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Jade is a tall and physically fit young woman with purple eyes and long, dark purple hair tied with a red hairband in a high ponytail that goes past her back and a fringe parted to the right side of her face. She wears a light green-colored halter top attached to a choker with a metal ring over a black midriff-baring tank top and a light green leather wrap worn over a pair of black short shorts. On her hands, she wears light green bracers and black fingerless gloves, and she also wears a pair of light green high-heeled boots with white lacings that reach up to her knee.
Jade is a tall and physically fit young woman with purple eyes and long, dark purple hair tied with a red hairband in a high ponytail that goes past her back and a fringe parted to the right side of her face. She wears a light green-colored halter top attached to a choker with a metal ring over a black midriff-baring tank top and a light green leather wrap worn over a pair of black short shorts. On her hands, she wears light green bracers and black fingerless gloves, and she also wears a pair of light green high-heeled boots with white lacings that reach up to her knee.


Jade's flashing kicks are said to be unmatched in terms of power. Her elegant beauty and dignified personality indicate that she may be more than just a skilled warrior.
Jade is a serious woman who is dedicated to protecting the Luminary no matter the cost, and carries a dignified air about herself. Due to a past incident where she was not able to save the Luminary during their youth, Jade harbors sombre feelings in her heart and occasionally speaks in a blunt, cold manner. Despite these incidental slips, Jade is very soft-spoken towards others and quickly becomes friendly with the party after joining the group. She is closest to [[Rab]] due to the years they've spent wandering Erdrea together, and acts like an older sister figure to the Luminary. Jade's favorite foods are sweets, and her innermost wish is for a type that she can eat in abundance with out worry of gaining weight. When stressed, she enjoys burning incense to take her mind off of things and her most beloved possession is the hairclip she wears at all times. When she was a little girl, Jade was fascinated by the tragic love stories of sailors and [[Mermaids|mermaids]] after being read a story about them by the Queen of Dundrasil. Having lost her own mother to a pandemic shortly after being born, Jade grew close with the Queen and would be inseparable when she and her husband would visit Heliodor on official business.


==Base Stats==
Jade's flashing kicks are said to be unmatched in terms of power and, through her training with Rab, are a personalized take on the martial arts teachings of [[Angri-La]] that also incorporates the use of spears. Jade's arsenal is augmented by her ample assets as well, being fully aware of her figure and putting it to good use with the skills she learns via the "Allure" section of her character builder. No measurements are ever given, but like a [[Jessica Albert|certain mage]] she will always win the battle of the bulges when a monster attempts to woo her with a puff puff.
==Appearances==
==={{DQ11}}===
Jade is first met under the guise of a wandering martial artist, but she is in fact the missing princess of [[Heliodor]] and daughter of [[King Carnelian]]. She is the one who saved the Luminary from assassination during [[Morded]]'s assault on the castle sixteen years ago during the meeting of kings to discuss the fate of the newborn, having wandered off from the royal banquet after becoming bored and spent the evening playing with the infant's mother and Queen of [[Dundrasil]]. The Queen gives her son to Jade in order to flee the castle safely when the monsters attack, acting as a decoy to give the girl time to escape. Jade is able to the the Luminary's cradle basket out of the castle grounds, but becomes separated after the basket is pulled down a waterfall and is herself saved by Rab shortly afterwards. The two refuse to believe the Luminary has died, and wander the world to search for him--though she is initially unaware of her father's possession by Morded, Jade does not return to Heliodor and is presumed dead.
 
In the sixteen years prior to the beginning of the game, Jade and Rab scoured the world for any signs of the Luminary and is instructed in the ways of martial arts by the old master. The duo kept a low profile, with Jade often pretending to be a wandering dancer as she grew older. She finally reunites with the Luminary in the [[Octagonia]] tournament as a fellow combatant, and joins the group after a scene in the ruins of Dundrasil. She journeys with the group across the world until ascending the branches of [[Yggdrasil]], and is ambushed by the possessed King Carnelian and [[Jasper]]. The group is nearly killed in the encounter and only spared by a last-ditch effort from [[Veronica (Dragon Quest XI)|Veronica]] that disperses the group.
 
Jade is blown to the Octagonia region and returns to the city after seeing monsters filling the skies around it. She successfully defends the citizens from monsters and makes headway into destroying the cursed casino trap in the upper story of the central building, but catches the eye of one of Modred's Spectral Sentinels [[Booga]]. Disgusted by the beastly buffoon's advances, Jade is confronted by Booga's self-proclaimed sweetheart [[Boodica]] and is forced into a grueling battle with the woman. Too exhausted after the battle to defeat Booga himself, Jade is placed under a curse and becomes one of the bunny girl servers in his casino. When the Luminary and co. arrive to rescue her, she attacks them. After being defeated and watching the party crush Booga in turn, Jade gets the last word in on the monster's life and dispatches him for corrupting her. This grants her the Re-vamp skill, which temporarily turns her into a red-eyed, fanged version of herself for a substantial power boost. Rejoining the Luminary, Jade participates in the assault on Mordred's [[Fortress of Fear]].
 
