Bang: Difference between revisions
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Bang is available to [[Mage|Magi]] at level 11 and [[Sage]]s at level 8. It costs 5 MP to cast, and deals 15~30 base damage. Once the caster's magical might surpasses 65, the spell will slowly grow in power and cap off at 70~80 once the stat reaches 999. | Bang is available to [[Mage|Magi]] at level 11 and [[Sage]]s at level 8. It costs 5 MP to cast, and deals 15~30 base damage. Once the caster's magical might surpasses 65, the spell will slowly grow in power and cap off at 70~80 once the stat reaches 999. | ||
===''[[Dragon | ===''[[Dragon Quest X]]''=== | ||
[[Mage]]s will learn Bang at level 12 and [[Sage]]s at level 10, with both casting it for 4MP. The damage algorithm is ''Magical Might x 0.149 + 17'' with a maximum range of 66~70. | |||
===''[[Dragon Quest Monsters]]''=== | |||
Bang is learned by monsters beginning at level 4 if the monster has at least 13 MP and 26 Intelligence. It is learned naturally by [[Blackmar]], [[ArchDemon]], [[Balzak]], [[Baramos]], Endentured Servant, Ram Horn, [[Hargon]], [[Liquid Metal Slime]], and [[Nimzo]]. [http://www.gamefaqs.com/gbc/197155-dragon-warrior-monsters/faqs/8160] | Bang is learned by monsters beginning at level 4 if the monster has at least 13 MP and 26 Intelligence. It is learned naturally by [[Blackmar]], [[ArchDemon]], [[Balzak]], [[Baramos]], Endentured Servant, Ram Horn, [[Hargon]], [[Liquid Metal Slime]], and [[Nimzo]]. [http://www.gamefaqs.com/gbc/197155-dragon-warrior-monsters/faqs/8160] | ||
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[[Category:Dragon Quest VIII spells]] | [[Category:Dragon Quest VIII spells]] | ||
[[Category:Dragon Quest IX spells]] | [[Category:Dragon Quest IX spells]] | ||
[[Category:Dragon Quest X spells]] |
Revision as of 00:36, 7 November 2016
Bang | |
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Japanese | イオ |
Rōmaji | Io |
Type | Offensive |
Older names | N/A |
Bang (イオ Io) is a spell in the Dragon Quest series. Introduced in Dragon Quest III, it pulverizes all targets with a forceful explosion. It is related to the stronger spells Boom, Kaboom, and Kaboomle, each subsequent spell increasing the intensity of the expulsion until the very earth beneath the foes is razed by the blast.
Appearances
Dragon Quest III
Bang makes it's debut appearance dealing 16~24 damage and costs 5 mp to cast. It is learned by Magi and Sages at level 11, and by the Hero at level 13.
Dragon Quest IV
Bang is learned by Maya at level 12. it costs 5 mp to cast and hits enemies for 20~30 points of damage.
Dragon Quest V
As in the previous game, Bang hits all enemies for 20~30 damage and costs 5 mp to cast.
Name | Level |
---|---|
Liquid metal slime | 2 |
Conkjurer | 10 |
Daughter | 11 |
Slime knight | 12 |
Dragon Quest VI
Milly learns this spell at level 15, and is the only party member to obtain it. It hits all enemies for 5 mp, and deals between 20~30 damage.
Dragon Quest VII
Melvin already knows Bang when he joins the party. It costs 5 MP to cast, and hits between 20~30 points of damage.
Dragon Quest VIII
Bang is learned by Jessica at level 14. It deals 16~24 base damage, and caps at 36~45 once her wisdom reaches 100.
Dragon Quest IX
Bang is available to Magi at level 11 and Sages at level 8. It costs 5 MP to cast, and deals 15~30 base damage. Once the caster's magical might surpasses 65, the spell will slowly grow in power and cap off at 70~80 once the stat reaches 999.
Dragon Quest X
Mages will learn Bang at level 12 and Sages at level 10, with both casting it for 4MP. The damage algorithm is Magical Might x 0.149 + 17 with a maximum range of 66~70.
Dragon Quest Monsters
Bang is learned by monsters beginning at level 4 if the monster has at least 13 MP and 26 Intelligence. It is learned naturally by Blackmar, ArchDemon, Balzak, Baramos, Endentured Servant, Ram Horn, Hargon, Liquid Metal Slime, and Nimzo. [1]