Insulatle: Difference between revisions
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'''Insulatle''' is a recurring spell in the | '''Insulatle''' is a recurring spell in the {{DQSeries}}. | ||
It decreases the damage dealt by [[breath attack]]s by a substantial amount in all appearances, with the exact percentage varying between titles. Contrary to what the name implies, Insulatle reduces the damage of all breath attacks and not just fire and ice. | |||
==Appearances== | ==Appearances== | ||
=== | ==={{DQ3}}=== | ||
Insulatle is learned by [[Priest]]s and [[Sage]]s at level 32, and costs 6 mp to cast. In the original version the spell will reduce damage by 33%, overriding any additional reductions provided by armour. This bug is fixed in all subsequent versions, and the spell will last 6~9 turns in all versions. | Insulatle is learned by [[Priest]]s and [[Sage]]s at level 32, and costs 6 mp to cast. In the original version the spell will reduce damage by 33%, overriding any additional reductions provided by armour. This bug is fixed in all subsequent versions, and the spell will last 6~9 turns in all versions. | ||
=== | ==={{DQ4}}=== | ||
Insulatle is learned by [[Meena]] at level 29, costs 6 of her | Insulatle is learned by [[Meena Mahabala]] at level 29, costs 6 of her {{MP}}s to cast, and lasts for 6~9 turns. It reduces damage by 50%, setting the precedent for nearly all future appearances. | ||
In the remakes, it can also be used by [[Div]]s. | In the remakes, it can also be used by [[Div]]s. | ||
=== | ==={{DQ5}}=== | ||
Insulatle costs 3 MP, decreases breath damage by a massive '''70%''' in the original Super Famicom release before being nerfed to 50% in all subsequent versions. This is likely the reason why armour resistances are weaker than usual in | Insulatle costs 3 {{MP}}, decreases breath damage by a massive '''70%''' in the original {{Super Famicom}} release before being nerfed to 50% in all subsequent versions. This is likely the reason why armour resistances are weaker than usual in {{V}}. | ||
{| cellspacing="0" cellpadding="2" border="1" | {| cellspacing="0" cellpadding="2" border="1" | ||
!style="background:#77479B; color: white;"|Name | !style="background:#77479B; color: white;"|Name | ||
!style="background:#77479B; color: white;"|Level | !style="background:#77479B; color: white;"|Level | ||
|- | |- | ||
| | |{{King cureslime R}}||7 | ||
|- | |- | ||
| | |{{Metal slime R}}||10 | ||
|- | |- | ||
| | |{{King slime R}}||10 | ||
|- | |- | ||
| | |{{Parry}}||23 | ||
|- | |- | ||
| | |{{Revaulting horse R}}||27 | ||
|- | |- | ||
| | |{{Conkuisitor R}}||40 | ||
|} | |} | ||
=== | ==={{DQ6}}=== | ||
This spell is obtained by advancing to Rank 2 of the [[Sage]] vocation, and once more costs 3 MP to cast. In addition to breath | This spell is obtained by advancing to Rank 2 of the [[Sage]] vocation, and once more costs 3 {{MP}} to cast. In addition to [[breath attack]]s, the spell also cuts [[Tidal Wave]] and [[Big Banga]] in half. | ||
The enemies [[Aggrosculpture]] and [[Loss leader]] can use this spell. | The enemies [[Aggrosculpture]] and [[Loss leader]] can use this spell. | ||
=== | ==={{DQ7}}=== | ||
Insulatle features the same traits as in the previous game but now lasts 6~9 turns. It is once again learned by reaching rank 2 of the | Insulatle features the same traits as in the previous game but now lasts 6~9 turns. It is once again learned by reaching rank 2 of the [[Sage]], but in the {{3DS}} remake it can also be attained by reaching rank 3 of the [[Armamentalist]], rank 3 of the [[Monster Masher]], rank 1 of the [[Druid]], rank 1 of the {{Hero V}}, rank 4 of the [[Djinn genie (vocation)|Vigilantern]], and rank 5 of the [[Gripevine (vocation)|Gripevine]] vocations. | ||
It can be cast by the enemies [[Kernel of truth]], and [[Div]]. | It can be cast by the enemies [[Kernel of truth]], and [[Div]]. | ||
=== | ==={{DQ8}}=== | ||