====Base stats & [[Pep|pep]] bonus====
{| style="width:55%; height:100px; text-align:center" border="1"  
{| style="width:55%; height:100px; text-align:center" border="1"  
|- style="font-weight:bold; background:#aaff80"
|- style="font-weight:bold; background:#aaff80"
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|-
|-
| Initial gear ||colspan=2|[[Jade's glaive]], [[Cloak of evasion]], [[Thief's turban]]<br>[[Iron claws]] (in inventory)
| Initial gear ||colspan=2|[[Jade's glaive]], [[Cloak of evasion]], [[Thief's turban]]<br>[[Iron claws]] (in inventory)
|-
|Pep boost ||colspan=2| Agility +100% (150%), charm +100% (150%)<br>Critical hit rate up (critical hit rate further increased)<br>Parenthesis includes bonuses from pep-up power-up.
|-
|}
|}
===[[Pep]] Bonus===
*Jade is also fully immune to being charmed via a monster's puff-puff.
Agility +100% (150%), charm +100% (150%), critical hit rate up (critical hit rate further increased). Parenthesis includes bonuses from pep-up power-up.
 


==Event Abilities==
==Event Abilities==
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|}
|}


==Character builder==
====Character builder====
====[[Claw Weapon Family|Claws]]====
=====[[Claw Weapon Family|Claws]]=====
{|style="padding:2px;text-align:center;width:100%" border="1"
{|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|style="width:20%;vertical-align:top;background:#4682B4;color:white"|'''Name'''
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Name</font>'''
|style="width:5%;vertical-align:top;background:#4682B4;color:white"|'''MP'''
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Skill points</font>'''
|style="width:10%;vertical-align:top;background:#4682B4;color:white"|'''Points'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>'''
|style="width:5%;vertical-align:top;background:#4682B4;color:white"|'''Target'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Range</font>'''
|style="width:5%;vertical-align:top;background:#4682B4;color:white"|'''Pep'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Pep</font>'''
|style="width:50%;vertical-align:top;background:#4682B4;color:white"|'''Info'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Oomph</font>'''
|style="width:15%;vertical-align:top;background:#4682B4;color:white"|'''Oomph'''
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
|-
|-
!style="background-color:#fa8072"|Attack Power When Wielding +5
!style="background-color:#fa8072"|Attack Power When Wielding +5
| 3
| --
| --
| 3
| --
| --
| --
| --
| NA
| --
| --
| N/A
|-
|-
!style="background-color:#fa8072"|[[Propeller Blade]]
!style="background-color:#fa8072"|[[Propeller Blade]]
| 4
| 2
| 2
|4
| One enemy
| --
| Yes
| --
| First hit
|Deals level-based wind damage to one foe
|Deals regular damage, then level-based wind damage
| --
|-
|-
!style="background-color:#fa8072"|HP Absorption When Wielding +10%
!style="background-color:#fa8072"|HP Absorption When Wielding +10%
| 6
| --
| --
|6
| --
| --
| --
| --
|NA
| --
| --
|N/A
|-
|-
!style="background-color:#fa8072"|Critical Hit Chance When Wielding +6%
!style="background-color:#fa8072"|Critical Hit Chance When Wielding +6%
| 7
| --
| --
|7
| --
| --
| --
| --
|NA
| --
| --
|N/A
|-
|-
!style="background-color:#fa8072"|[[Can Opener]]
!style="background-color:#fa8072"|[[Can Opener]]
| 9
| 4
| 4
|9
| --
| --
| --
| --
|300% (plus 10) damage to [[Machine family]] enemies, 200% damage to all other categories
| --
| --
|300% (plus 10) damage to [[Machine family]] enemies, 200% damage to all other families
|-
|-
!style="background-color:#fa8072"|[[Hawkeye Claw]]
!style="background-color:#fa8072"|[[Hawkeye Claw]]
| 13
| 5
| 5
|13
| One enemy
| --
| Yes
| --
| Yes
|180%~220% damage to one enemy, cannot miss
|180%~220% damage, cannot miss, 1~2 damage to metal slimes
| --
|-
|-
!style="background-color:#fa8072"|Attack Power When Wielding +35
!style="background-color:#fa8072"|Attack Power When Wielding +35
| 14
| --
| --
| --
|14
| --
| --
| --
| --
|Event panel
|Event panel
| --
|-
|-
!style="background-color:#fa8072"|Attack Power When Wielding +15
!style="background-color:#fa8072"|Attack Power When Wielding +15
| 16
| --
| --
|16
| --
| --
| --
| --
|NA
| --
| --
|N/A
|-
|-
!style="background-color:#fa8072"|[[Crone’s Claw]]
!style="background-color:#fa8072"|[[Crone’s Claw]]
| 16
| 6
| 6
|16
| One enemy
| --
| Yes
| --
| Yes
|Double-damage to one enemy, recovers 5% as MP
|Double-damage, recovers 5% as MP
| --
|-
|-
!style="background-color:#fa8072"|[[Hardclaw]]
!style="background-color:#fa8072"|[[Hardclaw]]
| 18
| 10
| 10
|18
| One enemy
| --
| Yes
| --
| First hit
|Strike one enemy for 130%, 120%, 110%, 360% damage total
|Strike for 130%, 120%, 110%, 360% damage total
| --
|-
|-
!style="background-color:#fa8072"|HP Absorption When Wielding +20%
!style="background-color:#fa8072"|HP Absorption When Wielding +20%
| 18
| --
| --
|18
| --
| --
| --
| --
|NA
| --
| --
|N/A
|-
|-
!style="background-color:#fa8072"|[[Air Raiser]]
!style="background-color:#fa8072"|[[Air Raiser]]
| 20
| 12
| 12
|20
| One enemy
| --
| Yes
| --
| Yes
|Up to 415~455 wind damage plus ''(level * 1.5 +10)'' to one enemy
|Up to 415~455 wind damage plus ''(level * 1.5 +10)''  
| --
|-
|-
|}
|}


