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|type = Restorative
|type = Restorative
}}
}}
'''Tingle''' is a spell in the [[Dragon Quest (series)|''Dragon Quest'' series]]. It removes [[paralysis]] from party members. In ''[[Dragon Quest VI]]'' through {{DQ8}} it also removes the [[sleep]] status.
'''Tingle''' is a spell in the {{DQSeries}}.
 
It removes [[Paralysis]] from party members. In {{Dragon Quest VI}} through {{VIII}} it also removes the [[sleep]] status.


==Appearances==
==Appearances==
===''[[Dragon Quest III]]''===
==={{DQ3}}===
Numboff is learned by [[Priest]]s & [[Sage]]s at Level 15.
Numboff is learned by [[Priest]]s & [[Sage]]s at Level 15.


===''[[Dragon Quest IV]]''===
==={{DQ4}}===
Tingle is learned by [[Meena]] at level 10. It costs 2 MP to cast.
Tingle is learned by [[Meena Mahabala]] at level 10. It costs 2 {{MP}} to cast.


===''[[Dragon Quest V]]''===
==={{DQ5}}===
{| cellspacing="0" cellpadding="2" border="1"
{| cellspacing="0" cellpadding="2" border="1"
!style="background:#77479B; color: white;"|Name
!style="background:#77479B; color: white;"|Name
!style="background:#77479B; color: white;"|Level
!style="background:#77479B; color: white;"|Level
|-
|-
|[[Man o' war/recruit|Man o' war]]||8
|{{Man o' war R}}||8
|-
|-
|[[Hero's Son (Dragon Quest V)|Son]]||14
|{{Parry}}||14
|-
|-
|[[Healslime/recruit|Healslime]]||15
|{{Healslime R}}||15
|-
|-
|[[Slime knight/recruit|Slime knight]]||18
|{{Slime knight R}}||18
|-
|-
|[[Epipany/recruit|Epipany]]||20
|{{Epipany R}}||20
|}
|}


===''[[Dragon Quest VI]]''===
==={{DQ6}}===
{{Spell
{{Spell
|console=DS
|console={{DS}}
|name=Tingle
|name=Tingle
|flavor=Cures all party members of the effects if sleep and paralysis.
|flavor=Cures all {{Party 6}} members of the effects if sleep and paralysis.
|mp=2
|mp=2
|effect=Removes the Sleep and Paralysis effect of everyone in the wagon and out fighting. Cannot be used out of battle.}}
|effect=Removes the {{Sleep}} and [[Paralysis]] effect of everyone in the wagon and out fighting. Cannot be used out of battle.}}
{| cellspacing="0" cellpadding="2" border="1"
{| cellspacing="0" cellpadding="2" border="1"
!style="background:#77479B; color: white;"|Name
!style="background:#77479B; color: white;"|Name
Line 45: Line 47:
|[[Nevan]]||17
|[[Nevan]]||17
|}
|}
Tingle is learned by [[Priest]]s who have reached the ''Monk'' accolade (rank 4).  
Tingle is learned by [[Priest]]s who have reached the ''Monk'' accolade (rank 4).
===''[[Dragon Quest VII]]''===
 
==={{DQ7}}===
Any character can learn Tingle after reaching rank 6 of the [[Sailor]] vocation.
Any character can learn Tingle after reaching rank 6 of the [[Sailor]] vocation.
*Rank 3 in the 3DS remake.
*Rank 3 in the {{3DS}} remake.
===''[[Dragon Quest VIII]]''===
Tingle is learned by [[Angelo]] at level 13. By investing 16 points into the Courage skill, [[Hero (Dragon Quest VIII)|the Hero]] can also learn this spell.  


===''[[Dragon Quest IX]]''===
==={{DQ8}}===
Tingle is learned by [[priest]]s at level 22 and [[ranger]]s at level 16. It costs 2 MP to cast. With the reintroduction of [[Cock-a-doodle-doo]], Tingle has regressed to curing only paralysis.
Tingle is learned by [[Angelo]] at level 13. By investing 16 points into the Courage skill, {{Eight}} can also learn this spell.
 
==={{DQ9}}===
Tingle is learned by [[Priest]]s at level 22 and [[Ranger]]s at level 16. It costs 2 {{MP}} to cast. With the reintroduction of [[Cock-a-doodle-doo]], Tingle has regressed to curing only [[Paralysis]].


==={{DQM}}===
==={{DQM}}===
Called NumbOff in this game, it requires the monster to reach level 8 with 30 MP and 26 intelligence. It is naturally learned by the [[CoilBird]], [[DeadNite]], [[Mental pitcher | MadPlant]] and [[Snaily]], among others.
Called NumbOff in this game, it requires the {{MFamilies}} to reach level 8 with 30 {{MP}} and 26 {{Intelligence}}. It is naturally learned by the [[CoilBird]], [[Skeleton soldier|DeadNite]], [[Mental pitcher|MadPlant]] and [[Shell slime|Snaily]], among others.


==={{DQM2}}===
==={{DQM2}}===
NumbOff now requires 47 intelligence to learn.
NumbOff now requires 47 {{Intelligence}} to learn.
 