Insulatle is learned by [[Jessica]] at level 25 and costs 3 MP. It lasts 6~9 turns, and can be replicated by Munchie's | Insulatle is learned by [[Jessica]] at level 25 and costs 3 {{MP}}. It lasts 6~9 turns, and can be replicated by {{Munchie}}'s {{Chunky cheese}}. | ||
=== | ==={{DQ9}}=== | ||
Insulatle is learned by [[ | Insulatle is learned by [[Ranger]]s at level 26 and [[Priest]]s at level 43. It reduces {{Breath}} damage by 25%, capping at 50% when cast twice, and costs 8 {{MP}} to cast. The effects of the spell will last for 6~9 turns. | ||
==={{DQ10}}=== | ==={{DQ10}}=== | ||
{{Stub}} | {{Stub}} | ||
=== | ==={{DQ11}}=== | ||
[[Rab]] learns Insulatle at level 40 and cuts breath damage by 25% once more, but now costs 12 MP to cast. | [[Rab]] learns Insulatle at level 40 and cuts breath damage by 25% once more, but now costs 12 {{MP}} to cast. | ||
=== | ==={{DQM}}=== | ||
Insulatle (then know as Barrier) is learned by | Insulatle (then know as Barrier) is learned by {{MFamilies}}s beginning at level 18 if the {{MFamilies}} has at least 76 {{MP}} and 70 {{Intelligence}}. It is learned naturally by [[Amber weed|AmberWeed]], [[King slime|KingSlime]], [[MistyWing]], [[WeedBug]], and [[Gustbluster|WindMerge]]. [http://www.gamefaqs.com/gbc/197155-dragon-warrior-monsters/faqs/8160] | ||
==={{DQM2}}=== | ==={{DQM2}}=== | ||
Barrier now requires 126 | Barrier now requires 126 {{Intelligence}} to learn. It is naturally learned by the [[Aqua parasol|Aquarella]]. It is no longer naturally learned by the [[Genosidoh]], [[King slime|KingSlime]] or [[Gustbluster|WindMerge]]. | ||
==={{DQMJ}}=== | ==={{DQMJ}}=== | ||
Insulatle can be learned from: | Insulatle can be learned from: | ||
* [[Anti-dragon]] (50 points) | *[[Anti-dragon]] (50 points) | ||
* [[Bird Brain]] (80 points) | *[[Bird Brain]] (80 points) | ||
* [[Bolsterer]] (52 points) | *[[Bolsterer]] (52 points) | ||
==={{DQMJ2}}=== | ==={{DQMJ2}}=== | ||
Insulatle can be learned from all the skills it could be previously, though the point requirements for [[Bird Brain]] and [[Bolsterer]] have changed. It can now be learned from: | Insulatle can be learned from all the skills it could be previously, though the point requirements for [[Bird Brain]] and [[Bolsterer]] have changed. It can now be learned from: | ||
* [[Battle Road Master]] (36 points) | *[[Battle Road Master]] (36 points) | ||
* [[Bird Brain]] (70 points) | *[[Bird Brain]] (70 points) | ||
* [[Bolsterer]] (38 points) | *[[Bolsterer]] (38 points) | ||
* [[Great godbird (skill) | Great godbird]] (26 points) | *[[Great godbird (skill)|Great godbird]] (26 points) | ||
==={{DQTact}}=== | ==={{DQTact}}=== | ||
Insulatle can be learned by [[Ice sculpture]] at level 26 and costs 24 MP to cast. It has a range of 1-3 squares away from the caster and can be self-cast, increasing the | Insulatle can be learned by [[Ice sculpture]] at level 26 and costs 24 {{MP}} to cast. It has a range of 1-3 squares away from the caster and can be self-cast, increasing the {{Breath}} resistance of the target and all allies in a 3x3 square for 3 turns. | ||
{{DQTactSkill | {{DQTactSkill | ||
|name=Insulatle | |name=Insulatle | ||
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|range=[[Image:DQTact_Range3x3.png|48px]] | |range=[[Image:DQTact_Range3x3.png|48px]] | ||
|status=[[Image:DQTact BreathResUp.png|48px]]<bR>Breath Resistance up | |status=[[Image:DQTact BreathResUp.png|48px]]<bR>Breath Resistance up | ||
|description=Raises Breath Res of all allies in area of effect for 3 turns | |description=Raises {{Breath}} Res of all allies in area of effect for 3 turns | ||
|monsters=Ice | |monsters=[[Ice sculpture]] | ||
}} | }} | ||
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{{DQSpells}} | {{DQSpells}} | ||
[[Category:Spells]] | [[Category:Spells]] | ||
[[Category:Support spells]] | [[Category:Support spells]] |
Revision as of 18:43, 8 January 2024
Insulatle | |
---|---|
Japanese | フバーハ |
Rōmaji | Fubaaha |
Type | Support |
Older names | Barrier |
Insulatle is a recurring spell in the Dragon Quest series.