====[[Spear Weapon Family|Spears]]====
=====[[Spear Weapon Family|Spears]]=====
{|style="padding:2px;text-align:center;width:100%" border="1"
{|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|style="width:20%;vertical-align:top;background:#4682B4"|'''Name'''
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Name</font>'''
|style="width:5%;vertical-align:top;background:#4682B4"|'''MP'''
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Skill points</font>'''
|style="width:10%;vertical-align:top;background:#4682B4"|'''Points'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>'''
|style="width:5%;vertical-align:top;background:#4682B4"|'''Target'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Range</font>'''
|style="width:5%;vertical-align:top;background:#4682B4"|'''Pep'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Pep</font>'''
|style="width:50%;vertical-align:top;background:#4682B4"|'''Info'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Oomph</font>'''
|style="width:15%;vertical-align:top;background:#4682B4"|'''Oomph'''
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
|-
|-
!style="background-color:#fa8072"|[[Cattle Prod]]
!style="background-color:#fa8072"|[[Cattle Prod]]
| 3
| 2
| 2
|3
| One enemy
| --
| Yes
| --
| Yes
|150% damage to [[Beast family]] enemies
|150% damage to [[Beast family]] enemies
| --
|-
|-
!style="background-color:#fa8072"|Attack Power When Wielding +5
!style="background-color:#fa8072"|Attack Power When Wielding +5
| 4
| --
| --
|4
| --
| --
| --
| --
|NA
| --
| --
|N/A
|-
|-
!style="background-color:#fa8072"|[[Thunder Thrust]]
!style="background-color:#fa8072"|[[Thunder Thrust]]
| 6
| 4
| 4
|6
| One enemy
| --
| No
| --
| No
|50% chance to critical hit, 50% chance to completely miss
|50% chance to critical hit, 50% chance to completely miss
| --
|-
|-
!style="background-color:#fa8072"|[[Deliverance]]
!style="background-color:#fa8072"|[[Deliverance]]
| 7
| 2
| 2
|7
| One enemy
| --
| Yes
| --
| Yes
| 150% damage to the [[Undead family|undead]]
| 150% damage to the [[Undead family|undead]]
| --
|-
|-
!style="background-color:#fa8072"|Critical Hit Chance When Wielding +4%
!style="background-color:#fa8072"|Critical Hit Chance When Wielding +4%
| 9
| --
| --
|9
| --
| --
| --
| --
| NA
| --
| --
| N/A
|-
|-
!style="background-color:#fa8072"|Attack Power When Wielding +10
!style="background-color:#fa8072"|Attack Power When Wielding +10
| 13
| --
| --
|13
| --
| --
| --
| --
|NA
| --
| --
|N/A
|-
|-
!style="background-color:#fa8072"|Attack Power When Wielding +30
!style="background-color:#fa8072"|Attack Power When Wielding +30
| 14
| --
| --
| --
|14
| --
| --
| --
| --
|Event panel
|Event panel
| --
|-
|-
!style="background-color:#fa8072"|[[Lightning Thrust]]
!style="background-color:#fa8072"|[[Lightning Thrust]]
| 16
| 9
| 9
|16
| One enemy
| --
| No
| --
| No
|67% chance to critical hit, unaffected by dazzle and evasion, 33% chance to completely miss
|67% chance to critical hit, unaffected by dazzle and evasion, 33% chance to completely miss
| --
|-
|-
!style="background-color:#fa8072"|[[Party Pooper]]
!style="background-color:#fa8072"|[[Party Pooper]]
| 16
| 4
| 4
|16
| One group
| --
| Yes
| --
| First hit
|80% damage to a group of enemies, no further reduction per hit
|80% damage, no further reduction per hit
| --
|-
|-
!style="background-color:#fa8072"|[[Multithrust]]
!style="background-color:#fa8072"|[[Multithrust]]
| 18
| 12
| 12
|18
| Random
| --
| Yes
| --
| First hit
|Four random targets within a group are hit for 75% damage, 300% damage against a single foe
|Four random targets within a group are hit for 75% damage, 300% damage against a single foe
| --
|-
|-
!style="background-color:#fa8072"|[[Crushed Ice]]
!style="background-color:#fa8072"|[[Crushed Ice]]
| 18
| 16
| 16
|18
| Random
| --
| Yes
| --
| First hit
| Four hits of ice damage at 90%, 360% damage total
| Four hits of ice damage at 90%, 360% damage total
| --
|-
|-
!style="background-color:#fa8072"|[[Lightning Storm]]
!style="background-color:#fa8072"|[[Lightning Storm]]
| 20
| 24
| 24
|20
| All enemies
| --
| No
| --
| No
|Up to 270~330 lightning damage, 12.5% chance to paralyze enemy for 3~5 turns
|Up to 270~330 lightning damage, 12.5% chance to paralyze enemy for 3~5 turns
| --
|-
|-
!style="background-color:#fa8072"|[[Flashback]]
!style="background-color:#fa8072"|[[Flashback]]
| 25
| 10
| 10
|25
| One enemy
| --
| Yes
| --
| Yes
| Reduces Jade's defence to zero, raises evasion to 100% and increase counter-attack damage to 150%
| Reduces Jade's defence to zero, raises evasion to 100% and increase counter-attack damage to 150%
| --
|}
|}


