[Kiryl]] learns Whack at Level 18, and now only costs 4 {{MP}}. | ||
==={{DQ5}}=== | ==={{DQ5}}=== | ||
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==={{DQ6}}=== | ==={{DQ6}}=== | ||
Whack is learned by [[Nevan]] at | Whack is learned by [[Nevan]] at Level 21. Other characters can learn it by advancing to rank 5 of the [[Priest]] vocation. | ||
==={{DQ7}}=== | ==={{DQ7}}=== | ||
Whack is a very hard spell to come by in ''VII'', with only vocations to teach it being the [[Goodybag ( | Whack is a very hard spell to come by in ''VII'', with only vocations to teach it being the [[Goodybag (vocation)|Goodybag]] and [[Mimic (vocation)|Mimic]]. | ||
==={{DQ8}}=== | ==={{DQ8}}=== | ||
[[Angelo]] learns Whack at | [[Angelo]] learns Whack at Level 17. | ||
==={{DQ9}}=== | ==={{DQ9}}=== | ||
Whack is learned by [[ | Whack is learned by [[Priest]]s at Level 20, and costs 5 {{MP}}. The spell is dependent on the caster's [[List of character statistics#Magical Mending|Magical mending]], meaning that once the stat reaches 50, it will slowly increase the base accuracy of 50% until it reaches 999, where the spell will be 100% accurate barring resistance. | ||
In a nostalgic move paying homage to an unlucky | In a nostalgic move paying homage to an unlucky Priest, [[Psaro the Manslayer]] will cast the spell in his legacy battle. | ||
==={{DQ10}}=== | ==={{DQ10}}=== | ||
Priests learn Whack at level 45, and it costs 5 MP. In the game's 1.1 update, Whack's success rate was patched to now be dependent on the user's Magical mending, just like in | Priests learn Whack at level 45, and it costs 5 {{MP}}. In the game's 1.1 update, Whack's success rate was patched to now be dependent on the user's Magical mending, just like in {{Dragon Quest IX}}, and the success rate was reduced. | ||
==={{DQ11}}=== | ==={{DQ11}}=== | ||
Rab learns Whack at level 23, Serena learns it at level 24. It costs 5 MP. It once again has the base accuracy of 50% barring resistance. Unlike in | Rab learns Whack at level 23, Serena learns it at level 24. It costs 5 MP. It once again has the base accuracy of 50% barring resistance. Unlike in {{Dragon Quest IX}} and {{Dragon Quest X}}, Whack is dependent on the caster's {{Magical Might}}. | ||
==={{DQM}}=== | ==={{DQM}}=== | ||
Called Beat in this game, it requires a monster to reach level 16 with at least 58 MP and 76 | Called Beat in this game, it requires a monster to reach level 16 with at least 58 {{MP}} and 76 Intelligence. It grows into [[Defeat]] when the monster reaches level 24 with at least 80 {{MP}} and 98 Intelligence. It is naturally learned by the [[Snowbird|Blizzardy]], [[Bone baron|DeadNoble]], [[Urnexpected|EvilPot]], [[Boring bug|Gophecada]], [[Metal slime|Metaly]], [[Mimic]] and [[Mudslinger|Mudron]]. | ||
==={{DQM2}}=== | ==={{DQM2}}=== | ||
Beat now requires 137 | Beat now requires 137 Intelligence to learn and 177 Intelligence to upgrade. It is naturally learned by the [[DarkMate]], [[Devil pine|Devipine]], [[Fright knight|Niterich]], [[Discombombulator|PomPomBom]] and [[Bona constrictor|Skulpent]]. | ||
=== | ==={{DQMCH}}=== | ||
{{Stub}} | {{Stub}} | ||
==={{DQMJ}}=== | ==={{DQMJ}}=== | ||
Whack can be learned from: | Whack can be learned from: | ||
*[[Cold Sleep]] (34 points) | |||
* [[Cold Sleep]] (34 points) | *[[Cursader]] (25 points) | ||
* [[Cursader]] (25 points) | *[[Diabolist]] (85 points) | ||
* [[Diabolist]] (85 points) | *[[Leopold (skill)|Leopold]] (20 points) | ||
* [[Leopold (skill) | Leopold]] (20 points) | *[[Muspell]] (56 points) | ||
