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The '''Casino''' is a recurring mini-game in the {{DQSeries}}.
The '''Casino''' is a recurring mini-game in the {{DQSeries}}.


Casinos appear in all games beginning with {{DQ4}}. While gambling in the ''Dragon Quest'' series began in {{DQ2}}, where merchants would give out [[tombola]] tickets for use similar to a slot machine, the full blown casino had its debut in the fourth title.
Casinos appear in all games beginning with {{DQ4}}. While gambling in the {{DQSeries}} began in {{II}}, where [[merchant]]s would give out [[tombola]] tickets for use similar to a slot machine, the full blown casino had its debut in the {{IV}}.


==Description==
==Description==
[[Image:DQIV_Bunny_Girl.png|right|thumb|160px|One of the "mascots".]]
[[Image:DQIV_Bunny_Girl.png|right|thumb|160px|One of the "mascots".]]
The Casino is a gambling hall, usually underground, where the player can use their [[gold]] coins to purchase casino coins, or tokens, which can then be wagered on various games of chance. The only reward for doing well in these games is more tokens, but after accruing large amounts of them, the player can cash them in for various special items, many of which cannot be obtained anywhere else and are the most powerful in the game. Simply buying enough tokens to purchase the desired items would be insanely expensive, basically necessitating high performance on the casino floor if one wishes to obtain the best prizes. Of course, all games are set in favor of the player losing, so many devise special tricks to increase their odds.  Tokens cannot be exchanged for [[gold]].
The Casino is a gambling hall, usually underground, where the player can use their {{Gold}} to purchase casino [[token]]s, or coins, which can then be wagered on various games of chance. The only reward for doing well in these games is more [[token]]s, but after accruing large amounts of them, the player can cash them in for various special items, many of which cannot be obtained anywhere else and are usually among the most powerful in the game. Simply buying enough [[token]]s to purchase the desired items would be insanely expensive, basically necessitating high performance on the casino floor if one wishes to obtain the best prizes. Of course, all games are set in favor of the player losing, so many devise special tricks to increase their odds.  [[Token]]s cannot be exchanged for [[gold]].


The Casino is known for its "mascots", the energetic, bunny-eared young women who promote the location and do the more secretarial work.
The Casino is known for its "mascots", the energetic, bunny-eared young women who promote the location and do the more secretarial work.
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==Games==
==Games==
===Slot machine===
===Slot machine===
Insert 1, 2, 3, 4, 5 tokens for a chance to earn multiples of that amount with each spin. The input to return on these machines are very small in {{Dragon Quest IV}}. This game is the least likely to give the player a high return.  
Insert 1, 2, 3, 4, 5 [[token]]s for a chance to earn multiples of that amount with each spin. The input to return on these machines are very small in {{Dragon Quest IV}}. This game is the least likely to give the player a high return.  


The Slot Machines in {{Dragon Warrior IV}} {{NES}} and {{Dragon Quest IV}} {{DS}} has 3 rows bets up to 5 coins and a small return for each win.
The Slot Machines in {{Dragon Warrior IV}} {{NES}} and {{Dragon Quest IV}} {{DS}} has 3 rows bets up to 5 coins and a small return for each win.


However in {{Dragon Quest V}}, {{VI}}, there are 5 rows which increases the chance of getting 3 or more in a row. The player can choose from 3 different slot machines colored either green, blue, or red which determines the minimum bet they can place. The player can place up to 9 coins on green slot machines, 90 coins on blue slot machines, and 900 coins on red slot machines. These machines can give the player a high return if they win. In Dragon Quest VI, there is another type of slot machine that works identically to the ones in IV.  
However in {{Dragon Quest V}}, {{VI}}, and {{XI}}, there are 5 rows which increases the chance of getting 3 or more in a row. The player can choose from 3 different slot machines colored either green, blue, or red which determines the minimum bet they can place. The player can place up to 9 [[token]]s on green slot machines, 90 [[token]]s on blue slot machines, and 900 [[token]]s on red slot machines. These machines can give the player a high return if they win. In {{Dragon Quest VI}}, there is another type of slot machine that works identically to the ones in {{IV}}.
 
In {{Dragon Quest VIII}} the slot machines work largely the same as they did in {{IV}}, with the exception being that the player can bet [[token]]s on slot machines that allow higher bets.


===Video Poker===
===Video Poker===
This game is played just like video poker (Jokers Wild video poker to be exact).  The player is first dealt five cards.  Then the player decides which cards to hold and which to draw.  After the draw (if any) the player receives a payout for the following winning hands.  Unlike real-life Jokers Wild video poker, the minimum pay out is two pair or better as opposed to pair of Kings or better.  Also, any kind of Royal Flush will win the jackpot; in real video poker you must have a "natural" (no wild cards) Royal Flush for the jackpot. Starting with Dragon Quest V, only the Royal Jelly Flush wins the jackpot.
This game is played just like video poker (Jokers Wild video poker to be exact).  The player is first dealt five cards.  Then the player decides which cards to hold and which to draw.  After the draw (if any) the player receives a payout for the following winning hands.  Unlike real-life Jokers Wild video poker, the minimum pay out is two pair or better as opposed to pair of Kings or better.  Also, any kind of Royal Flush will win the jackpot; in real video poker you must have a "natural" (no wild cards) Royal Flush for the jackpot. Starting with {{Dragon Quest V}}, only the Royal Jelly Flush wins the jackpot.


'''Poker Hands'''
'''Poker Hands'''
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<small>Note: Because of the addition of the Joker that can become the highest card the player needs, the odds are slightly lower than in regular poker.</small>
<small>Note: Because of the addition of the Joker that can become the highest card the player needs, the odds are slightly lower than in regular poker.</small>


::'''Double or Nothing''': After winning the hand, the dealer will allow the player to go double or nothing, betting their winnings on the chance to double their winnings or lose everything. The game consist of guessing whether or not a given card is higher or lower than the face-up card. Guessing correctly will double the winnings. Guessing incorrectly ends the game and the player leaves with nothing. If the card is the same, it is a draw and the player gets another chance to guess high or low. In [[Greedmore Valley]]'s casino in Dragon Quest VI, the player must instead guess whether or not the face-down card will be higher than the face-up card.
::'''Double or Nothing''': After winning the hand, the dealer will allow the player to go double or nothing, betting their winnings on the chance to double their winnings or lose everything. The game consists of guessing whether or not the face-down card will be higher or lower than the face-up card. Guessing correctly will double the winnings. Guessing incorrectly ends the game and the player leaves with nothing. If the card chosen is the same, it is a draw, and the player gets another chance to guess.  
 
The {{NES}} version of {{Dragon Quest IV}}, {{Dragon Quest VI}}, and {{Dragon Quest XI}} instead have the player pick between four cards. The player must guess which of the four cards will be higher than the current face-up card.
 
::This game is played with a deck of 53 cards, including a Joker. The Joker is the highest and the four 2s are the lowest. Statistically, if the card is a 2, 3, or 4, the next card will be higher. Conversely, if the base card is an Ace, King or Queen, the next card will be lower. Should the Joker appear always pick lower. If the player understands statistics and has some luck, that player can rack up thousands of [[token]]s.


::This game is played with a deck of 53 cards, including a Joker. The Joker is the highest and the four 2s are the lowest. Statistically, if the base card is a 2, 3, or 4, the next card will be higher. Conversely, if the base card is an Ace, King or Queen, the next card will be lower. Should the Joker appear always pick lower. If the player understands statistics and has some luck, that player can rack up thousands of tokens.
In the {{NES}} version of {{Dragon Warrior IV}}, the player can place up to 100 [[token]]s and get a high return if the player wins.