==={{DQMCH}}===
{{Stub}}


==={{DQMJ}}===
==={{DQMJ}}===
Tingle can be learned from:
Tingle can be learned from:
*[[Cleanser]] (14 points)
*[[Cure-all]] (12 points)
*[[Green Finger]] (30 points)


* [[Cleanser]] (14 points)
==={{DQMJ2}}===
* [[Cure-all]] (12 points)
Tingle can be learned from all the skills it could be previously, though the point requirements for [[Cleanser]] and [[Green Finger]] have changed. It can now be learned from:
* [[Green Finger]] (30 points)
*[[Cleanser]] (8 points)
*[[Fire Fighter]] (57 points)
*[[Green Finger]] (14 points)


==={{DQMJ2}}===
==={{DQM3D}}===
Tingle can be learned from:
{{Stub}}
 
==={{DQM23D}}===
{{Stub}}
 
==={{DQMJ3}}===
{{Stub}}


* [[Cleanser]] (8 points)
==={{DQM3}}===
* [[Green Finger]] (14 points)
Tingle costs 2 MP and cures the party of paralysis. It is learned through the [[Blowy Slasher]], [[Fluffy (Talent)|Fluffy]], [[Mystic]], [[Paramedic]], and [[Willing Helper]] talents.


==In Other Languages==
==In Other Languages==
Line 80: Line 98:


==Gallery==
==Gallery==
<gallery>
<center><gallery>
image:DQ3 Spell Tingle.png|
DQ3 Spell Tingle.png|
</gallery>
</gallery></center>
{{DQSpells}}
{{DQSpells}}


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[[Category:Dragon Quest VIII spells]]
[[Category:Dragon Quest VIII spells]]
[[Category:Dragon Quest IX spells]]
[[Category:Dragon Quest IX spells]]
[[Category:Dragon Quest Monsters spells]]
[[Category:Dragon Quest Monsters 2 spells]]
[[Category:Dragon Quest Monsters: Caravan Heart spells]]
[[Category:Dragon Quest Monsters: Joker spells]]
[[Category:Dragon Quest Monsters: Joker 2 spells]]
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D spells]]
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key spells]]
[[Category:Dragon Quest Monsters: Joker 3 spells]]
[[Category:Dragon Quest Monsters: The Dark Prince spells]]

Latest revision as of 00:23, 21 February 2024

Tingle is a spell in the Dragon Quest series.

It removes Paralysis from party members. In Dragon Quest VI through VIII it also removes the sleep status.

Appearances[edit]

Dragon Quest III: The Seeds of Salvation[edit]

Numboff is learned by Priests & Sages at Level 15.

Dragon Quest IV: Chapters of the Chosen[edit]

Tingle is learned by Meena Mahabala at level 10. It costs 2 MP to cast.

Dragon Quest V: Hand of the Heavenly Bride[edit]

Name Level
Man o' war 8
Parry 14
Healslime 15
Slime knight 18
Epipany 20

Dragon Quest VI: Realms of Revelation[edit]

Tingle (DS)
MP 2
Effect Removes the Sleep and Paralysis effect of everyone in the wagon and out fighting. Cannot be used out of battle.
Flavor text Cures all party members of the effects if sleep and paralysis.
Name Level
Nevan 17

Tingle is learned by Priests who have reached the Monk accolade (rank 4).

Dragon Quest VII: Fragments of the Forgotten Past[edit]

Any character can learn Tingle after reaching rank 6 of the Sailor vocation.

  • Rank 3 in the 3DS remake.

Dragon Quest VIII: Journey of the Cursed King[edit]

Tingle is learned by Angelo at level 13. By investing 16 points into the Courage skill, Eight can also learn this spell.

Dragon Quest IX: Sentinels of the Starry Skies[edit]

Tingle is learned by Priests at level 22 and Rangers at level 16. It costs 2 MP to cast. With the reintroduction of Cock-a-doodle-doo, Tingle has regressed to curing only Paralysis.

Dragon Quest Monsters[edit]

Called NumbOff in this game, it requires the monster to reach level 8 with 30 MP and 26 Intelligence. It is naturally learned by the CoilBird, DeadNite, MadPlant and Snaily, among others.

Dragon Quest Monsters 2[edit]

NumbOff now requires 47 Intelligence to learn.

Dragon Quest Monsters: Caravan Heart[edit]

Dragon Quest Monsters: Joker[edit]

Tingle can be learned from:

Dragon Quest Monsters: Joker 2[edit]

Tingle can be learned from all the skills it could be previously, though the point requirements for Cleanser and Green Finger have changed. It can now be learned from:

Dragon Quest Monsters: Terry's Wonderland 3D[edit]

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key[edit]

Dragon Quest Monsters: Joker 3[edit]

Dragon Quest Monsters: The Dark Prince[edit]

Tingle costs 2 MP and cures the party of paralysis. It is learned through the Blowy Slasher, Fluffy, Mystic, Paramedic, and Willing Helper talents.

In Other Languages[edit]

Language Translation Meaning
ICON-FLAG-ES.png EspañolReactivaciónLitterally revival or recovery

Gallery[edit]