Zam: Difference between revisions
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|type = Offensive | |type = Offensive | ||
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'''Zam''' is a spell in the | '''Zam''' is a spell in the {{DQSeries}}. | ||
It damages a single target with dark energy, and is the first spell to introduce a new element category to the series since {{Dragon Quest III}}. It made its first appearance in {{DQMJ}}, and is related to the stronger spells [[Zammle]], [[Kazam]], & [[Kazammle]]. | |||
==Appearances== | ==Appearances== | ||
==={{DQ9}}=== | ==={{DQ9}}=== | ||
Zam is available only to [[Sage]]s at level 2. It costs 4 MP to cast, its base damage is 16~32, and the cap is 131~147. | Zam is available only to [[Sage]]s at level 2. It costs 4 {{MP}} to cast, its base damage is 16~32, and the cap is 131~147. | ||
=== | ==={{DQ10}}=== | ||
[[Sage]]s and [[Demon Swordsman|Demon Swordsmen]] start off knowing Zam, and can cast it for 4 {{MP}}. Base damage range is 9~15, with calculations for higher levels being ''({{Magical Might}} - 60) x 0.18 + 3'' for a maximum range of 77~83 at 500 {{Magical Might}}. Maximum range for the spell is 15 meters. | |||
==={{DQ11}}=== | ==={{DQ11}}=== | ||
[[Rab]] joins the party already knowing Zam. It costs 6 MP to cast and deals 51~59 base damage before reaching a cap of 73~81 at 145 | [[Rab]] joins the party already knowing Zam. It costs 6 {{MP}} to cast and deals 51~59 base damage before reaching a cap of 73~81 at 145 {{Magical Might}}. | ||
=== | ==={{DQMJ}}=== | ||
Zam makes its first appearance in the series. It costs 4 MP to cast and can be learned from: | Zam makes its first appearance in the series. It costs 4 {{MP}} to cast, a maximum damage range of 133~147, and can be learned from: | ||
* [[Bang & Zam]] (11 points) | * [[Bang & Zam]] (11 points) | ||
| Line 28: | Line 30: | ||
* [[Muspell]] (10 points) | * [[Muspell]] (10 points) | ||
* [[Niflheim]] (16 points) | * [[Niflheim]] (16 points) | ||
* [[Reaper (skill) | Reaper]] (8 points) | * [[Reaper (skill)|Reaper]] (8 points) | ||
* [[Woosh & Zam]] (10 points) | * [[Woosh & Zam]] (10 points) | ||
==={{DQMJ2}}=== | ==={{DQMJ2}}=== | ||
Zam can no longer be learned from [[Diabolist]], [[Muspell]], or [[Reaper (skill) | Reaper]]. It can now be learned with 6 points in [[Sizz & Zam]]. | Zam deals 22~25 base damage and can reach a maximum of 142~145. It can no longer be learned from [[Diabolist]], [[Muspell]], or [[Reaper (skill)|Reaper]]. It can now be learned with 6 points in [[Sizz & Zam]]. | ||
===''[[Dragon Quest Monsters: Terry's Wonderland 3D|Terry's Wonderland 3D]]'' & ''[[Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key|Iru and Luca's Marvelous Mysterious Key]]''=== | |||
Zam costs 3 {{MP}} and deals 23~26 damage. Once the caster's {{Wisdom}} reaches 49, the spell will deal 133~144 damage. | |||
==={{DQMJ3}}=== | ==={{DQMJ3}}=== | ||
{{ | Zam has the same attributes as in the earlier {{3DS}} remakes. | ||
==={{ | ==={{DQM3}}=== | ||
{{ | Zam costs 3 {{MP}} and is learned via the [[Dark Artist]], [[Hexcommunicator]], [[Zam Afficionado]] talents. It has a base power of 25 and will deal an average of 140 damage at 499 {{Wisdom}}. | ||
=== | ==={{DQH}}=== | ||
Zam is a spell that can be learned by [[Psaro (Character)|Psaro]] for 4 skill points. It sends out three orbs of darkness that spread out in front of him for 6 MP. Psaro can upgrade the spell and also cast Kazam and Kazammle by charging up Zam. | Zam is a spell that can be learned by [[Psaro (Character)|Psaro]] for 4 skill points. It sends out three orbs of darkness that spread out in front of him for 6 {{MP}}. Psaro can upgrade the spell and also cast [[Kazam]] and [[Kazammle]] by charging up Zam. | ||
==={{DQH2}}=== | ==={{DQH2}}=== | ||
{{Stub}} | {{Stub}} | ||
==={{DQTreasures}}=== | |||
Zam slings a small ball of negative energy at one target, homing in on the nearest enemy. It costs only 3 {{MP}} to cast and is learned by [[Dracky|drackies]], [[shadow minister]]s, [[sham hamwitch]]s, and [[umbra]]s. | |||
==={{DQTact}}=== | ==={{DQTact}}=== | ||