In the {{NES}} version of {{Dragon Warrior IV}}, the player can place up to 100 tokens and get a high return if the player wins.  
However in the [[Zenithia trilogy]] remakes, the player can only bet up to 10 [[token]]s and it is the least likely to give the player a high return.


However in the {{Dragon Quest IV}} {{DS}} remake, the player can only bet up to 10 tokens and it is the least likely to give the player a high return.
In {{Dragon Quest XI}}, the player can bet up to 100 [[token]]s before the second act and up to 1000 after the second act. This gives the player a high return if they win.


===[[Monster Arena]]===
===[[Monster Arena]]===
[[File:DQIII Romaria Casino.png|right|thumb|150px|{{Dragon Quest III}} Monster Arena]]
[[File:DQIII Romaria Casino.png|right|thumb|150px|{{Dragon Quest III}} Monster Arena]]
The [[Monster Arena]] has the player bet on one monster out of a pool of 3-5 that will then battle each other. The odds are listed before the match and affect the payout, but not necessarily its outcome. Once the match begins, the battle is actually performed as it might happen on the field, opening up the possibility of misses and other events, such as the effects of particular moves. The player is initially limited to a bet of only 50 tokens at once, but can earn up to 10,000 tokens in a single round if he continues to bet his winnings from previous rounds.  
The [[Monster Arena]] has the player bet on one {{MFamilies}} out of a pool of 3-5 that will then battle each other. The odds are listed before the match and affect the payout, but not necessarily its outcome. Once the match begins, the battle is actually performed as it might happen on the field, opening up the possibility of misses and other events, such as the effects of particular moves. The player is initially limited to a bet of only 50 [[tokens at once, but can earn up to 10,000 [[token]]s in a single round if he continues to bet his winnings from previous rounds.  


In {{Dragon Quest IV}} {{DS}}, the Monster Arena is the best way to win coins as it gives the player a high return if the player wins the bet.
In {{Dragon Quest IV}} {{DS}} and {{Dragon Quest V}}, the [[Monster Arena] ] is the best way to win coins as it gives the player a high return if the player wins the bet.


===Lucky Panel===
===Lucky Panel===
Introduced in {{DQ7}}, the lucky panel is a matching game that allows the player to win items along with the usual tokens. The game starts with the player revealing six cards. Doing so gives the player some knowledge of what is under that card. If the player matches a pair of cards before the game actually begins, they stay flipped. After the six cards are revealed, the player is given three chances to match all the cards. If the player can do so within the chances allotted, they win all three prizes in the game. There are 12 cards in the game.
Introduced in {{DQ7}}, the lucky panel is a matching game that allows the player to win items along with the usual [[token]]s. The game starts with the player revealing six cards. Doing so gives the player some knowledge of what is under that card. If the player matches a pair of cards before the game actually begins, they stay flipped. After the six cards are revealed, the player is given three chances to match all the cards. If the player can do so within the chances allotted, they win all three prizes in the game. There are 12 cards in the game.


*Two Astrological Aquarius signs
*Two Astrological Aquarius signs
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===Bingo===
===Bingo===
Introduced in {{DQ8}}, Bingo gives the player a bingo board with 24 set values plus a free space in the center. A machine randomly picks 10 numbers. Should the numbers form a five number line vertically, horizontally or diagonally, the player wins. The payout is higher the less numbers used to make Bingo.
Introduced in {{VIII}}, Bingo gives the player a bingo board with 24 set values plus a free space in the center. A machine randomly picks 10 numbers. Should the numbers form a five number line vertically, horizontally or diagonally, the player wins. The payout is higher the less numbers used to make Bingo.


===Roulette===
===Roulette===
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==Appearances==
==Appearances==
==={{DQ3}}===
==={{DQ3}}===
There are monster fight rings in [[Romaria]], [[Isis]], [[Manoza]] and [[Cantlin]]. The {{Hero 3}} is limited to placing bets to win [[gold]].  No special prizes are available.
There are [[Monster Arena]] rings in [[Romaria]], [[Isis]], [[Manoza]] and [[Cantlin]]. The {{Hero 3}} is limited to placing bets to win [[gold]].  No special prizes are available.


==={{DQ4}}===
==={{DQ4}}===
The casino is located in the castle town of [[Endor]] in the basement of the [[inn]]. It has a monster battle arena, slot machines, and a poker table. In {{DQ4 Chapter 2}}, [[Alena]] and her entourage can buy 1 coin for 10 Gold and play at the casino while they are in town for the Endor Tournament. In {{DQ4 Chapter 3}}, {{Torneko}} meets {{Ragnar}} there and learns from him that the casino was closed for renovations, and doesn't reopen until near the end of the chapter and he can buy 1 coin for 200 gold. In {{DQ4 Chapter 5}}, the {{Hero 4}} discovers that {{Maya}} had blown all of her and {{Meena}}'s money. The player can buy 1 token for 20 [[gold]] coins.
The casino is located in the castle town of [[Endor]] in the basement of the [[inn]]. It has a [[Monster Arena]], slot machines, and a poker table. In {{DQ4 Chapter 2}}, [[Alena]] and her entourage can buy 1 coin for 10 {{Gold}} and play at the casino while they are in town for the Endor Tournament. In {{DQ4 Chapter 3}}, {{Torneko}} meets {{Ragnar}} there and learns from him that the casino was closed for renovations, and doesn't reopen until near the end of the chapter and he can buy 1 coin for 200 {{Gold}}. In {{DQ4 Chapter 5}}, the {{Hero 4}} discovers that {{Maya}} had blown all of her and {{Meena}}'s money. The player can buy 1 [[token]] for 20 {{Gold}}.


In the [[Cell phone]] remakes, some changes have been made in {{Dragon Quest IV}} {{DS}}. The Poker card game in the {{NES}} version allowed you to place up to 100 coins, the {{DS}} remake however only allows the player to place up to 10 coins. Some of the prizes have been replaced, The [[Liquid metal shield]] has been replaced with a [[Falcon blade]], A Spangled sress armor has been added to the prize list. A second casino opens once the [[Pioneer Town]] is fully developed. It offers a different set of prizes including [[Magical skirt]], [[Liquid metal helm]], [[Gospel ring]], than the [[Endor]] [[casino]], but does not have a [[Monster Arena]].
In the [[Cell phone]] remakes, some changes have been made in {{Dragon Quest IV}} {{DS}}. The Poker card game in the {{NES}} version allowed you to place up to 100 coins, the {{DS}} remake however only allows the player to place up to 10 coins. Some of the prizes have been replaced, The [[Liquid metal shield]] has been replaced with a [[Falcon blade]], A Spangled dress armor has been added to the prize list. A second casino opens once the [[Pioneer Town]] is fully developed. It offers a different set of prizes including [[Magical skirt]], [[Liquid metal helm]], [[Gospel ring]], than the [[Endor]] [[casino]], but does not have a [[Monster Arena]].
{| border="0" cellpadding="5" cellspacing="0" width="100%"
{| border="0" cellpadding="5" cellspacing="0" width="100%"
| valign="top" width="30%" |
| valign="top" width="30%" |
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{|width="75%" cellspacing="0" cellpadding="2" border="1"  
{|width="75%" cellspacing="0" cellpadding="2" border="1"  
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Prize</font>'''
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Prize</font>'''
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Tokens</font>'''
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">[[Token]]s</font>'''
|width="75%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Information</font>'''
|width="75%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Information</font>'''
|-
|-
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{|width="75%" cellspacing="0" cellpadding="2" border="1"  
{|width="75%" cellspacing="0" cellpadding="2" border="1"  
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Prize</font>'''
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Prize</font>'''
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Tokens</font>'''
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">[[Token]]s</font>'''
|width="75%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Information</font>'''
|width="75%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Information</font>'''
|-
|-
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{|width="75%" cellspacing="0" cellpadding="2" border="1"  
{|width="75%" cellspacing="0" cellpadding="2" border="1"  
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Prize</font>'''
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Prize</font>'''
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Tokens</font>'''
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">[[Token]]s</font>'''
|width="75%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Information</font>'''
|width="75%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Information</font>'''
|-
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|}