====Fisticuffs====
=====Fisticuffs=====
{|style="padding:2px;text-align:center;width:100%" border="1"
{|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|style="width:20%;vertical-align:top;background:#4682B4"|'''Name'''
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Name</font>'''
|style="width:5%;vertical-align:top;background:#4682B4"|'''MP'''
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Skill points</font>'''
|style="width:10%;vertical-align:top;background:#4682B4"|'''Points'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>'''
|style="width:5%;vertical-align:top;background:#4682B4"|'''Target'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Range</font>'''
|style="width:5%;vertical-align:top;background:#4682B4"|'''Pep'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Pep</font>'''
|style="width:50%;vertical-align:top;background:#4682B4"|'''Info'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Oomph</font>'''
|style="width:15%;vertical-align:top;background:#4682B4"|'''Oomph'''
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
|-
|-
!style="background-color:#fa8072"|[[Leg Sweep]]
!style="background-color:#fa8072"|[[Leg Sweep]]
| 5
| 1
| 1
|5
| One enemy
| --
| No
| --
| No
|Attempts to knock down an enemy for one turn, [[Floating "family"]] immune
|Attempts to knock down an enemy for one turn, [[Floating "family"]] immune
| --
|-
|-
!style="background-color:#fa8072"|[[Harvest Moon]]
!style="background-color:#fa8072"|[[Harvest Moon]]
| 6
| 3
| 3
|6
| One enemy
| --
| Yes
| --
| Yes
|250% damage to [[Bird family]] monsters, 130% damage otherwise
|250% damage to [[Bird family]] monsters, 130% damage otherwise
| --
|-
|-
!style="background-color:#fa8072"|Agility +5
!style="background-color:#fa8072"|Agility +5
| 7
| --
| --
|7
| --
| --
| --
| --
| NA
| --
| --
| N/A
|-
|-
!style="background-color:#fa8072"|Maximum HP +10
!style="background-color:#fa8072"|Maximum HP +10
| 7
| --
| --
| --
|7
| One
| --
| --
|NA
| --
| First hit
| N/A
|-
|-
!style="background-color:#fa8072"|Strength +5
!style="background-color:#fa8072"|Strength +5
| 8
| --
| --
|8
| --
| --
| --
| --
|NA
| --
| First hit
| N/A
|-
|-
!style="background-color:#fa8072"|Strength +10
!style="background-color:#fa8072"|Strength +10
| --
| 9
|9
| --
| --
| --
| --
| --
| --
| --
| --
| N/A
|-
|-
!style="background-color:#fa8072"|Agility +30
!style="background-color:#fa8072"|Agility +30
| 10
| --
| --
|10
| --
| --
| --
| --
|NA
| --
| --
|N/A
|-
|-
!style="background-color:#fa8072"|Pep Chance +5%
!style="background-color:#fa8072"|Pep Chance +5%
| 12
| --
| --
|12
| --
| --
| --
| --
|NA
| --
| --
| N/A
|-
|-
!style="background-color:#fa8072"|Maximum HP +30
!style="background-color:#fa8072"|Maximum HP +30
| 14
| --
| --
|14
| --
| --
| --
| --
|NA
| --
| --
| N/A
|-
|-
!style="background-color:#fa8072"|[[Vacuum Smash]]
!style="background-color:#fa8072"|[[Vacuum Smash]]
| 16
| 2
| 2
|16
| One group
| --
| Yes
| --
| Yes
|120% damage to a group of enemies
|120% wind damage
| --
|-
|-
!style="background-color:#fa8072"|[[Miracle Moon]]
!style="background-color:#fa8072"|[[Miracle Moon]]
| 18
| 16
| 16
|18
| Random
| --
| Yes
| --
| First hit
|Five random strikes of 50% damage, 250% total. HP restored is equal to first hit
|Five random strikes of 50% damage, 250% total. HP restored is equal to first hit
| --
|-
|-
!style="background-color:#fa8072"|[[Multifeet]]
!style="background-color:#fa8072"|[[Multifeet]]
| 20
| 10
| 10
|20
| Random
| --
| Yes
| --
| First hit
|Seven random strikes of 50% damage, 350% total
|Seven random strikes of 50% damage, 350% total
| --
|-
|-
|}
|}


