Healie Multifists: Difference between revisions

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'''Healie Multifists''' is a skill that appears exclusively in {{DQTact}}. It is one of [[Healie|Healie's]] signature abilities, letting loose a flurry of punches from his tentacles at his foes that can also weaken their attack power.
'''Healie Multifists''' is a skill that appears exclusively in {{DQTact}}. It is one of [[Healie|Healie's]] signature abilities, putting his own spin on the [[Multifists]] skill and letting loose a flurry of punches from his tentacles at his foes that can also weaken their attack power.


==Details==
==Details==

Revision as of 05:54, 3 April 2023

Healie Multifists is a skill that appears exclusively in Dragon Quest Tact. It is one of Healie's signature abilities, putting his own spin on the Multifists skill and letting loose a flurry of punches from his tentacles at his foes that can also weaken their attack power.

Details

Healie Multifists can be learned by Healie at level 24 and costs 52 MP to use. It inflicts 50% potency physical damage to random enemies four times in an area of effect of two vertical squares and three horizontal squares in front of the user and has a rare chance at lowering their ATK stat for a while too. Upgrading the skill increases its damage.

Multifists (ホイミン流ばくれつけん Hoimin-ryūba Bakuretsu ken)Tactlogo.png
Ability information
Multifists
Role * Type * Element MP cost
Debuff Physical DQTact Non-elemental.png 52
Range Additional effects
DQTact RangeFrontRectangle.png
2
DQTact ATKDown.png
ATK Down
Description
Deals physical damage (50% potency) to random enemies in area of effect 4 times, rarely lowers ATK for 3 turns
Naturally learnt by
Healie


Related skills