After crossing the [[Trans-Montane Tunnel]], The {{Hero 4}} receives a congratulations for crossing the tunnel for the 1,000th time (the number of times to cross varies).  As a reward, The {{Hero 4}} receives 2,000 casino tokens.  In the [[Sony PlayStation]] and [[Nintendo DS]] Version, the number of tokens awarded is 100.
After crossing the [[Trans-Montane Tunnel]], The {{Hero 4}} receives a congratulations for crossing the tunnel for the 1,000th time (the number of times to cross varies).  As a reward, The {{Hero 4}} receives 2,000 casino [[token]]s.  In the [[Sony PlayStation]] and [[Nintendo DS]] Version, the number of [[token]]s awarded is 100.


The {{Hero 4}} will also receive 250,000 if [['The Big Book of Beasts']] is filled out with all of the enemies [[encounter]]ed.
The {{Hero 4}} will also receive 250,000 if [['The Big Book of Beasts']] is filled out with all of the enemies [[encounter]]ed.


In the {{NES}} version, it is highly recommended that the player goes to the Poker Card table and bets 100 coins and risk the double or nothing round bets to make more money. However this is risky as the player can lose money and may have to rest the game. Once they win money the player should save the game at the church.
In the {{NES}} version, it is highly recommended that the player goes to the Poker Card table and bets 100 coins and risk the double or nothing round bets to make more money. However this is risky as the player can lose money and may have to rest the game. Once they win money the player should save the game at the [[church]]. If playing this NES game on an emulator, the player can use a save state feature to win at the poker game.


In the [[Nintendo DS]] and [[Cell phone]] remakes, it is highly recommended that the player goes to the Monster Arena and bets up to 50 tokens, they can place the bet on one monster which often fights in 3 or 4 monsters, the player has a 25 to 33 percent chance that the monster they bet on will survive and win the fight. If the players monsters wins the first round they can then choose to multiply their money and bet again on a monster. However this is risky as the players monster they bet on can die and lose the fight or if the player chooses to quit the round, sometimes the monster battles will end in a tie if they use up too many turns and the player will get their money back and has to try again. If the player wins over 10,000 coins the monster arena bet will end. Once they win money the player should save the game at the church.
In the [[Nintendo DS]] and [[Cell phone]] remakes, it is highly recommended that the player goes to the [[Monster Arena]] and bets up to 50 [[token]]s, they can place the bet on one {{MFamilies}} which often fights in 3 or 4 {{MFamilies}}s, the player has a 25 to 33 percent chance that the {{MFamilies}} they bet on will survive and win the fight. If the players {{MFamilies}}s wins the first round they can then choose to multiply their money and bet again on a {{MFamilies}}. However this is risky as the players {{MFamilies}} they bet on can die and lose the fight or if the player chooses to quit the round, sometimes the {{MFamilies}} battles will end in a tie if they use up too many turns and the player will get their money back and has to try again. If the player wins over 10,000 [[token]]s the {{MFamilies}} arena bet will end. Once they win money the player should save the game at the [[church]].


The player can make easy money by buying [[Prayer ring]]s for 500 tokes and sell them for 2250 [[gold]] coins. Later on, they can also buy [[Magical skirt]]s for 1000 tokens and sell them for 7350 [[gold]] coins.
The Gospel ring accessory which turns off random encounters is actually a useless item in Dragon Quest IV since it isn't available until Chapter 6 and is often a useless item and isn't worth the 250,000 coins to get since the player is near the end of the game.
 
The player can make easy money by buying [[Prayer ring]]s for 500 [[token]]s and sell them for 2250 {{Gold}}. Later on, they can also buy [[Magical skirt]]s for 1000 [[token]]s and sell them for 7350 {{Gold}}.


==={{DQ5}}===
==={{DQ5}}===
This installment has a casino in [[Fortuna]], in a highly decorated building at the center of town.  It was the first casino to feature a slime race track.  
This installment has a casino in [[Fortuna]], in a highly decorated building at the center of town.  It was the first casino to feature a slime race track.  


In the remakes, a second casino is at the [[Pontoon and Ventuno|Ventuno]] Casino [[Ship]] ship near [[Pontoon and Ventuno|Pontoon]]. Aside from various games, both casinos also feature a [[T'n'T board]] in the lower level.
In the remakes, a second casino is at the [[Pontoon and Ventuno|Ventuno]] Casino [[Ship]] ship near [[Pontoon and Ventuno|Pontoon]]. Aside from various games, both casinos also feature a {{T'n'T}} board in the lower level. The [[Fortuna]] casino features a [[Monster Arena]], while the [[Pontoon and Ventuno|Ventuno]] one has poker tables instead.


{|width="75%" cellspacing="0" cellpadding="2" border="1"  
{|width="75%" cellspacing="0" cellpadding="2" border="1"  
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Prize</font>'''
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Prize</font>'''
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Tokens</font>'''
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">[[Token]]s</font>'''
|width="75%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Information</font>'''
|width="75%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Information</font>'''
|-
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|250,000
|250,000
|100 {{Attack}}, hits all enemies.
|100 {{Attack}}, hits all enemies.
|-
|[[Staff of resurrection]]
|45,000
|66 {{Attack}}, casts [[Zing]] on use.
|-
|-
|colspan=3 align=center|Prizes are available at both Fortuna & Ventuna casinos.
|colspan=3 align=center|Prizes are available at both Fortuna & Ventuna casinos.
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{|width="75%" cellspacing="0" cellpadding="2" border="1"  
{|width="75%" cellspacing="0" cellpadding="2" border="1"  
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Prize</font>'''
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Prize</font>'''
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Tokens</font>'''
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">[[Token]]s</font>'''
|width="75%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Information</font>'''
|width="75%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Information</font>'''
|-
|-
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{|width="75%" cellspacing="0" cellpadding="2" border="1"  
{|width="75%" cellspacing="0" cellpadding="2" border="1"  
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Prize</font>'''
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Prize</font>'''
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Tokens</font>'''
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">[[Token]]s</font>'''
|width="75%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Information</font>'''
|width="75%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Information</font>'''
|-
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{|width="75%" cellspacing="0" cellpadding="2" border="1"  
{|width="75%" cellspacing="0" cellpadding="2" border="1"  
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Prize</font>'''
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Prize</font>'''
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Tokens</font>'''
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">[[Token]]s</font>'''
|width="75%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Information</font>'''
|width="75%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Information</font>'''
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It is highly recommended that the player place bets on the slot machine and bet up to 9 tokens, 90 tokens and 900 tokens. This is also risky as the player can lose money and may have to rest the game. Once they win money, the player should save the game at the [[church]].
It is highly recommended that the player place bets on the slot machine and bet up to 9 [[token]]s, 90 [[token]]s and 900 [[token]]s. This is also risky as the player can lose money and may have to rest the game. Once they win money, the player should save the game at the [[church]].


