Strathbaile: Difference between revisions
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Straithbaileremake.jpg|Modern artwork. ({{DS}}) | Straithbaileremake.jpg|Modern artwork. ({{DS}}) | ||
DQ IV NES Izmit.gif|Map. ({{NES}}) | DQ IV NES Izmit.gif|Map. ({{NES}}) | ||
StrathbaileInn.png|The inn at Strathbraile. ({{NES}}) | StrathbaileInn.png|The [[inn]] at Strathbraile. ({{NES}}) | ||
Strathbaile_Kids.png|The children have returned. ({{NES}} | Strathbaile_Kids.png|The children have returned. ({{NES}} | ||
DQ IV Android Strathbaile 1.jpg| | DQ IV Android Strathbaile 1.jpg| |
Revision as of 06:37, 5 December 2023
Town | |
---|---|
Strathbaile | |
Japanese | イムル |
Game | Dragon Quest IV: Chapters of the Chosen |
Old localization | Izmit |
Strathbaile is a town in Dragon Quest IV.
It is located in the north of Burland, and has recently experience a rash of child abductions.
Appearances
Dragon Quest IV: Chapters of the Chosen
In Chapter 1, Ragnar McRyan is called upon to track down Strathbaile's missing children (including the innkeeper's son), who have all disappeared under unknown circumstances. After encountering a confused man named Angus who was imprisoned for stealing bread, Ragnar learns that he was mentally regressed back to his childhood after witnessing a group of monsters spiriting away children in the forest east of the town. After accompanying Aigneas, the man's wife, to Strathbaile and restoring Angus' memories, Ragnar explores the depths of the Auld Well in the forest and encounters a Healslime named Healie. The monster wants to become human, and asks to follow Ragnar--the soldier is also guided by a mysterious voice to a treasure chest containing a pair of fabled Talaria that allow him to reach the summit of the Loch Tur and rescue the children.
In Chapter 5, the town's inhabitants witness Rose's psychic cries for help every night in the form of dreams; the party can experience them as well by staying at the local inn. The reason for these dreams appearing in a place so distant from Rose's location is because the village was originally a colony for Elves before humans came and occupied it, becoming the town seen in the game.
Shops & services
Item | Price | Attributes |
Medicinal herb | 8 | ? |
Antidotal herb | 10 | ? |
Holy water | 20 | ? |
Item | Price | Attributes |
Copper sword | 100 | Attack +12 |
Thorn whip | 200 | Attack +14 |
Divine dagger | 200 | Attack +14 |
Boomerang | 350 | Attack +18 |
Hunter's bow | 350 | Attack +18 |
Chain sickle | 550 | Attack +20 |
Iron lance | 880 | Attack +28 |
Note: The Thorn whip and the Boomerang are only available in the NES version. The Divine dagger and the Hunter's bow are only available in the PSX and Nintendo DS versions. |
Item | Price | Attributes |
Chain mail | 350 | Defense +18 |
Bronze armour | 700 | Defense +25 |
Iron armour | 1200 | Defense +30 |
Scale shield | 180 | Defense +7 |
Iron shield | 650 | Defense +12 |
Hardwood headwear | 120 | Defense +6 |
Treasures
Nearby monsters
Chapter 1
|
Chapters 5 & 6 |
Remake changes
- After Rose is saved, the dreams no longer occur.
- After the party meets the Zenith Dragon (Nintendo DS version) or Estark is defeated (Cell phone version), the party can free a Mary Curey from prison and point her to the Pioneer Town.
Map & Gallery
Classic artwork. (NES)
Modern artwork. (DS)
Map. (NES)
The children have returned. (NES
Mary Curey recruited to Pioneer Town. (Cell phone)