====Allure====
====Allure====
{|style="padding:2px;text-align:center;width:100%" border="1"
{|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|style="width:20%;vertical-align:top;background:#4682B4"|'''Name'''
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Name</font>'''
|style="width:5%;vertical-align:top;background:#4682B4"|'''MP'''
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Skill points</font>'''
|style="width:10%;vertical-align:top;background:#4682B4"|'''Points'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>'''
|style="width:5%;vertical-align:top;background:#4682B4"|'''Target'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Range</font>'''
|style="width:5%;vertical-align:top;background:#4682B4"|'''Pep'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Pep</font>'''
|style="width:50%;vertical-align:top;background:#4682B4"|'''Info'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Oomph</font>'''
|style="width:15%;vertical-align:top;background:#4682B4"|'''Oomph'''
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
|-
|-
!style="background-color:#fa8072"|[[Hip Drop]]
!style="background-color:#fa8072"|[[Hip Drop]]
| 6
| 2
| 2
|6
| One enemy
| --
| Yes
| --
| Yes
|130% damage to single enemy
|130% damage to single enemy
| --
|-
|-
!style="background-color:#fa8072"|[[Puff-puff]]
!style="background-color:#fa8072"|[[Puff-puff]]
| 0
| 8
|8
| --
| --
| --
| One enemy
| Yes
| No
|Attempts to swoon an enemy, success rises with charm stat
|Attempts to swoon an enemy, success rises with charm stat
| --
|-
|-
!style="background-color:#fa8072"|Resilience +10
!style="background-color:#fa8072"|Resilience +10
| 8
| --
| --
|8
| --
| --
| --
| --
|NA
| --
| --
| N/A
|-
|-
!style="background-color:#fa8072"|Charm +15
!style="background-color:#fa8072"|Charm +15
| 10
| --
| --
|10
| --
| --
| --
| --
|NA
| --
| --
| N/A
|-
|-
!style="background-color:#fa8072"|Charm +20
!style="background-color:#fa8072"|Charm +20
| 10
| --
| --
|10
| --
| --
| --
| --
|NA
| --
| --
| N/A
|-
|-
!style="background-color:#fa8072"|[[Blow Kiss]]
!style="background-color:#fa8072"|[[Blow Kiss]]
| 10
| 3
| 3
|10
| One enemy
| --
| Yes
| --
| No
|67~77 damage to one enemy, 50% chance to charm
|Up to 67~77 damage, 50% chance to charm
| --
|-
|-
!style="background-color:#fa8072"|Pep Chance +5%
!style="background-color:#fa8072"|Pep Chance +5%
| 12
| --
| --
|12
| --
| --
| --
| --
|NA
| --
| --
| N/A
|-
|-
!style="background-color:#fa8072"|Pep-Up Power-Up
!style="background-color:#fa8072"|Pep-Up Power-Up
| 12
| --
| --
|12
| --
| --
| --
| --
|NA
| --
| --
| N/A
|-
|-
!style="background-color:#fa8072"|Charm +40
!style="background-color:#fa8072"|Charm +40
| 14
| --
| --
|14
| --
| --
| --
| --
|NA
| --
|--
| N/A
|-
|-
!style="background-color:#fa8072"|[[Sexy Beam]]
!style="background-color:#fa8072"|[[Sexy Beam]]
| 14
| 12
| 12
|14
| One enemy
| --
| Yes
| --
| No
|Up to 335~355 damage to one enemy, 25% chance to charm
|Up to 335~355 damage to one enemy, 25% chance to charm
| --
|-
|-
!style="background-color:#fa8072"|[[Pink Typhoon]]
!style="background-color:#fa8072"|[[Pink Typhoon]]
| 18
| 16
| 16
|18
| All enemies
| --
| Yes
| --
| No
|140~180 wind damage to all enemies, 10% chance to charm
|Up to140~180 wind damage, increases with charm, 10% chance to charm
| --
|-
|-
!style="background-color:#fa8072"|[[Femme Fatale]]
!style="background-color:#fa8072"|[[Femme Fatale]]
| 20
| 24
| 24
|20
| All enemies
| --
| Yes
| --
| No
|365~375 damage to all enemies, 10% chance to snooze. HP restored is damage dealt to first enemy
|365~375 damage, 10% chance to snooze. HP restored is damage dealt to first enemy
| --
|-
|-
!style="background-color:#fa8072"|[[Pink Tornado]]
!style="background-color:#fa8072"|[[Pink Tornado]]
| 25
| 18
| 18
|25
| All enemies
| --
| Yes
| --
| No
|Up to 370~430 wind damage to all enemies, 10% chance to charm
|Up to 370~430 wind damage to all enemies, 10% chance to charm for 2~3 turns
| --
|-
|-
|}
|}
Line 515: Line 527:


==Trivia==
==Trivia==
* Jade is 165 centimeters tall, or 5' 4''.
* In the international [https://www.famitsu.com/news/202001/11190471.html fan poll] for ''Dragon Quest XI'' that was released by Japanese gaming magazine Famitsu, Jade was voted the most popular female character in the game and the third most popular character overall, with a total of 606 votes.
* In the international [https://www.famitsu.com/news/202001/11190471.html fan poll] for ''Dragon Quest XI'' that was released by Japanese gaming magazine Famitsu, Jade was voted the most popular female character in the game and the third most popular character overall, with a total of 606 votes.


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Image:Jade model.jpg
Image:Jade model.jpg
File:Jinxed jade.jpg|Jinxed Jade
File:Jinxed jade.jpg|Jinxed Jade
File:Jade the bunny costume.png
File:Jade the divine costume.png
File:Jade the hare-raiser costume.png
File:Jade the medal maniac costume.png
File:Jade the mega medal maniac costume.png
File:Jade the minerva costume.png
</gallery></center>
</gallery></center>



Revision as of 19:32, 13 December 2020

Jade
Dragon Quest XI
DQXI Martina.jpg
Sprite(s) DQXI Martina sprite.png
Japanese name マルティナ
Romaji Marutina
Title
Warning: Spoilers!
Click expand to view content
Class Martial Artist
Race Human
Family
Warning: Spoilers!
Click expand to view content
Voice actor Ami Koshimizu (Japanese, Dragon Quest Rivals)
Laura Aikman (English)

Jade (マルティナ, Marutina) is a character in Dragon Quest XI. She's an expert martial artist and the traveling companion of Rab.

Appearance and personality

Jade is a tall and physically fit young woman with purple eyes and long, dark purple hair tied with a red hairband in a high ponytail that goes past her back and a fringe parted to the right side of her face. She wears a light green-colored halter top attached to a choker with a metal ring over a black midriff-baring tank top and a light green leather wrap worn over a pair of black short shorts. On her hands, she wears light green bracers and black fingerless gloves, and she also wears a pair of light green high-heeled boots with white lacings that reach up to her knee.

Jade is a serious woman who is dedicated to protecting the Luminary no matter the cost, and carries a dignified air about herself. Due to a past incident where she was not able to save the Luminary during their youth, Jade harbors sombre feelings in her heart and occasionally speaks in a blunt, cold manner. Despite these incidental slips, Jade is very soft-spoken towards others and quickly becomes friendly with the party after joining the group. She is closest to Rab due to the years they've spent wandering Erdrea together, and acts like an older sister figure to the Luminary. Jade's favorite foods are sweets, and her innermost wish is for a type that she can eat in abundance with out worry of gaining weight. When stressed, she enjoys burning incense to take her mind off of things and her most beloved possession is the hairclip she wears at all times. When she was a little girl, Jade was fascinated by the tragic love stories of sailors and mermaids after being read a story about them by the Queen of Dundrasil. Having lost her own mother to a pandemic shortly after being born, Jade grew close with the Queen and would be inseparable when she and her husband would visit Heliodor on official business.

