Kasap
Kasap | |
---|---|
Japanese | ルカナン |
Rōmaji | Rukanan |
Type | Debilitating |
Older names | Decrease |
Kasap is a recurring spell in the Dragon Quest series. Unlike Sap, it reduces the durability of a group of enemies instead of just one.
Appearances
Dragon Quest II: Luminaries of the Legendary Line
The Princess of Moonbrooke learns Kasap at Level 10. In the NES version it reduces the defense of all enemies by 12.5%, and in all other versions it reduces a group of enemies' defense by 50%. It costs 2 MP in all versions.
Dragon Quest III: The Seeds of Salvation
Kasap is learned at level 18 by both a Priest and Sage, and decreases defense by 50% for 4 MP.
Dragon Quest IV: Chapters of the Chosen
Kasap is learned by Borya at level 21, and is already known by Psaro upon joining. Orifiela also knows the spell. It has the same properties as in the previous game, but will only last 7~10 turns in the remakes instead of the entire battle.
Dragon Quest V: Hand of the Heavenly Bride
Kasap has the same properties as III in all versions.
Name | Level |
---|---|
Honey | -- |
Debora | -- |
Goodybag | -- |
Grudgerigar | -- |
Mandrake marshal | -- |
Archdemon | 5 |
Bianca | 7 |
Conkjurer | 8 |
Hellion | 9 |
Nera | 11 |
Pocus poppet | 12 |
Slime | 15 |
Warhog | 15 |
Wiz pip | 20 |
Daughter | 22 |
Dragon Quest VI: Realms of Revelation
Kasap is learned by Ashlynn at level 12. Other characters can learn it by advancing to rank 4 of the Mage vocation. It now reduces defense by 25% for 4 MP.
Dragon Quest VII: Fragments of the Forgotten Past
Kasap has the same cost and effect as in VI, and is learned by reaching rank 5 of the Monster Masher, rank 3 of the Paladin, rank 5 of the Champion, rank 1 of the Hero, and rank 1 of the Druid vocations.
Dragon Quest VIII: Journey of the Cursed King
Jessica learns this spell after investing 7 points into her "Staff" skill. It reduces defense by 25%, costs 4 MP, and lasts 7~10 turns.
Dragon Quest IX: Sentinels of the Starry Skies
Kasap reduces defense by up to 50%, and is learned by mages at level 25 and armamentalists at level 18. It costs 8 MP to cast, and will improve in accuracy once the caster's magical might surpasses 50. When the value reaches 499, the spell will be 100% accurate barring enemy resistance.
Dragon Quest X
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Dragon Quest XI: Echoes of an Elusive Age
Veronica learns Kasap at level 17 and Rab joins the party having already learned the spell. Kasap costs 4 MP to cast and now targets all monsters in battle instead of just one group, lowering their defence by 50% for 4~6 turns.