* [[Muspell]] (56 points) | *[[Priest (skill)|Priest]] (70 points) | ||
* [[Priest (skill) | Priest]] (70 points) | *[[Reaper (skill)|Reaper]] (26 points) | ||
* [[Reaper (skill) | Reaper]] (26 points) | |||
==={{DQMJ2}}=== | ==={{DQMJ2}}=== | ||
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==={{DQH}}=== | ==={{DQH}}=== | ||
Whack can be learned by Kiryl for 4 skill points and costs 5 MP to cast. Naturally, it is one of his iconic spells. When used, Kiryl will send out a dark incantation that tracks down a random monster and has a small chance to kill them instantly. Kiryl can upgrade the spell and cast Thwack by charging up Whack for a few seconds. | Whack can be learned by Kiryl for 4 skill points and costs 5 {{MP}} to cast. Naturally, it is one of his iconic spells. When used, Kiryl will send out a dark incantation that tracks down a random monster and has a small chance to kill them instantly. Kiryl can upgrade the spell and cast Thwack by charging up Whack for a few seconds. | ||
=== | ==={{SSB5}}=== | ||
The | The {{Hero Smash}} can cast Whack through his Command Selection ability. The spell costs 10 {{MP}} to cast and will send a purple orb forward horizontally. Contact with an opponent will result in either 1% damage being dealt or the foe dying on the spot, depending on a random chance that scales with how high that character's damage percentage is upon connecting with the projectile. | ||
==Trivia== | ==Trivia== | ||
*In an interview with ''[[Nintendo Power]]'' magazine, series creator [[ | *In an interview with ''[[Nintendo Power]]'' magazine, series creator [[Yuji Horii]] noted that the AI in {{Dragon Quest IV}} was built such that in its original version, [[Kiryl]]'s algorithms would always conclude Whack (called Beat in this version) was the character's best offensive option against foes with high {{HP}} and the character would end up casting it turn after turn, simply because it "could not get over the power of the spell". The problem was halfway corrected in the balance-adjusted {{PS1}} remake, except that Kiryl almost ''never'' casts Whack. A happy medium would be found in the AI for the [[Nintendo DS]] Version, carried forward for the [[Cell phone]] ports. | ||
==Descriptions== | ==Descriptions== | ||
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==Gallery== | ==Gallery== | ||
<gallery> | <center><gallery> | ||
DQ3 Spell Whack.png|A male Priest from ''III'' casting Whack. | |||
SSBU Whack.jpg| | |||
</gallery> | </gallery></center> | ||
{{DQSpells}} | {{DQSpells}} |
Revision as of 00:14, 25 January 2022
Whack | |
---|---|
Japanese | ザキ |
Rōmaji | Zaki |
Type | Debilitation |
Older names | Beat |
Whack is a recurring spell in the Dragon Quest series. It instantly reduces the target's HP to 0, causing instant death. Whack and its advanced forms are in most games only learned by the pious and sagacious, implying that the spell is not common knowledge even among sorcerers.
Appearances
Dragon Quest III: The Seeds of Salvation
Whack is learned by Priests and Sages at Level 22, and it costs 7 MP to use.
Dragon Quest IV: Chapters of the Chosen
Kiryl learns Whack at Level 18, and now only costs 4 MP.
Dragon Quest V: Hand of the Heavenly Bride
Name | Level |
---|---|
Goodybag | 5 |
Samigina | 6 |
Orc king | 6 |
Blizzybody | 16 |
Debora | 19 |
Sancho | 28 |
Dragon Quest VI: Realms of Revelation
Whack is learned by Nevan at Level 21. Other characters can learn it by advancing to rank 5 of the Priest vocation.