The player can make easy money at Port Haven by buying [[Silk tuxedo]] for 500 tokens and sell it for 2625 [[gold]] coins.
The player can make easy money at Port Haven by buying [[Silk tuxedo]] for 500 [[token]]s and sell it for 2625 {{Gold}}.


==={{DQ7}}===
==={{DQ7}}===
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{|width="75%" cellspacing="0" cellpadding="2" border="1"  
{|width="75%" cellspacing="0" cellpadding="2" border="1"  
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Prize</font>'''
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Prize</font>'''
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Tokens</font>'''
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">[[Token]]s</font>'''
|width="75%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Information</font>'''
|width="75%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Information</font>'''
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{|width="75%" cellspacing="0" cellpadding="2" border="1"  
{|width="75%" cellspacing="0" cellpadding="2" border="1"  
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Prize</font>'''
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Prize</font>'''
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Tokens</font>'''
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">[[Token]]s</font>'''
|width="75%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Information</font>'''
|width="75%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Information</font>'''
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| Revives one character.
| Revives one character.
|-
|-
|[[Fragment#Mysterious Fragment|Mysterious Fragment]]
|{{Mysterious Fragment}}
|2,000
|2,000
| ????
| ????
Line 453: Line 457:
{|width="75%" cellspacing="0" cellpadding="2" border="1"  
{|width="75%" cellspacing="0" cellpadding="2" border="1"  
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Prize</font>'''
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Prize</font>'''
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Tokens</font>'''
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">[[Token]]s</font>'''
|width="75%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Information</font>'''
|width="75%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Information</font>'''
|-
|-
Line 488: Line 492:


{| border="0" cellpadding="5" cellspacing="0" width="100%"
{| border="0" cellpadding="5" cellspacing="0" width="100%"
| valign="top" width="50%" |
| valign="top" width="20%" |
'''Pickham Casino Prizes'''
====[[Pickham]]====
{|width="100%" cellspacing="0" cellpadding="2" border="1"  
{|width="75%" cellspacing="0" cellpadding="2" border="1"  
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Prize</font>'''
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Prize</font>'''
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Tokens</font>'''
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">[[Token]]s</font>'''
|width="75%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Information</font>'''
|width="75%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Information</font>'''
|-
|-
Line 501: Line 505:
|[[Silver platter]]
|[[Silver platter]]
|500
|500
|8 {{Defence}}, can only be equipped by {{Jessica}} and {{Red}}.
|8 {{Defence}}, can only be equipped by {{Jessica}} and [[Red]].
|-
|-
|[[Agility ring]]
|[[Agility ring]]
|1000
|1,000
|{{Agility}} +15.
|{{Agility}} +15.
|-
|-
Line 512: Line 516:
|-
|-
|[[Rune staff]]
|[[Rune staff]]
|3000
|3,000
|30 {{Attack}}, casts [[Kabuff]] on use.
|30 {{Attack}}, casts [[Kabuff]] on use.
|-
|-
|[[Platinum headgear]]
|[[Platinum headgear]]
|5000
|5,000
|30 {{Defence}}.
|30 {{Defence}}.
|}
|}
| valign="top" width="50%" |
| valign="top" width="20%" |
'''Baccarat Casino Prizes'''
====[[Baccarat]]====
{|width="100%" cellspacing="0" cellpadding="2" border="1"  
{|width="75%" cellspacing="0" cellpadding="2" border="1"  
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Prize</font>'''
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Prize</font>'''
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Tokens</font>'''
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">[[Token]]s</font>'''
|width="75%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Information</font>'''
|width="75%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Information</font>'''
|-
|-
|[[Prayer ring]]
|[[Prayer ring]]
|1000
|1,000
|5 {{Defence}}, restores some {{MP}} upon use until it crumbles.
|5 {{Defence}}, restores some {{MP}} upon use until it crumbles.
|-
|-
|[[Spangled dress]]
|[[Spangled dress]]
|3000
|3000
|46 {{Defence}}, can only be worn by {{Jessica}} and {{Red}}.
|46 {{Defence}}, can only be worn by {{Jessica}} and [[Red]].
|-
|-
|[[Saint's Ashes]]
|[[Saint's Ashes]]
|5000
|5,000
|For use in [[alchemy]].
|For use in [[alchemy]].
|-
|-
Line 542: Line 546:
|37 {{Attack}}, hits twice per round.
|37 {{Attack}}, hits twice per round.
|-
|-
|[[Gothic mitre]] (3DS version only)
|[[Gothic mitre]] ({{3DS}} version only)
|25,000
|25,000
|36 {{Defence}}, reduces the effects of Snooze, Whack, Fuddle, and Paralysis by 50%, can only be equipped by the [[Hero (Dragon Quest VIII|Hero]].
|36 {{Defence}}, reduces the chance of being afflicted with [[Snooze]], [[Whack]], [[Fuddle]], and [[Paralysis]] by 50%, can only be equipped by the {{Hero 8}}.
|-
|-
|[[Liquid metal armour]]
|[[Liquid metal armour]]
|50000
|50,000
|101 {{Defence}}.
|101 {{Defence}}.
|-
|-
|[[Gringham Whip]]
|[[Gringham Whip]]
|200000
|200,000
|127 attack, hits all {{MFamilies}}s.
|127 attack, hits all {{MFamilies}}s.
|}
|}
==={{DQ11}}===
There are two casino available in the game. The first is at [[Puerto Valor]], the second is in [[Octagonia]] after [[Booga]] is defeated in the second act. New prices are available in [[Puerto Valor]] casino in the second act and for both casinos in the third act.
{| border="0" cellpadding="5" cellspacing="0" width="100%"
| valign="top" width="30%" |
====[[Puerto Valor]]====
{|width="75%" cellspacing="0" cellpadding="2" border="1"
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Prize</font>'''
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">[[Token]]s</font>'''
|width="75%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Information</font>'''
|-
|[[List of fun-size forge recipe book locations in Dragon Quest XI|Down the Rabbithole]] forge manual
|500
|Creat [[Bunny ears]], [[Bunny suit]], [[Fishnet stockings]] with the [[Fun-Size Forge|Fun-size Forge]]
|-
|[[Mercury's bandana]]
|2,500
|{{Defence}} +23/24/25/27
|-
|[[White shield]]
|5,000
|{{Defence}} +24/25/27/29, Block +6%
|-
|[[Yggdrasil leaf]]
|5,000
|Revives one ally.
|-
|[[Infernails]]
|7,500
|{{Attack}} +27/31/35/39, [[Critical Hit]] chance +2%
|-
|[[Staff of sentencing]]
|7,500
|{{Attack}} +23/25/27/29, {{Magical Might}} +21/23/25/27, {{Magical Mending}} +10/11/11/12, [[Absorb Magic|MP Absorb]] +9%
|-
|[[Arriviste's vest]]
|10,000
|{{Defence}} +5/12/19/28, +10% [[gold]] obtained after battle, max +15 coins
|-
|[[Elevating vest]]
|10,000
|{{Defence}} +5/12/19/28, +10% [[Experience Points]], max +75 points
|-
|[[Spangled dress]]
|25,000
|{{Defence}} +46/48/51/54, {{Charm}} +39/42/45/48
|-
|[[Platinum sword]]
|50,000
|{{Attack}} +60/63/67/71, {{Charm}} +12/13/14/15
|-
|[[Lightning lance]]
|75,000
|{{Attack}} +85/90/95/101, {{Agility}} +10/11/12/13, [[Defend|Parry]] chance +2%
|-
|[[Platinum powersword]]
|100,000
|{{Attack}} +108/114/121/128, {{Charm}} +31/33/36/40, [[Defend|Parry]] chance +2%
|-
|[[List of fun-size forge recipe book locations in Dragon Quest XI|The Mothmask Propheties]] forge manual
|1,000
|Creat [[Dread dagger]], [[Papillon mask]] with [[Fun-Size Forge]], Act 2 onwards
|-
|[[Sainted soma]]
|30,000
|[[Fun-Size Forge]] material, Act 2 onwards
|-
|[[Metal slime sword]]
|250,000
|{{Attack}} +84/87/91/95, Act 2 onwards
|-
|[[Liquid metal helm]]
|500,000
|{{Defence}} +49/51/53/57, +20% [[Fizzle]], [[Snooze]], & [[Whack]] protection, Act 2 onwards
|-
|[[Yggdrasil dew]]
|10,000
|Restores all {{HP}} to all allies , Act 3 onwards
|-
|[[List_of_items_in_Dragon_Quest_XI#Fun-Size_Forge_materials|Agate of Evolution]]
|50,000
|[[Fun-Size Forge]] material, Act 3 onwards
|-
|[[List_of_items_in_Dragon_Quest_XI#Fun-Size_Forge_materials|Spectralite]]
|200,000
|[[Fun-Size Forge]] material, Act 3 onwards
|-
|[[Devilry drinker]]
|800,000
|{{Defence}} +63/66/70/74, Block +9, -10% all elemental damage, Casts [[Magic Barrier]], Act 3 onwards
|}
| valign="top" width="30%" |
====[[Octagonia]]====
{|width="75%" cellspacing="0" cellpadding="2" border="1"
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Prize</font>'''
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">[[Token]]s</font>'''
|width="75%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Information</font>'''
|-
|-
|[[List_of_items_in_Dragon_Quest_XI#Fun-Size_Forge_materials|Love potion]]
|100
|[[Fun-Size Forge]] material
|-
|[[Sage's elixir]]
|1,000
|Restores at least 90 {{MP}}.
|-
|[[Bow tie]]
|3,000
|{{Defence}} +2, {{Charm}} +10/15/20/25
|-
|[[List of fun-size forge recipe book locations in Dragon Quest XI|Your Very Own Aegis of Illusions]] forge manual
|5,000
|Creat [[Ethereal shield]] with [[Fun-Size Forge]]
|-
|[[List_of_items_in_Dragon_Quest_XI#Fun-Size_Forge_materials|Molten globules]]
|20,000
|[[Fun-Size Forge]] material
|-
|[[List_of_items_in_Dragon_Quest_XI#Important_items|Cheat sheet]]
|30,000
|Counts symbols on Slime Quest machines to pinpoint results.
|-
|[[Mardi garb]]
|40,000
|{{Defence}} +53/55/58/61, {{Charm}} +100/115/130/150
|-
|[[Imp knife]]
|60,000
|{{Attack}} +74/77/80/83, 8% chance to [[Dazzle]] target
|-
|[[Scandalous swimsuit]]
|70,000
|{{Defence}} +1, {{Charm}} +100/115/130/150
|-
|[[List_of_items_in_Dragon_Quest_XI#Fun-Size_Forge_materials|Fire ball]]
|80,000
|[[Fun-Size Forge]] material
|-
|[[Peerless parade costume]]
|90,000
|{{Defence}} +55, {{Charm}} +150, Restores 5 {{HP}} every turn, Act 3 onwards.
|-
|[[Baumren's bell]]
|120,000
|Ride a Great Sabrecat. Act 3 onwards. {{Definitive Edition}} only
|-
|[[Twinkling tuxedo]]
|200,000
|{{Defence}} +67/69/72/75, {{Charm}} +62/65/68/71, 20% chance to [[Bounce|reflect spells]]
|-
|[[Shimmering dress]]
|200,000
|{{Defence}} +67/69/62/75, {{Charm}} +62/65/68/71, 20% chance to [[Bounce|reflect spells]]
|-
|[[Happy hat]]
|300,000
|{{Defence}} +31/32/33/35, {{Magical Might}} +25/26/27/29, {{Magical Mending}} +25/26/27/29, Restore 1/1/2/3 {{MP}} when walking
|-
|[[Gringham whip]]
|750,000
|{{Attack}} +96, {{Charm}} +22, hits all enemies.
|-
|[[Elfin elixir]]
|10,000
|Recovers all {{MP}} on use, Act 3 onwards.
|-
|[[Slime crown]]
|50,000
|[[Fun-Size Forge]] material, Act 3 onwards
|-
|[[List of fun-size forge recipe book locations in Dragon Quest XI|Überswords Illustrated]] forge manual
|70,000
|Creat [[Über falcon blade]], [[Über miracle sword]] with [[Fun-Size Forge]], Act 3 onwards
|-
|[[Gold bar]]
|100,000
|[[Fun-Size Forge]] material, Act 3 onwards
|-
|[[List_of_items_in_Dragon_Quest_XI#Usable_items|Pep pip]]
|125,000
|One character becomes [[pep]]ped up , Act 3 onwards.
|-
|[[Hot bikini]]
|150,000
|{{Defence}} +1, {{Charm}} +150/160/180/300, Act 3 onwards
|-
|[[Metal king helm]]
|1,000,000
|{{Defence}} +63/66/70/74, +20% [[Fizzle]], [[Snooze]], & [[Whack]] resistance, Act 3 onwards
|}
|}
|}
|}
Line 560: Line 757:
*[[Inn]]
*[[Inn]]
*[[Church]]
*[[Church]]


==Gallery==
==Gallery==
<center><gallery>
<center><gallery>
DQIV_Casino_Token.png|{{Famicom}} art of a casino token.
DQIV_Casino_Token.png|{{Famicom}} art of a casino [[token]].
VII casino.jpg|[[Maribel Mayde]] concentrating at a casino in {{VII}}
DQ 4koma Gekijou 10.png|Casino on a manga cover.
DQ 4koma Gekijou 10.png|Casino on a manga cover.
DQ VIII Android Pickham Casino.jpg|[[Pickham]] casino from {{VIII}}. ([[Cell phone]])
DQ VIII Android Baccarat Casino 1.jpg|[[Baccarat]] casino during the [[Day-night cycle|day]] from {{VIII}}. ([[Cell phone]])
DQ VIII Android Baccarat Casino 2.jpg|[[Baccarat]] casino during the [[Day-night cycle|night]] from {{VIII}}. ([[Cell phone]])
</gallery></center>
</gallery></center>


{{Series_mechanics}}
{{Series_mechanics}}
[[Category:Locations]]
[[Category:Locations]]
[[Category:Recurring elements|{{PAGENAME}}]]
[[Category:Recurring elements|{{PAGENAME}}]]

Latest revision as of 16:25, 13 June 2024

The Fortuna casino in Dragon Quest V.

The Casino is a recurring mini-game in the Dragon Quest series.

