Sizzle: Difference between revisions

From Dragon Quest Wiki
mNo edit summary
No edit summary
Line 3: Line 3:
|image = [[File:DQ_Sizzle.png|200px]]
|image = [[File:DQ_Sizzle.png|200px]]
|japanese = {{tt|ベギラマ|Begirama}}
|japanese = {{tt|ベギラマ|Begirama}}
|romaji = begirama
|romaji = Begirama
|old = Hurtmore / Firebane
|old = Hurtmore / Firebane
|type = Offensive
|type = Offensive
Line 14: Line 14:


==={{DQ2}}===
==={{DQ2}}===
The [[Prince of Cannock]] learns Sizzle at level 18, and he can cast it for just 4 MP. The spell deals 17~33 damage in the original version, and 50~65 in the SNES and GBC versions.
The [[Prince of Cannock]] learns Sizzle at level 18, and he can cast it for just 4 MP. The spell deals 17~33 damage in the original version, and 50~65 in the Super Famicom and GBC versions.


In the mobile version, the spell has been redacted to affect only one group of enemies, as in later games, and its cost has risen to '''5''' MP.
In the smartphone and [[Nintendo Switch]] versions, the spell has been redacted to affect only one group of enemies, as in later games, and its cost has risen to '''5''' MP.


==={{DQ3}}===
==={{DQ3}}===
Line 51: Line 51:


==={{DQ8}}===
==={{DQ8}}===
Sizzle is learned by both [[Hero (Dragon Quest VIII)|the hero]] and [[Jessica]] at level 20. Deals 20~34 base damage before their [[wisdom]] reaches 100, and caps at 53~62 once the stat hits 150.
Sizzle is learned by both [[Hero (Dragon Quest VIII)|the hero]] and [[Jessica]] at level 20. Deals 20~34 base damage before their [[Wisdom]] reaches 100, and caps at 53~62 once the stat hits 150.


==={{DQ10}}===
==={{DQ10}}===
Line 57: Line 57:


==={{DQ11}}===
==={{DQ11}}===
[[Veronica (Dragon Quest XI)|Veronica]] and the [[Hero (Dragon Quest XI)|Hero]] will learn sizzle at levels 21 and 23. The spell costs 7 MP to cast and hits a base range of 36~44, with a cap of 82~90.
[[Veronica (Dragon Quest XI)|Veronica]] and the [[Hero (Dragon Quest XI)|Hero]] will learn Sizzle at levels 21 and 23 respectively. The spell costs 7 MP to cast and hits a base range of 36~44, with a cap of 82~90.


==={{DQM}}===
==={{DQM}}===
Line 63: Line 63:


==={{DQM2}}===
==={{DQM2}}===
Firebane requires 94 intelligence to learn and 220 intelligence to upgrade.
Firebane now requires 94 intelligence to learn and 220 intelligence to upgrade.


==={{DQMJ2}}===
==={{DQMJ2}}===
Line 81: Line 81:
*[[Woosh & Sizz]] (50 points)
*[[Woosh & Sizz]] (50 points)
*[[Woosh & Sizz|Woosh & Sizz II]] (32 points)
*[[Woosh & Sizz|Woosh & Sizz II]] (32 points)
==={{DQH}}===
Sizzle is the second tier spell of [[Maya]] and can be learned by investing 8 skill points. By charging up her Sizz spell for a short time, she can cast Sizzle for 9 MP, which creates a serpentine pillar of flames that zig-zags in front of her on the ground. As Maya levels up more, she will be able to upgrade the spell and learn Kasizz. It can also be cast by enemy [[Silvapithecus]]es and [[Sorcerer]]s.
* Like all of Maya's spells and abilities, she is able to cast it in midair if she has learned '''Soaring Sizzler''' for 5 skill points.
{{Descriptions
|DQH=Sends a snaking pillar of flame flying forth from the ground.
}}
==={{DQTact}}===
Sizzle can be learned by [[Lemon slime]] at level 22, [[Batmandrill]] at level 24, [[Knight Abhorrent]], [[Tortured soul]], and [[Whackolyte]] at level 26, [[Beleth]] and [[Spitegeist]] at level 32, and [[Hybird]] and [[King she-slime]] at level 34. It can be cast for 24 MP, has a range of three squares in front of the caster, and inflicts moderate Sizz-type spell damage to all enemies in a range of three squares horizontally. It can also be taught to any unit by using an ability scroll.
{{DQTactSkill
|name=Sizzle
|kanji=ベギラマ
|romanji=Begirama
|type=Spell
|role=Attack
|element=[[Image:DQTact Sizz.png]]
|mp=24
|range=[[Image:DQTact_RangeFront3.png]]<br>Front 3
|status=None
|description=Deals moderate Sizz-type spell damage to all enemies in area of effect
|monsters=Batmandrill, Beleth, Hybird, King she-slime, Knight abhorrent, Lemon slime, Spitegeist, Tortured soul, Whackolyte
}}