It decreases the damage dealt by breath attacks by a substantial amount in all appearances, with the exact percentage varying between titles. Contrary to what the name implies, Insulatle reduces the damage of all breath attacks and not just fire and ice.
Appearances
Dragon Quest III: The Seeds of Salvation
Insulatle is learned by Priests and Sages at level 32, and costs 6 mp to cast. In the original version the spell will reduce damage by 33%, overriding any additional reductions provided by armour. This bug is fixed in all subsequent versions, and the spell will last 6~9 turns in all versions.
Dragon Quest IV: Chapters of the Chosen
Insulatle is learned by Meena Mahabala at level 29, costs 6 of her MPs to cast, and lasts for 6~9 turns. It reduces damage by 50%, setting the precedent for nearly all future appearances.
In the remakes, it can also be used by Divs.
Dragon Quest V: Hand of the Heavenly Bride
Insulatle costs 3 MP, decreases breath damage by a massive 70% in the original Super Famicom release before being nerfed to 50% in all subsequent versions. This is likely the reason why armour resistances are weaker than usual in V.
Name | Level |
---|---|
King cureslime | 7 |
Metal slime | 10 |
King slime | 10 |
Parry | 23 |
Revaulting horse | 27 |
Conkuisitor | 40 |
Dragon Quest VI: Realms of Revelation
This spell is obtained by advancing to Rank 2 of the Sage vocation, and once more costs 3 MP to cast. In addition to breath attacks, the spell also cuts Tidal Wave and Big Banga in half.
The enemies Aggrosculpture and Loss leader can use this spell.
Dragon Quest VII: Fragments of the Forgotten Past
Insulatle features the same traits as in the previous game but now lasts 6~9 turns. It is once again learned by reaching rank 2 of the Sage, but in the 3DS remake it can also be attained by reaching rank 3 of the Armamentalist, rank 3 of the Monster Masher, rank 1 of the Druid, rank 1 of the Hero, rank 4 of the Vigilantern, and rank 5 of the Gripevine vocations.
It can be cast by the enemies Kernel of truth, and Div.
Dragon Quest VIII: Journey of the Cursed King
Insulatle is learned by Jessica at level 25 and costs 3 MP. It lasts 6~9 turns, and can be replicated by Munchie's Chunky cheese.
Dragon Quest IX: Sentinels of the Starry Skies
Insulatle is learned by Rangers at level 26 and Priests at level 43. It reduces Breath damage by 25%, capping at 50% when cast twice, and costs 8 MP to cast. The effects of the spell will last for 6~9 turns.
Dragon Quest X
This article is a stub. You can help by expanding it. |
Dragon Quest XI: Echoes of an Elusive Age
Rab learns Insulatle at level 40 and cuts breath damage by 25% once more, but now costs 12 MP to cast.
Dragon Quest Monsters
Insulatle (then know as Barrier) is learned by monsters beginning at level 18 if the monster has at least 76 MP and 70 Intelligence. It is learned naturally by AmberWeed, KingSlime, MistyWing, WeedBug, and WindMerge. [1]
Dragon Quest Monsters 2
Barrier now requires 126 Intelligence to learn. It is naturally learned by the Aquarella. It is no longer naturally learned by the Genosidoh, KingSlime or WindMerge.
Dragon Quest Monsters: Joker
Insulatle can be learned from:
- Anti-dragon (50 points)
- Bird Brain (80 points)
- Bolsterer (52 points)
Dragon Quest Monsters: Joker 2
Insulatle can be learned from all the skills it could be previously, though the point requirements for Bird Brain and Bolsterer have changed. It can now be learned from:
- Battle Road Master (36 points)
- Bird Brain (70 points)
- Bolsterer (38 points)
- Great godbird (26 points)
Dragon Quest Tact
Insulatle can be learned by Ice sculpture at level 26 and costs 24 MP to cast. It has a range of 1-3 squares away from the caster and can be self-cast, increasing the Breath resistance of the target and all allies in a 3x3 square for 3 turns.
Insulatle | |||
Role * | Type * | Element | MP cost |
Support | Spell | 24 | |
Range | Additional effects | ||
Breath Resistance up |
|||
Description | |||
Raises Breath Res of all allies in area of effect for 3 turns | |||
Naturally learnt by | |||
Ice sculpture |
In Other Languages
See also
- Insulate--the single target, diminutive form of the spell.