Casinos appear in all games beginning with Dragon Quest IV: Chapters of the Chosen. While gambling in the Dragon Quest series began in II, where merchants would give out tombola tickets for use similar to a slot machine, the full blown casino had its debut in the IV.

Description[edit]

One of the "mascots".

The Casino is a gambling hall, usually underground, where the player can use their gold coins to purchase casino tokens, or coins, which can then be wagered on various games of chance. The only reward for doing well in these games is more tokens, but after accruing large amounts of them, the player can cash them in for various special items, many of which cannot be obtained anywhere else and are usually among the most powerful in the game. Simply buying enough tokens to purchase the desired items would be insanely expensive, basically necessitating high performance on the casino floor if one wishes to obtain the best prizes. Of course, all games are set in favor of the player losing, so many devise special tricks to increase their odds. Tokens cannot be exchanged for gold.

The Casino is known for its "mascots", the energetic, bunny-eared young women who promote the location and do the more secretarial work.

Dragon Quest IX: Sentinels of the Starry Skies was the first main series game since Dragon Quest to not include a form of gambling.

Games[edit]

Slot machine[edit]

Insert 1, 2, 3, 4, 5 tokens for a chance to earn multiples of that amount with each spin. The input to return on these machines are very small in Dragon Quest IV. This game is the least likely to give the player a high return.

The Slot Machines in Dragon Warrior IV NES and Dragon Quest IV DS has 3 rows bets up to 5 coins and a small return for each win.

However in Dragon Quest V, VI, and XI, there are 5 rows which increases the chance of getting 3 or more in a row. The player can choose from 3 different slot machines colored either green, blue, or red which determines the minimum bet they can place. The player can place up to 9 tokens on green slot machines, 90 tokens on blue slot machines, and 900 tokens on red slot machines. These machines can give the player a high return if they win. In Dragon Quest VI, there is another type of slot machine that works identically to the ones in IV.

In Dragon Quest VIII the slot machines work largely the same as they did in IV, with the exception being that the player can bet tokens on slot machines that allow higher bets.

Video Poker[edit]

This game is played just like video poker (Jokers Wild video poker to be exact). The player is first dealt five cards. Then the player decides which cards to hold and which to draw. After the draw (if any) the player receives a payout for the following winning hands. Unlike real-life Jokers Wild video poker, the minimum pay out is two pair or better as opposed to pair of Kings or better. Also, any kind of Royal Flush will win the jackpot; in real video poker you must have a "natural" (no wild cards) Royal Flush for the jackpot. Starting with Dragon Quest V, only the Royal Jelly Flush wins the jackpot.

Poker Hands

Poker Hand Requirements Odds Payout
Two Pair Having two pairs of the same cards. (e.g. Pair of 2s and Pair of 3s) 15 to 1 1 to 1
Three of a kind Having three of the same card. (e.g Three 4s) 36 to 1 1 to 1
Straight Having cards in successive order in any suit. (e.g 5c, 6d, 7h, 8s, 9c) 237 to 1 2 to 1
Flush Having any cards in the same suit. (e.g. 2s, 3s, 5s, 8s, Ks) 468 to 1 4 to 1
Full House Having three of a kind and a pair in the same hand. (e.g. Three 10s and Two Jacks) 614 to 1 10 to 1
Four of a Kind Having four of the same card. (e.g. Four Queens) 4004 to 1 20 to 1
Five of a Kind Having four of the same card plus the joker. 22,101 to 1 50 to 1
Straight Flush Having a straight in the same suit. (e.g. 5 to 9 in spades) 71,839 to 1 100 to 1
Royal Flush Having a straight flush with the 10, Jack, Queen, King, and Ace. 649,020 to 1 200 to 1
Slime Flush Having a royal flush in in the slime suit. 1,296,600 to 1 500 to 1

Note: Because of the addition of the Joker that can become the highest card the player needs, the odds are slightly lower than in regular poker.

Double or Nothing: After winning the hand, the dealer will allow the player to go double or nothing, betting their winnings on the chance to double their winnings or lose everything. The game consists of guessing whether or not the face-down card will be higher or lower than the face-up card. Guessing correctly will double the winnings. Guessing incorrectly ends the game and the player leaves with nothing. If the card chosen is the same, it is a draw, and the player gets another chance to guess.

The NES version of Dragon Quest IV, Dragon Quest VI, and Dragon Quest XI instead have the player pick between four cards. The player must guess which of the four cards will be higher than the current face-up card.

This game is played with a deck of 53 cards, including a Joker. The Joker is the highest and the four 2s are the lowest. Statistically, if the card is a 2, 3, or 4, the next card will be higher. Conversely, if the base card is an Ace, King or Queen, the next card will be lower. Should the Joker appear always pick lower. If the player understands statistics and has some luck, that player can rack up thousands of tokens.

In the NES version of Dragon Warrior IV, the player can place up to 100 tokens and get a high return if the player wins.

However in the Zenithia trilogy remakes, the player can only bet up to 10 tokens and it is the least likely to give the player a high return.

In Dragon Quest XI, the player can bet up to 100 tokens before the second act and up to 1000 after the second act. This gives the player a high return if they win.

Monster Arena[edit]

Dragon Quest III Monster Arena

The Monster Arena has the player bet on one monster out of a pool of 3-5 that will then battle each other. The odds are listed before the match and affect the payout, but not necessarily its outcome. Once the match begins, the battle is actually performed as it might happen on the field, opening up the possibility of misses and other events, such as the effects of particular moves. The player is initially limited to a bet of only 50 [[tokens at once, but can earn up to 10,000 tokens in a single round if he continues to bet his winnings from previous rounds.

In Dragon Quest IV DS and Dragon Quest V, the [[Monster Arena] ] is the best way to win coins as it gives the player a high return if the player wins the bet.

Lucky Panel[edit]

Introduced in Dragon Quest VII: Fragments of the Forgotten Past, the lucky panel is a matching game that allows the player to win items along with the usual tokens. The game starts with the player revealing six cards. Doing so gives the player some knowledge of what is under that card. If the player matches a pair of cards before the game actually begins, they stay flipped. After the six cards are revealed, the player is given three chances to match all the cards. If the player can do so within the chances allotted, they win all three prizes in the game. There are 12 cards in the game.

  • Two Astrological Aquarius signs
  • Two Astrological Cancer signs
  • Two Astrological Scorpio signs
  • Two Astrological Sagittarius signs
  • Two Cursive V cards
  • Six prize cards, two for each prize
  • Shuffle All Cards
  • One Bonus Turn.

The player should avoid the Shuffle All Cards card. Flipping it will usually result in the player losing this game. The player should aim for the One Bonus Turn card as it will help the player win this game.

Bingo[edit]

Introduced in VIII, Bingo gives the player a bingo board with 24 set values plus a free space in the center. A machine randomly picks 10 numbers. Should the numbers form a five number line vertically, horizontally or diagonally, the player wins. The payout is higher the less numbers used to make Bingo.

Roulette[edit]

Introduced in Dragon Quest VIII, Roulette is equivalent to its real life counterpart, except that unlike a standard roulette wheel which has 00, 0, 1-36, the roulette wheel in this game consists of numbers 0-27 and no 00. A player puts a bet on a number in the hopes that a ball spinning on the roulette wheel lands on that particular number. They can also bet on the color, row, column, section, or corners. However, the payout becomes higher the less likely the odds are of the ball landing on a particular number.

Appearances[edit]

Dragon Quest III: The Seeds of Salvation[edit]

There are Monster Arena rings in Romaria, Isis, Manoza and Cantlin. The Hero is limited to placing bets to win gold. No special prizes are available.