===''[[Super Smash Bros. Ultimate]]''===
===''[[Super Smash Bros. Ultimate]]''===
Line 87: Line 111:
==Enemy versions==
==Enemy versions==
In ''III'' malefic magicians will fry the party for 22~34 damage in each subsequent game until ''VIII'', where the enemy version deals 18~27 damage.
In ''III'' malefic magicians will fry the party for 22~34 damage in each subsequent game until ''VIII'', where the enemy version deals 18~27 damage.
==Other Languages==
{{OtherLanguages
|es=Incendio|es-meaning=Fire
|fr=Supercrame|fr-meaning=Super burn
|it=Incendio|it-meaning=Fire
|de=Brutzel|de-meaning=Sizzle
}}


==Battle Visuals==
==Battle Visuals==
Line 102: Line 134:
<gallery>
<gallery>
DQ3_Spell_Sizzle.png|The female mage casting Sizzle
DQ3_Spell_Sizzle.png|The female mage casting Sizzle
DQXI Sizzle.jpg|Veronica casting Sizzle
DQR Begirama.png|The Prince of Cannock casting Sizzle in ''Rivals Ace''
</gallery>
</gallery>


Line 117: Line 151:
[[Category:Dragon Quest X spells]]
[[Category:Dragon Quest X spells]]
[[Category:Dragon Quest XI spells]]
[[Category:Dragon Quest XI spells]]
[[Category:Dragon Quest Monsters spells]]
[[Category:Dragon Quest Monsters 2 spells]]
[[Category:Dragon Quest Monsters: Joker 2 spells]]
[[Category:Dragon Quest Heroes spells]]
[[Category:Dragon Quest Rivals spells]]
[[Category:Dragon Quest Tact spells]]
[[Category:Super Smash Bros. Ultimate spells]]
[[Category:Super Smash Bros. Ultimate spells]]
[[fr:Supercrame]]

Revision as of 16:09, 20 October 2021

Sizzle is a spell in the Dragon Quest series. The spell will bake a group of enemies in a wave of hellfire, most commonly dealing 30~42 damage for 6 MP.

Appearances

Dragon Quest

The Hero learns the spell at level 19, and may cast it for 5 MP. It deals 58~65 damage in the original version, and 50~65 damage in all subsequent versions. As combat was limited to one enemy per battle, it was a single-target spell.

Dragon Quest II: Luminaries of the Legendary Line

The Prince of Cannock learns Sizzle at level 18, and he can cast it for just 4 MP. The spell deals 17~33 damage in the original version, and 50~65 in the Super Famicom and GBC versions.

In the smartphone and Nintendo Switch versions, the spell has been redacted to affect only one group of enemies, as in later games, and its cost has risen to 5 MP.

Dragon Quest III: The Seeds of Salvation

Sizzle is learned by the Hero at Level 23, and both Mages & Sages at Level 14. The spell's cost and damage parameters become established in this entry of the series, 30~42 for 6 MP, remaining consistent ever since.

Dragon Quest IV: Chapters of the Chosen

Sizzle is learned by Maya at Level 14.