Zam is known naturally by [[ | Zam is known naturally by [[bone baron]], [[fightgeist]], [[ghost]], [[Grim keeper (Dragon Quest IV)|grim keeper]], [[lump wizard]], [[purrestidigitator]], and [[teeny sanguini]] at level 1 and can be learned by [[Lump mage]] and [[Winky]] at level 16. It costs 4 {{MP}} to cast, has a range of three squares away from the caster in any direction, and inflicts minor Zam-type spell damage to a single enemy. It can also be taught to any unit by using an ability scroll. | ||
{{DQTactSkill | {{DQTactSkill | ||
|name=Zam | |name=Zam | ||
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|status=None | |status=None | ||
|description=Deals minor Zam-type spell damage to 1 enemy | |description=Deals minor Zam-type spell damage to 1 enemy | ||
|monsters=Bone baron, Fightgeist, Lump wizard, Lump mage, Ghost, Grim keeper, Purrestidigitator, Teeny sanguini, Winky | |monsters=[[Bone baron]], Fightgeist]], [[Lump wizard]], [[Lump mage]], [[Ghost]], [[Grim keeper (Dragon Quest IV)|Grim keeper]], [[Purrestidigitator]], [[Teeny sanguini]], [[Winky]] | ||
}} | }} | ||
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==Other Languages== | ==Other Languages== | ||
{{OtherLanguages | {{OtherLanguages | ||
|fr=Élec|fr-meaning=Short for | |fr=Élec|fr-meaning=Short for "électricité". | ||
|es=Minirrayo|es-meaning= | |es=Minirrayo|es-meaning=From ''{{tt|mini-|small or miniature}}'' and ''{{tt|rayo|beam, ray, a bolt of lightning}}''. | ||
|de=Gritz|de-meaning= | |de=Gritz|de-meaning= | ||
|it=Elektron|it-meaning=Derived from the English ''{{tt|electron|a combination of 'electric' and 'ion'}}''. | |||
}} | }} | ||
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<center> | <center> | ||
{{ScreenshotGallery/Start}} | {{ScreenshotGallery/Start}} | ||
{{ScreenshotGallery/Item|image=[[File:DQ9-DS-Zam.gif]]|game={{DQ9}}|platform= | {{ScreenshotGallery/Item|image=[[File:DQ9-DS-Zam.gif]]|game={{DQ9}}|platform={{DS}}}} | ||
{{ | |||
{{ScreenshotGallery/Item|image=[[File:Zam dqm joker 2.gif]]|game=''[[Dragon Quest Monsters: Joker 2]]''|platform=NDS}} | {{ScreenshotGallery/Item|image=[[File:Zam dqm joker 2.gif]]|game=''[[Dragon Quest Monsters: Joker 2]]''|platform=NDS}} | ||
{{ScreenshotGallery/End}} | {{ScreenshotGallery/End}} | ||
</center> | |||
{{clear}} | |||
<center> | |||
{{ScreenshotGalleryXL/Start}} | |||
{{ScreenshotGalleryXL/Item|image=[[File:XI Zam 2D.gif]]|game={{DQ11}}|platform=2D}} | |||
{{ScreenshotGalleryXL/Item|image=[[File:Zam XI 3D XL Rab.gif]]|game={{DQ11}}|platform=Switch}} | |||
{{ScreenshotGalleryXL/Item|image=[[File:Zam dqm 3ds.gif]]|game=''[[Dragon Quest Monsters: Terry's Wonderland 3D|Terry's Wonderland 3D]]''|platform=3DS}} | |||
{{ScreenshotGalleryXL/Item|image=[[File:Zam dqm joker 3.gif]]|game=''[[Dragon Quest Monsters: Joker 3]]''|platform=3DS}} | |||
{{ScreenshotGalleryXL/Item|image=[[File:Zam DQMTDP.gif]]|game={{DQM3}}|platform=Switch}} | |||
{{ScreenshotGalleryXL/Item|image=[[File:Zam heroes.gif]]|game=''[[Dragon Quest Heroes]]''|platform=PS4}} | |||
{{ScreenshotGalleryXL/End}} | |||
</center> | </center> | ||
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{{DQSpells}} | {{DQSpells}} | ||
[[Category:Spells]] | [[Category:Spells]] | ||
[[Category:Dark spells]] | [[Category:Dark spells]] | ||
| Line 94: | Line 111: | ||
[[Category:Dragon Quest Monsters: Joker spells]] | [[Category:Dragon Quest Monsters: Joker spells]] | ||
[[Category:Dragon Quest Monsters: Joker 2 spells]] | [[Category:Dragon Quest Monsters: Joker 2 spells]] | ||
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D spells]] | |||
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key spells]] | |||
[[Category:Dragon Quest Monsters: Joker 3 spells]] | [[Category:Dragon Quest Monsters: Joker 3 spells]] | ||
[[Category:Dragon Quest Monsters: | [[Category:Dragon Quest Monsters: The Dark Prince spells]] | ||
[[Category:Dragon Quest Heroes spells]] | [[Category:Dragon Quest Heroes spells]] | ||
[[Category:Dragon Quest Heroes II spells]] | [[Category:Dragon Quest Heroes II spells]] | ||
[[Category:Dragon Quest Treasures spells]] | |||
[[Category:Dragon Quest Tact spells]] | [[Category:Dragon Quest Tact spells]] | ||
[[fr:Élec]] | [[fr:Élec]] | ||
Latest revision as of 05:25, 27 August 2025
| Zam | |
|---|---|
| Japanese | ドルマ |
| Rōmaji | Doruma |
| Type | Offensive |
Zam is a spell in the Dragon Quest series.
