Shield Tackle: Difference between revisions

From Dragon Quest Wiki
(Created page with "{{Spell Infobox |title = Shield Tackle |image = |japanese = シールドタックル |romaji = {{tt|Shīrudotakkuru|Shield tackle}} |old = |type = Skill }} '''Shield Tackle...")
 
m (thwarthog)
Line 11: Line 11:


==Details==
==Details==
Shield Tackle can be learned by [[Alarmour]] at level 42 and costs 26 MP to use. It deals 190% potency physical damage to an enemy three squares in front of the user and moves them forward two spaces, but only if there are no enemies or obstacles in the way.
Shield Tackle can be learned by [[Alarmour]] at level 42 and [[Thwarthog]] at level 22, and costs 26 MP to use. It deals 190% potency physical damage to an enemy three squares in front of the user and moves them forward two spaces, but only if there are no enemies or obstacles in the way.
{{DQTactSkill
{{DQTactSkill
|name=Shield Tackle
|name=Shield Tackle

Revision as of 11:04, 15 November 2021

Shield Tackle is a skill that appears exclusively in Dragon Quest Tact. It delivers a forward charging tackle with the user's shield, moving them closer to a far away enemy.

Details

Shield Tackle can be learned by Alarmour at level 42 and Thwarthog at level 22, and costs 26 MP to use. It deals 190% potency physical damage to an enemy three squares in front of the user and moves them forward two spaces, but only if there are no enemies or obstacles in the way.

Shield Tackle (シールドタックル Shīrudotakkuru)Tactlogo.png
Ability information
Shield Tackle
Role * Type * Element MP cost
Attack Physical DQTact Non-elemental.png 26
Range Additional effects
DQTact RangeFront1.png None
Description
Deals 190% potency physical damage to an enemy, moves up to 2 spaces, only works if there are no enemies or obstacles between the user and target
Naturally learnt by
Alarmour


Related skills