Jade's flashing kicks are said to be unmatched in terms of power and, through her training with Rab, are a personalized take on the martial arts teachings of Angri-La that also incorporates the use of spears. Jade's arsenal is augmented by her ample assets as well, being fully aware of her figure and putting it to good use with the skills she learns via the "Allure" section of her character builder. No measurements are ever given, but like a certain mage she will always win the battle of the bulges when a monster attempts to woo her with a puff puff.

Appearances

Dragon Quest XI: Echoes of an Elusive Age

Jade is first met under the guise of a wandering martial artist, but she is in fact the missing princess of Heliodor and daughter of King Carnelian. She is the one who saved the Luminary from assassination during Morded's assault on the castle sixteen years ago during the meeting of kings to discuss the fate of the newborn, having wandered off from the royal banquet after becoming bored and spent the evening playing with the infant's mother and Queen of Dundrasil. The Queen gives her son to Jade in order to flee the castle safely when the monsters attack, acting as a decoy to give the girl time to escape. Jade is able to the the Luminary's cradle basket out of the castle grounds, but becomes separated after the basket is pulled down a waterfall and is herself saved by Rab shortly afterwards. The two refuse to believe the Luminary has died, and wander the world to search for him--though she is initially unaware of her father's possession by Morded, Jade does not return to Heliodor and is presumed dead.

In the sixteen years prior to the beginning of the game, Jade and Rab scoured the world for any signs of the Luminary and is instructed in the ways of martial arts by the old master. The duo kept a low profile, with Jade often pretending to be a wandering dancer as she grew older. She finally reunites with the Luminary in the Octagonia tournament as a fellow combatant, and joins the group after a scene in the ruins of Dundrasil. She journeys with the group across the world until ascending the branches of Yggdrasil, and is ambushed by the possessed King Carnelian and Jasper. The group is nearly killed in the encounter and only spared by a last-ditch effort from Veronica that disperses the group.

Jade is blown to the Octagonia region and returns to the city after seeing monsters filling the skies around it. She successfully defends the citizens from monsters and makes headway into destroying the cursed casino trap in the upper story of the central building, but catches the eye of one of Modred's Spectral Sentinels Booga. Disgusted by the beastly buffoon's advances, Jade is confronted by Booga's self-proclaimed sweetheart Boodica and is forced into a grueling battle with the woman. Too exhausted after the battle to defeat Booga himself, Jade is placed under a curse and becomes one of the bunny girl servers in his casino. When the Luminary and co. arrive to rescue her, she attacks them. After being defeated and watching the party crush Booga in turn, Jade gets the last word in on the monster's life and dispatches him for corrupting her. This grants her the Re-vamp skill, which temporarily turns her into a red-eyed, fanged version of herself for a substantial power boost. Rejoining the Luminary, Jade participates in the assault on Mordred's Fortress of Fear.

Base stats & pep bonus

Attribute Starting Stats Maximum Stats
Level 23 99
HP 214 700
MP 53 280
Strength 77 350
Agility 73 400
Resilience 31 190
Magical Might 0 0
Magical Mending 0 0
Deftness 78 480
Charm 91 370
Initial gear Jade's glaive, Cloak of evasion, Thief's turban
Iron claws (in inventory)
Pep boost Agility +100% (150%), charm +100% (150%)
Critical hit rate up (critical hit rate further increased)
Parenthesis includes bonuses from pep-up power-up.
  • Jade is also fully immune to being charmed via a monster's puff-puff.


Event Abilities

Name MP Level Target Description
Re-vamp 16 Event Self Raises Jade's defence & agility by 50%, attack by 25%, and raises her resistance to status ailments. Lasts four turns