Dragon Quest IV: Chapters of the Chosen[edit]

The casino is located in the castle town of Endor in the basement of the inn. It has a Monster Arena, slot machines, and a poker table. In Chapter 2, Alena and her entourage can buy 1 coin for 10 gold coins and play at the casino while they are in town for the Endor Tournament. In Chapter 3, Torneko meets Ragnar there and learns from him that the casino was closed for renovations, and doesn't reopen until near the end of the chapter and he can buy 1 coin for 200 gold coins. In Chapter 5, the Hero discovers that Maya had blown all of her and Meena's money. The player can buy 1 token for 20 gold coins.

In the Cell phone remakes, some changes have been made in Dragon Quest IV DS. The Poker card game in the NES version allowed you to place up to 100 coins, the DS remake however only allows the player to place up to 10 coins. Some of the prizes have been replaced, The Liquid metal shield has been replaced with a Falcon blade, A Spangled dress armor has been added to the prize list. A second casino opens once the Pioneer Town is fully developed. It offers a different set of prizes including Magical skirt, Liquid metal helm, Gospel ring, than the Endor casino, but does not have a Monster Arena.

Endor Casino Prizes (NES version)[edit]

Prize Tokens Information
Magic potion 30 Recovers some MP on use.
Wizard's ring 500 Restores some MP upon use until it crumbles.
Staff of jubilation 1,000 33 Attack. An enemy who is struck by it smiles. Can only be equipped by Cristo, Brey, Mara and Nara.
Mirror of Ra 2,500 Reverts shapeshifters.
Meteorite bracer 4,000 Doubles Agility.
Metal babble shield 50,000 60 Defence. When used in battle has the effect of the Fendspell. Can only be equipped by Cristo, Brey, Mara and Nara.

Endor Casino Prizes (Nintendo DS version)[edit]

Prize Tokens Information
Magic water 30 Recovers some MP on use.
Prayer ring 500 5 Defense, restores some MP upon use until it crumbles.
Gold bracer 1,000 5 Defense.
Spangled dress 2,500 40 Defense. Can only be equipped by Alena, Maya, or Meena.
Meteorite bracer 10,000 Doubles Agility.
Falcon blade 65,000 66 Attack, attacks twice per round.

Pioneer Casino Prizes[edit]

Prize Tokens Information
Kamikazee bracer 500 15 Defence, and casts Kamikazee if the wearer is defeated.
Magical skirt 1,000 45 Defence, protects against magical attacks. Can only be worn by female characters.
Thalian staff 3,000 33 attack
Ra's Mirror 10,000 Reverts shapeshifters.
Liquid metal helm 100,000 50 Defence, and protects against Confusion, Paralysis, and Sleep.
Gospel ring 250,000 50 Luck, avoids encounters.

After crossing the Trans-Montane Tunnel, The Hero receives a congratulations for crossing the tunnel for the 1,000th time (the number of times to cross varies). As a reward, The Hero receives 2,000 casino tokens. In the Sony PlayStation and Nintendo DS Version, the number of tokens awarded is 100.

The Hero will also receive 250,000 if 'The Big Book of Beasts' is filled out with all of the enemies encountered.

In the NES version, it is highly recommended that the player goes to the Poker Card table and bets 100 coins and risk the double or nothing round bets to make more money. However this is risky as the player can lose money and may have to rest the game. Once they win money the player should save the game at the church. If playing this NES game on an emulator, the player can use a save state feature to win at the poker game.

In the Nintendo DS and Cell phone remakes, it is highly recommended that the player goes to the Monster Arena and bets up to 50 tokens, they can place the bet on one monster which often fights in 3 or 4 monsters, the player has a 25 to 33 percent chance that the monster they bet on will survive and win the fight. If the players monsters wins the first round they can then choose to multiply their money and bet again on a monster. However this is risky as the players monster they bet on can die and lose the fight or if the player chooses to quit the round, sometimes the monster battles will end in a tie if they use up too many turns and the player will get their money back and has to try again. If the player wins over 10,000 tokens the monster arena bet will end. Once they win money the player should save the game at the church.

The Gospel ring accessory which turns off random encounters is actually a useless item in Dragon Quest IV since it isn't available until Chapter 6 and is often a useless item and isn't worth the 250,000 coins to get since the player is near the end of the game.

The player can make easy money by buying Prayer rings for 500 tokens and sell them for 2250 gold coins. Later on, they can also buy Magical skirts for 1000 tokens and sell them for 7350 gold coins.

Dragon Quest V: Hand of the Heavenly Bride[edit]

This installment has a casino in Fortuna, in a highly decorated building at the center of town. It was the first casino to feature a slime race track.

In the remakes, a second casino is at the Ventuno Casino Ship ship near Pontoon. Aside from various games, both casinos also feature a T'n'T board in the lower level. The Fortuna casino features a Monster Arena, while the Ventuno one has poker tables instead.

Prize Tokens Information
Elfin elixir 300 Recovers all MP on use.
Yggdrasil leaf 1,000 Revives one fallen ally.
Kamikazee bracer 5,000 Casts Kamikazee if the wearer is defeated.
Falcon knife earrings 10,000 35 Attack, attacks twice per round. Can only be equipped by female Humans or Slime companions.
Monster magnet 20,000 5 Defence, and increases the chance of a monster being recruited. Can only be equipped by the Hero.
Metal king sword 50,000 130 Attack.
Gringham whip 250,000 100 Attack, hits all enemies.
Prizes are available at both Fortuna & Ventuna casinos.
The Monster magnet was added to the Cell phone ports of the game as of July 5, 2019.

Dragon Quest VI: Realms of Revelation[edit]

The game has three casinos, each with different prizes. They're found in:

Port Haven[edit]

Prize Tokens Information
Magic water 200 Recovers some MP on use.
Silk tuxedo 500 10 Defence & 40 Style.
Yggdrasil leaf 1,000 Revives one fallen ally.
Dragon shield 2,000 30 Defence & 25{Style}}.
Platinum mail 3,500 66 Defence & 51 Style.
Kamikazee bracer 5,000 10 Style and casts Kamikazee if the wearer is defeated.

Turnscote[edit]

Prize Tokens Information
Silk tuxedo 500 10 Defence & 40 Style.
Dragon shield 2,000 30 Defence & 25 Style.
Platinum mail 3,500 66 Defence & 51 Style.
Prayer ring 5,000 5 Defence & 22 Style, restores some MP upon use until it crumbles.
Falcon blade 10,000 67 Attack & 32 Style. Can attack twice per round with it.
Kerplunk bracer 20,000 10 Defence & 25 Style. Also casts Kerplunk if the wearer is defeated.

Greedmore Valley[edit]

Prize Tokens Information
Yggdrasil leaf 1,000 Revives one fallen ally.
Prayer ring 5,000 5 Defence & 22 Style, restores some MP upon use until it crumbles.
Falcon blade 10,000 67 Attack & 32 Style. Can attack twice per round with it.
Kerplunk bracer 20,000 10 Defence & 25 Style. Also casts Kerplunk if the wearer is defeated.
Metal king armour 150,000 115 Defence & 45 Style.
Flail of destruction 300,000 125 Attack & 26 Style. Attacks all enemies.

It is highly recommended that the player place bets on the slot machine and bet up to 9 tokens, 90 tokens and 900 tokens. This is also risky as the player can lose money and may have to rest the game. Once they win money, the player should save the game at the church.

