Puff!: Difference between revisions
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Puff! is learned by both [[mage|magi]] and [[sage]]s at level 34. It is worth noting that the flame breath used in the dragon form negates the defenses of metal monsters, instantly slaying any that linger long enough to be hit by it. The spell will also affect the caster's '''stats''', setting their attack to 140, defense to 75, and agility to 62 for the remainder of the battle. These stats match the [[Green dragon]], and the game cites the enemy's code for the spell: the attack stat is actually useless as the character will only spew fire. | Puff! is learned by both [[mage|magi]] and [[sage]]s at level 34. It is worth noting that the flame breath used in the dragon form negates the defenses of metal monsters, instantly slaying any that linger long enough to be hit by it. The spell will also affect the caster's '''stats''', setting their attack to 140, defense to 75, and agility to 62 for the remainder of the battle. These stats match the [[Green dragon]], and the game cites the enemy's code for the spell: the attack stat is actually useless as the character will only spew fire. | ||
Damage output depends on the foe's resistance to fire, differentiating the seminal spell from its subsequent appearances. The possible damage output is 170~190, 136~151, 102~113, and 85~94. Because all versions of ''III'' use success probability modifiers for a foe's resistance instead of damage reduction seen in every game after ''V'', this means that fire breath will '''always''' connect with an enemy and a monster with less than 85 HP will be burnt to ashes in all instances. Even [[ | Damage output depends on the foe's resistance to fire, differentiating the seminal spell from its subsequent appearances. The possible damage output is 170~190, 136~151, 102~113, and 85~94. Because all versions of ''III'' use success probability modifiers for a foe's resistance instead of damage reduction seen in every game after ''V'', this means that fire breath will '''always''' connect with an enemy and a monster with less than 85 HP will be burnt to ashes in all instances. Even [[Shroud of Shadows|Zoma with his cloak of darkness]] will take damage from this spell's fire. | ||
===''[[Dragon Quest: The Adventure of Dai]]''=== | ===''[[Dragon Quest: The Adventure of Dai]]''=== |
Revision as of 14:58, 16 July 2022
Puff! | |
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Japanese | ドラゴラム |
Rōmaji | Doragoramu |
Type | Support |
Older names | Bedragon |
- Not to be confused with Puff-Puff.
Puff! is a spell in the Dragon Quest series. It transforms the user into a massive dragon, during which they will automatically attack with deadly claws and assorted breath attacks until the effect wears off.
Appearances
Dragon Quest III: The Seeds of Salvation
Puff! is learned by both magi and sages at level 34. It is worth noting that the flame breath used in the dragon form negates the defenses of metal monsters, instantly slaying any that linger long enough to be hit by it. The spell will also affect the caster's stats, setting their attack to 140, defense to 75, and agility to 62 for the remainder of the battle. These stats match the Green dragon, and the game cites the enemy's code for the spell: the attack stat is actually useless as the character will only spew fire.
Damage output depends on the foe's resistance to fire, differentiating the seminal spell from its subsequent appearances. The possible damage output is 170~190, 136~151, 102~113, and 85~94. Because all versions of III use success probability modifiers for a foe's resistance instead of damage reduction seen in every game after V, this means that fire breath will always connect with an enemy and a monster with less than 85 HP will be burnt to ashes in all instances. Even Zoma with his cloak of darkness will take damage from this spell's fire.
Dragon Quest: The Adventure of Dai
Puff! has a single appearance near the start of the series, with Avan using the dragon transformation as part of Dai's training.
Dragon Quest IV: Chapters of the Chosen
Puff! is learned by Maya at level 30, and by Psaro at level 49. When cast, the user alternates between breathing fire upon all foes, dealing 80~100 base damage, or slashing with massive claws for approximately 6~9 turns. In the original version the flames would pierce the defences of metal slimes and deal 1 damage to each, but this property has been removed from the PS1 remake (as well as later versions and games).
Caster stats change to 130 attack, 100 defence, and 55 agility. In the PS1 remake and onwards, Maya will enjoy immunity to fire and Magic Burst.
Dragon Quest V: Hand of the Heavenly Bride
The transformation takes effect immediately in this installment, immolating all foes with flames for 65~85 damage for 6~9 turns. The caster also gains an immunity to Sizz-family spells and fire breath while transformed, but will lose other natural resistances as well, such as the Powie yowie's ice immunity. Stats will not change this time, though the claw slash damage is calculated differently. Instead of increasing the raw attack of the caster, the transformed state adds 60 points of damage after normal calculations, meaning that all metal slimes will be slain in one strike.
Name | Level |
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King cureslime | 20 |
Daughter | 32 |
Dracky | 38 |
Wiz pip | 55 |
The Hero and any other character can achieve the benefit of the spell through the use of the Dragon staff as an item in battle.
Dragon Quest VI: Realms of Revelation
Puff! can only be obtained by mastering the Monster Master vocation. Unlike in earlier installments, this transformation only uses Flame Breath and Chilly Breath. The effects of the spell last for the usual variable of turns, and the reintroduced stat modifications are an attack of 190, defence of 180, and an agility of 72 with attack evasion set to 0% regardless of equipment bonuses or other affects.
In the DS remake of VI, the spell grants a strong (60%) resistance frizz, sizz, bang, crack, rock/strike and breath damage, and full immunity to fizzle, drain magic, fuddle, and ban dance. However, the character is now vulnerable to Dragon slash.
Dragon Quest VII: Fragments of the Forgotten Past
Damage output and statistical alterations are identical to VI. It can be learned by reaching rank 8 of the Monster Masher in the original and 6 in the 3DS remake, rank 4 of the Hero class and at rank 6 of the Drake slime. In the 3DS version, transformed characters will take on the appearance of a Blue dragon.
Dragon Quest Monsters
Called BeDragon in this game, this ability can be learned by various monsters. It requires the monster to be at least level 23, with at least 72 MP, and 90 intelligence. Casting it raises a monster's HP to 999, MP to 300, attack to 300, defence to 200, and agility to 260. The transformed monster will alternate between a claw swipe, Inferno, and Freezing Blizzard. It is learned by the Crestpent, DracoLord and DrakSlime.
Dragon Quest Monsters 2
BeDragon now requires 162 intelligence to learn.
Dragon Quest Heroes: The World Tree's Woe and the Blight Below & Dragon Quest Heroes II: Twin Kings and the Prophecy's End
Puff! appears as Maya's Coup de Grâce. When used, she transforms into a large purple dragon that razes anything in front of her with her fiery breath. Maya's dragon form is still wearing her jewelry.
Etymology
- The word Puff is a reference to Puff, the Magic Dragon, a song written by Leonard Lipton and Peter Yarrow in 1963.
Gallery