Dragon Quest VII: Fragments of the Forgotten Past
Whack is a very hard spell to come by in VII, with only vocations to teach it being the Goodybag and Mimic.
Dragon Quest VIII: Journey of the Cursed King
Angelo learns Whack at Level 17.
Dragon Quest IX: Sentinels of the Starry Skies
Whack is learned by Priests at Level 20, and costs 5 MP. The spell is dependent on the caster's Magical mending, meaning that once the stat reaches 50, it will slowly increase the base accuracy of 50% until it reaches 999, where the spell will be 100% accurate barring resistance.
In a nostalgic move paying homage to an unlucky Priest, Psaro the Manslayer will cast the spell in his legacy battle.
Dragon Quest X
Priests learn Whack at level 45, and it costs 5 MP. In the game's 1.1 update, Whack's success rate was patched to now be dependent on the user's Magical mending, just like in Dragon Quest IX, and the success rate was reduced.
Dragon Quest XI: Echoes of an Elusive Age
Rab learns Whack at level 23, Serena learns it at level 24. It costs 5 MP. It once again has the base accuracy of 50% barring resistance. Unlike in Dragon Quest IX and Dragon Quest X, Whack is dependent on the caster's Magical Might.
Dragon Quest Monsters
Called Beat in this game, it requires a monster to reach level 16 with at least 58 MP and 76 Intelligence. It grows into Defeat when the monster reaches level 24 with at least 80 MP and 98 Intelligence. It is naturally learned by the Blizzardy, DeadNoble, EvilPot, Gophecada, Metaly, Mimic and Mudron.
Dragon Quest Monsters 2
Beat now requires 137 Intelligence to learn and 177 Intelligence to upgrade. It is naturally learned by the DarkMate, Devipine, Niterich, PomPomBom and Skulpent.
Dragon Quest Monsters: Caravan Heart
This article is a stub. You can help by expanding it. |
Dragon Quest Monsters: Joker
Whack can be learned from:
- Cold Sleep (34 points)
- Cursader (25 points)
- Diabolist (85 points)
- Leopold (20 points)
- Muspell (56 points)
- Priest (70 points)
- Reaper (26 points)
Dragon Quest Monsters: Joker 2
Whack can be learned from all the skills it could be previously, though Diabolist now requires 70 points, and Muspell now requires 42 points.
Dragon Quest Heroes: The World Tree's Woe and the Blight Below
Whack can be learned by Kiryl for 4 skill points and costs 5 MP to cast. Naturally, it is one of his iconic spells. When used, Kiryl will send out a dark incantation that tracks down a random monster and has a small chance to kill them instantly. Kiryl can upgrade the spell and cast Thwack by charging up Whack for a few seconds.
Super Smash Bros. Ultimate
The Hero can cast Whack through his Command Selection ability. The spell costs 10 MP to cast and will send a purple orb forward horizontally. Contact with an opponent will result in either 1% damage being dealt or the foe dying on the spot, depending on a random chance that scales with how high that character's damage percentage is upon connecting with the projectile.
Trivia
- In an interview with Nintendo Power magazine, series creator Yuji Horii noted that the AI in Dragon Quest IV was built such that in its original version, Kiryl's algorithms would always conclude Whack (called Beat in this version) was the character's best offensive option against foes with high HP and the character would end up casting it turn after turn, simply because it "could not get over the power of the spell". The problem was halfway corrected in the balance-adjusted PS1 remake, except that Kiryl almost never casts Whack. A happy medium would be found in the AI for the Nintendo DS Version, carried forward for the Cell phone ports.
Descriptions
Game | Description |
A cursed incantation that sends an enemy to the hereafter. |
Other Languages
Language | Translation | Meaning |
Español | Muerte | Literally death. |
Français | Kill | From the English word kill, which means to put to death. |
Deutsch | Wupp | |
Italiano | Morte Istantanea | Literally instant death. |