The player can make easy money at Port Haven by buying Silk tuxedo for 500 tokens and sell it for 2625 gold coins.

Dragon Quest VII: Fragments of the Forgotten Past[edit]

Pilgrim's Rest[edit]

Prize Tokens Information
Trailblazing bandana 100 +5 Defence/+17 Style.
Magic water 200 Restores a small amount of MP.
Fishnet stockings 400 +5 Defence/+10 Style.
Magic vestment 1,000 +30 Defence/+20 Style.
Prayer ring 3,000 +5 Defence/+3 Style, restores some MP upon use until it crumbles.
Bottlenose buckler 5,000 +28 Defence/+28 Style.
Prizes are available in both the past and present

Buccanham[edit]

Prize Tokens Information
Yggdrasil leaf 1,000 Revives one character.
Mysterious Fragment 2,000 ????
Enclosure Plan 5,000 Upgrades Monster Meadows.
Mercury's rapier 10,000 +65 Attack/+32 Style, swift strike twice against an enemy.
Sacred armour 20,000 +75 Defence/+55 Style, restores some HP once each turn.
Metal king helm 50,000 +60 Defence/+38 Style.

The Haven[edit]

Prize Tokens Information
Smart suit 2,000 +40 Defence/+47 Style.
Meteorite bracer 15,000 x2 Agility/+5 Style.
Metal king armour 30,000 +115 Defence/+45 Style.
Prism peacock heart 100,000 Allows a character to change their Vocation to Prism peacock
Flail of destruction 300,000 +125 Attack/+26 Style, attacks all enemies.
Skimpy nightie 500,000 +73 Defence/+88 Style, 1/6 chance to stun enemies!

Dragon Quest VIII: Journey of the Cursed King[edit]

This installment has casinos in both Baccarat and Pickham; the first one the player can access is in Pickham.

The casino in Baccarat has slot machines, roulette wheels, and a bingo machine operated by a healslime.

Pickham[edit]

Prize Tokens Information
Magic water 100 Recovers some MP on use.
Silver platter 500 8 Defence, can only be equipped by Jessica and Red.
Agility ring 1,000 Agility +15.
Titan belt 1500 Attack +10.
Rune staff 3,000 30 Attack, casts Kabuff on use.
Platinum headgear 5,000 30 Defence.

Baccarat[edit]

Prize Tokens Information
Prayer ring 1,000 5 Defence, restores some MP upon use until it crumbles.
Spangled dress 3000 46 Defence, can only be worn by Jessica and Red.
Saint's Ashes 5,000 For use in alchemy.
Falcon blade 10,000 37 Attack, hits twice per round.
Gothic mitre (3DS version only) 25,000 36 Defence, reduces the chance of being afflicted with Snooze, Whack, Fuddle, and Paralysis by 50%, can only be equipped by the Hero.
Liquid metal armour 50,000 101 Defence.
Gringham Whip 200,000 127 attack, hits all monsters.

Dragon Quest XI: Echoes of an Elusive Age[edit]

There are two casino available in the game. The first is at Puerto Valor, the second is in Octagonia after Booga is defeated in the second act. New prices are available in Puerto Valor casino in the second act and for both casinos in the third act.

Puerto Valor[edit]

Prize Tokens Information
Down the Rabbithole forge manual 500 Creat Bunny ears, Bunny suit, Fishnet stockings with the Fun-size Forge
Mercury's bandana 2,500 Defence +23/24/25/27
White shield 5,000 Defence +24/25/27/29, Block +6%
Yggdrasil leaf 5,000 Revives one ally.
Infernails 7,500 Attack +27/31/35/39, Critical Hit chance +2%
Staff of sentencing 7,500 Attack +23/25/27/29, Magical Might +21/23/25/27, Magical Mending +10/11/11/12, MP Absorb +9%
Arriviste's vest 10,000 Defence +5/12/19/28, +10% gold obtained after battle, max +15 coins
Elevating vest 10,000 Defence +5/12/19/28, +10% Experience Points, max +75 points
Spangled dress 25,000 Defence +46/48/51/54, Charm +39/42/45/48
Platinum sword 50,000 Attack +60/63/67/71, Charm +12/13/14/15
Lightning lance 75,000 Attack +85/90/95/101, Agility +10/11/12/13, Parry chance +2%
Platinum powersword 100,000 Attack +108/114/121/128, Charm +31/33/36/40, Parry chance +2%
The Mothmask Propheties forge manual 1,000 Creat Dread dagger, Papillon mask with Fun-Size Forge, Act 2 onwards
Sainted soma 30,000 Fun-Size Forge material, Act 2 onwards
Metal slime sword 250,000 Attack +84/87/91/95, Act 2 onwards
Liquid metal helm 500,000 Defence +49/51/53/57, +20% Fizzle, Snooze, & Whack protection, Act 2 onwards
Yggdrasil dew 10,000 Restores all HP to all allies , Act 3 onwards
Agate of Evolution 50,000 Fun-Size Forge material, Act 3 onwards
Spectralite 200,000 Fun-Size Forge material, Act 3 onwards
Devilry drinker 800,000 Defence +63/66/70/74, Block +9, -10% all elemental damage, Casts Magic Barrier, Act 3 onwards

Octagonia[edit]

Prize Tokens Information
Love potion 100 Fun-Size Forge material
Sage's elixir 1,000 Restores at least 90 MP.
Bow tie 3,000 Defence +2, Charm +10/15/20/25
Your Very Own Aegis of Illusions forge manual 5,000 Creat Ethereal shield with Fun-Size Forge
Molten globules 20,000 Fun-Size Forge material
Cheat sheet 30,000 Counts symbols on Slime Quest machines to pinpoint results.
Mardi garb 40,000 Defence +53/55/58/61, Charm +100/115/130/150
Imp knife 60,000 Attack +74/77/80/83, 8% chance to Dazzle target
Scandalous swimsuit 70,000 Defence +1, Charm +100/115/130/150
Fire ball 80,000 Fun-Size Forge material
Peerless parade costume 90,000 Defence +55, Charm +150, Restores 5 HP every turn, Act 3 onwards.
Baumren's bell 120,000 Ride a Great Sabrecat. Act 3 onwards. Definitive Edition only
Twinkling tuxedo 200,000 Defence +67/69/72/75, Charm +62/65/68/71, 20% chance to reflect spells
Shimmering dress 200,000 Defence +67/69/62/75, Charm +62/65/68/71, 20% chance to reflect spells
Happy hat 300,000 Defence +31/32/33/35, Magical Might +25/26/27/29, Magical Mending +25/26/27/29, Restore 1/1/2/3 MP when walking
Gringham whip 750,000 Attack +96, Charm +22, hits all enemies.
Elfin elixir 10,000 Recovers all MP on use, Act 3 onwards.
Slime crown 50,000 Fun-Size Forge material, Act 3 onwards
Überswords Illustrated forge manual 70,000 Creat Über falcon blade, Über miracle sword with Fun-Size Forge, Act 3 onwards
Gold bar 100,000 Fun-Size Forge material, Act 3 onwards
Pep pip 125,000 One character becomes pepped up , Act 3 onwards.
Hot bikini 150,000 Defence +1, Charm +150/160/180/300, Act 3 onwards
Metal king helm 1,000,000 Defence +63/66/70/74, +20% Fizzle, Snooze, & Whack resistance, Act 3 onwards

See also[edit]

Gallery[edit]