Shield Tackle: Difference between revisions
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==Details== | ==Details== | ||
Shield Tackle can be learned by [[Alarmour]] at level 42 and costs 26 MP to use. It deals 190% potency physical damage to an enemy three squares in front of the user and moves them forward two spaces, but only if there are no enemies or obstacles in the way. | Shield Tackle can be learned by [[Alarmour]] at level 42 and [[Thwarthog]] at level 22, and costs 26 MP to use. It deals 190% potency physical damage to an enemy three squares in front of the user and moves them forward two spaces, but only if there are no enemies or obstacles in the way. | ||
{{DQTactSkill | {{DQTactSkill | ||
|name=Shield Tackle | |name=Shield Tackle |
Revision as of 11:04, 15 November 2021
Shield Tackle | |
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Japanese | シールドタックル |
Rōmaji | Shīrudotakkuru |
Type | Skill |
Shield Tackle is a skill that appears exclusively in Dragon Quest Tact. It delivers a forward charging tackle with the user's shield, moving them closer to a far away enemy.
Details
Shield Tackle can be learned by Alarmour at level 42 and Thwarthog at level 22, and costs 26 MP to use. It deals 190% potency physical damage to an enemy three squares in front of the user and moves them forward two spaces, but only if there are no enemies or obstacles in the way.
Ability information
Shield Tackle | |||
Role * | Type * | Element | MP cost |
Attack | Physical | 26 | |
Range | Additional effects | ||
None | |||
Description | |||
Deals 190% potency physical damage to an enemy, moves up to 2 spaces, only works if there are no enemies or obstacles between the user and target | |||
Naturally learnt by | |||
Alarmour |
Related skills