Character builder

Claws
Name Skill points MP Range Pep Oomph Info
Attack Power When Wielding +5 3 -- -- -- -- N/A
Propeller Blade 4 2 One enemy Yes First hit Deals regular damage, then level-based wind damage
HP Absorption When Wielding +10% 6 -- -- -- -- N/A
Critical Hit Chance When Wielding +6% 7 -- -- -- -- N/A
Can Opener 9 4 -- -- -- 300% (plus 10) damage to Machine family enemies, 200% damage to all other families
Hawkeye Claw 13 5 One enemy Yes Yes 180%~220% damage, cannot miss, 1~2 damage to metal slimes
Attack Power When Wielding +35 14 -- -- -- -- Event panel
Attack Power When Wielding +15 16 -- -- -- -- N/A
Crone’s Claw 16 6 One enemy Yes Yes Double-damage, recovers 5% as MP
Hardclaw 18 10 One enemy Yes First hit Strike for 130%, 120%, 110%, 360% damage total
HP Absorption When Wielding +20% 18 -- -- -- -- N/A
Air Raiser 20 12 One enemy Yes Yes Up to 415~455 wind damage plus (level * 1.5 +10)
Spears
Name Skill points MP Range Pep Oomph Info
Cattle Prod 3 2 One enemy Yes Yes 150% damage to Beast family enemies
Attack Power When Wielding +5 4 -- -- -- -- N/A
Thunder Thrust 6 4 One enemy No No 50% chance to critical hit, 50% chance to completely miss
Deliverance 7 2 One enemy Yes Yes 150% damage to the undead
Critical Hit Chance When Wielding +4% 9 -- -- -- -- N/A
Attack Power When Wielding +10 13 -- -- -- -- N/A
Attack Power When Wielding +30 14 -- -- -- -- Event panel
Lightning Thrust 16 9 One enemy No No 67% chance to critical hit, unaffected by dazzle and evasion, 33% chance to completely miss
Party Pooper 16 4 One group Yes First hit 80% damage, no further reduction per hit
Multithrust 18 12 Random Yes First hit Four random targets within a group are hit for 75% damage, 300% damage against a single foe
Crushed Ice 18 16 Random Yes First hit Four hits of ice damage at 90%, 360% damage total
Lightning Storm 20 24 All enemies No No Up to 270~330 lightning damage, 12.5% chance to paralyze enemy for 3~5 turns
Flashback 25 10 One enemy Yes Yes Reduces Jade's defence to zero, raises evasion to 100% and increase counter-attack damage to 150%
Fisticuffs
Name Skill points MP Range Pep Oomph Info
Leg Sweep 5 1 One enemy No No Attempts to knock down an enemy for one turn, Floating "family" immune
Harvest Moon 6 3 One enemy Yes Yes 250% damage to Bird family monsters, 130% damage otherwise
Agility +5 7 -- -- -- -- N/A
Maximum HP +10 7 -- -- -- -- N/A
Strength +5 8 -- -- -- -- N/A
Strength +10 9 -- -- -- -- N/A
Agility +30 10 -- -- -- -- N/A
Pep Chance +5% 12 -- -- -- -- N/A
Maximum HP +30 14 -- -- -- -- N/A
Vacuum Smash 16 2 One group Yes Yes 120% wind damage
Miracle Moon 18 16 Random Yes First hit Five random strikes of 50% damage, 250% total. HP restored is equal to first hit
Multifeet 20 10 Random Yes First hit Seven random strikes of 50% damage, 350% total

Allure

Name Skill points MP Range Pep Oomph Info
Hip Drop 6 2 One enemy Yes Yes 130% damage to single enemy
Puff-puff 8 -- One enemy Yes No Attempts to swoon an enemy, success rises with charm stat
Resilience +10 8 -- -- -- -- N/A
Charm +15 10 -- -- -- -- N/A
Charm +20 10 -- -- -- -- N/A
Blow Kiss 10 3 One enemy Yes No Up to 67~77 damage, 50% chance to charm
Pep Chance +5% 12 -- -- -- -- N/A
Pep-Up Power-Up 12 -- -- -- -- N/A
Charm +40 14 -- -- -- -- N/A
Sexy Beam 14 12 One enemy Yes No Up to 335~355 damage to one enemy, 25% chance to charm
Pink Typhoon 18 16 All enemies Yes No Up to140~180 wind damage, increases with charm, 10% chance to charm
Femme Fatale 20 24 All enemies Yes No 365~375 damage, 10% chance to snooze. HP restored is damage dealt to first enemy
Pink Tornado 25 18 All enemies Yes No Up to 370~430 wind damage to all enemies, 10% chance to charm for 2~3 turns

Etymology

Jade's original Japanese name, Martina, is the feminine form of the Roman name Martinus. The name ultimately derives from Mars, the Roman god of war, and befits her role as a martial artist. Martina was a 3rd-century patron saint of the city of Rome.

Her localized name, Jade, is derived from the ornamental stone of the same name, which is used in jewelry and artwork. It is also a shade of green, which fits as the majority of her outfit is colored green. Jade was greatly valued in Asian countries. Confucius believed that jade had properties encouraging bravery, honesty, and purity.

Trivia

  • Jade is 165 centimeters tall, or 5' 4.
  • In the international fan poll for Dragon Quest XI that was released by Japanese gaming magazine Famitsu, Jade was voted the most popular female character in the game and the third most popular character overall, with a total of 606 votes.

Gallery