Heal: Difference between revisions

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Heal is automatically learned by one who is a Priest from the beginning, but those who become a Priest or Sage in the [[Alltrades Abbey (Dragon Quest III|Dharma Temple]] need to advance a Level to learn it.
Heal is automatically learned by one who is a Priest from the beginning, but those who become a Priest or Sage in the [[Alltrades Abbey (Dragon Quest III|Dharma Temple]] need to advance a Level to learn it.


The Hero can learn it much sooner for use in battle in the [[NES]] Version if a glitch is exploited in [[Rudia's Tavern]] where too many companions are registered, though it will prevent The Hero from being able to learn it for use on the field.
The Hero can learn it much sooner for use in battle in the [[Nintendo Entertainment System|NES]] Version if a glitch is exploited in [[Rudia's Tavern]] where too many companions are registered, though it will prevent The Hero from being able to learn it for use on the field.
|IV|{{Spell
|IV|{{Spell
|console=DS
|console=DS

Revision as of 05:59, 8 December 2013


Heal is a spell in the Dragon Quest series. As its name suggests, it functions to restore the Hit Points of the character it is used on.


Heal and its variations are commonly learned by Priests and the game's Hero. Healslimes also know Heal, with more powerful palette swaps knowing better versions of the spell.



Appearances

Heal is learned by The Hero at Level 4.

Gallery

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