It damages a single target with dark energy, and is the first spell to introduce a new element category to the series since Dragon Quest III. It made its first appearance in Dragon Quest Monsters: Joker, and is related to the stronger spells Zammle, Kazam, & Kazammle.
Appearances[edit]
Dragon Quest IX: Sentinels of the Starry Skies[edit]
Zam is available only to Sages at level 2. It costs 4 MP to cast, its base damage is 16~32, and the cap is 131~147.
Dragon Quest X[edit]
Sages and Demon Swordsmen start off knowing Zam, and can cast it for 4 MP. Base damage range is 9~15, with calculations for higher levels being (Magical Might - 60) x 0.18 + 3 for a maximum range of 77~83 at 500 Magical Might. Maximum range for the spell is 15 meters.
Dragon Quest XI: Echoes of an Elusive Age[edit]
Rab joins the party already knowing Zam. It costs 6 MP to cast and deals 51~59 base damage before reaching a cap of 73~81 at 145 Magical Might.
Dragon Quest Monsters: Joker[edit]
Zam makes its first appearance in the series. It costs 4 MP to cast, a maximum damage range of 133~147, and can be learned from:
- Bang & Zam (11 points)
- Crack & Zam (14 points)
- Dark Knight (5 points)
- Diabolist (24 points)
- Frizz & Zam (6 points)
- Muspell (10 points)
- Niflheim (16 points)
- Reaper (8 points)
- Woosh & Zam (10 points)
Dragon Quest Monsters: Joker 2[edit]
Zam deals 22~25 base damage and can reach a maximum of 142~145. It can no longer be learned from Diabolist, Muspell, or Reaper. It can now be learned with 6 points in Sizz & Zam.
Terry's Wonderland 3D & Iru and Luca's Marvelous Mysterious Key[edit]
Zam costs 3 MP and deals 23~26 damage. Once the caster's Wisdom reaches 49, the spell will deal 133~144 damage.
Dragon Quest Monsters: Joker 3[edit]
Zam has the same attributes as in the earlier 3DS remakes.
Dragon Quest Monsters: The Dark Prince[edit]
Zam costs 3 MP and is learned via the Dark Artist, Hexcommunicator, Zam Afficionado talents. It has a base power of 25 and will deal an average of 140 damage at 499 Wisdom.
Dragon Quest Heroes: The World Tree's Woe and the Blight Below[edit]
Zam is a spell that can be learned by Psaro for 4 skill points. It sends out three orbs of darkness that spread out in front of him for 6 MP. Psaro can upgrade the spell and also cast Kazam and Kazammle by charging up Zam.
Dragon Quest Heroes II: Twin Kings and the Prophecy's End[edit]
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This article is a stub. You can help by expanding it. |
Dragon Quest Treasures[edit]
Zam slings a small ball of negative energy at one target, homing in on the nearest enemy. It costs only 3 MP to cast and is learned by drackies, shadow ministers, sham hamwitchs, and umbras.
Dragon Quest Tact[edit]
Zam is known naturally by bone baron, fightgeist, ghost, grim keeper, lump wizard, purrestidigitator, and teeny sanguini at level 1 and can be learned by Lump mage and Winky at level 16. It costs 4 MP to cast, has a range of three squares away from the caster in any direction, and inflicts minor Zam-type spell damage to a single enemy. It can also be taught to any unit by using an ability scroll.
| Zam | |||
| Role * | Type * | Element | MP cost |
| Attack | Spell | 4 | |
| Range | Additional effects | ||
3 |
None | ||
| Description | |||
| Deals minor Zam-type spell damage to 1 enemy | |||
| Naturally learnt by | |||
| Bone baron, Fightgeist]], Lump wizard, Lump mage, Ghost, Grim keeper, Purrestidigitator, Teeny sanguini, Winky | |||
Enemy versions[edit]
Zam will deal 10~25 damage when cast by an enemy.
Other Languages[edit]
| Language | Translation | Meaning |
| Minirrayo | From mini- and rayo. | |
| Élec | Short for "électricité". | |
| Gritz | ||
| Elektron | Derived from the English electron. |
Battle Visuals[edit]
- Stubs
- Spells
- Dark spells
- Dragon Quest IX spells
- Dragon Quest X spells
- Dragon Quest XI spells
- Dragon Quest Monsters: Joker spells
- Dragon Quest Monsters: Joker 2 spells
- Dragon Quest Monsters: Terry's Wonderland 3D spells
- Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key spells
- Dragon Quest Monsters: Joker 3 spells
- Dragon Quest Monsters: The Dark Prince spells
- Dragon Quest Heroes spells
- Dragon Quest Heroes II spells
- Dragon Quest Treasures spells
- Dragon Quest Tact spells