Dragon Quest V: Hand of the Heavenly Bride

Name Level
Moosifer --
Liquid metal slime 4
Prestidigitator 12
Bianca 15
Nera 16
Debora 17
Conkjurer 20

Dragon Quest VI: Realms of Revelation

Sizzle is learned by Ashlynn at level 16, and is already known by Goober upon joining. Other characters can learn it by advancing to rank 3 of the Mage vocation.

Dragon Quest VII: Fragments of the Forgotten Past

Sizzle is learned by Mages at rank 7.

Dragon Quest VIII: Journey of the Cursed King

Sizzle is learned by both the hero and Jessica at level 20. Deals 20~34 base damage before their Wisdom reaches 100, and caps at 53~62 once the stat hits 150.

Dragon Quest X

Sizzle is learned by Dancers at level 27. Damage is calculated as Magical Might x 0.3 + 20 with an upper range of 162~170. Distance covered is eight meters and it costs 8 MP.

Dragon Quest XI: Echoes of an Elusive Age

Veronica and the Hero will learn Sizzle at levels 21 and 23 respectively. The spell costs 7 MP to cast and hits a base range of 36~44, with a cap of 82~90.

Dragon Quest Monsters

Called Firebane in this game, it is an upgraded form of Firebal. Firebal grows into Firebane when the monster reaches level 10 with 34 MP, and 52 intelligence. Firebane grows into Firebolt when the monster reaches level 26 with 96 MP and 122 intelligence.

Dragon Quest Monsters 2

Firebane now requires 94 intelligence to learn and 220 intelligence to upgrade.

Dragon Quest Monsters: Joker 2

Sizzle can be learned from:

Dragon Quest Heroes: The World Tree's Woe and the Blight Below

Sizzle is the second tier spell of Maya and can be learned by investing 8 skill points. By charging up her Sizz spell for a short time, she can cast Sizzle for 9 MP, which creates a serpentine pillar of flames that zig-zags in front of her on the ground. As Maya levels up more, she will be able to upgrade the spell and learn Kasizz. It can also be cast by enemy Silvapithecuses and Sorcerers.

  • Like all of Maya's spells and abilities, she is able to cast it in midair if she has learned Soaring Sizzler for 5 skill points.
GameDescription
DQH Logo.png
Sends a snaking pillar of flame flying forth from the ground.

Dragon Quest Tact

Sizzle can be learned by Lemon slime at level 22, Batmandrill at level 24, Knight Abhorrent, Tortured soul, and Whackolyte at level 26, Beleth and Spitegeist at level 32, and Hybird and King she-slime at level 34. It can be cast for 24 MP, has a range of three squares in front of the caster, and inflicts moderate Sizz-type spell damage to all enemies in a range of three squares horizontally. It can also be taught to any unit by using an ability scroll.

Sizzle (ベギラマ Begirama)Tactlogo.png
Ability information
Sizzle
Role * Type * Element MP cost
Attack Spell DQTact Sizz.png 24
Range Additional effects
DQTact RangeFront3.png
Front 3
None
Description
Deals moderate Sizz-type spell damage to all enemies in area of effect
Naturally learnt by
Batmandrill, Beleth, Hybird, King she-slime, Knight abhorrent, Lemon slime, Spitegeist, Tortured soul, Whackolyte


Super Smash Bros. Ultimate

Sizzle is randomly available through the Hero's Command Selection ability. Similar to Sizz, Sizzle launches a smoldering projectile that ignites the opponent and ground upon contact with an enemy. It costs 20 MP to cast, but will inflict 25% with a high knockback that reliably kills at 100% near a stage's edge.

Enemy versions

In III malefic magicians will fry the party for 22~34 damage in each subsequent game until VIII, where the enemy version deals 18~27 damage.

Other Languages

Language Translation Meaning
ICON-FLAG-ES.png EspañolIncendioFire
ICON-FLAG-FR.png FrançaisSupercrameSuper burn
ICON-FLAG-DE.png DeutschBrutzelSizzle
ICON-FLAG-IT.png ItalianoIncendioFire

Battle Visuals

Gallery