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'''Path of Promise''' ('''Tempt Cave''' or '''Cave of Enticement''') is a dungeon in ''[[Dragon Quest III]]''.  It connects the continent of [[Aliahan]] to the [[Shrine South of Romaria]].
{{LocationInfobox
|game = {{DQ3}}
|title = Path of Promise
|type= Dungeon
|image = [[Image:DQ III Android Path To Promise.jpg|center|250px]]
|caption =
|japanese=いざないの洞窟
|romanji=
|old=Cave of enticement, Tempt cave
}}
'''Path of Promise''' is a dungeon in {{Dragon Quest III}}.


==Magic Bomb==
It connects the continent of [[Aliahan]] to the [[Shrine of Promise]]<ref>Name given when Storeyteller is used in the [[Cell phone]] version</ref>, which is south of [[Romaria]].   
In order to proceed beyond the first room of the cave, the heroes must use the [[Wrecking ball]] on the blocking wallBy doing so, the wall is destroyed and the heroes may continue into the cave.


===Magic Map===
==Appearances==
In the remakes, the [[Magic Map]] is located in a treasure chest just beyond the blocking wall.
==={{DQ3}}===
The Path of Promise is at the eastern cape of the island, in a valley between tall mountains. The first room has been walled off and in order to proceed beyond, the heroes must use the [[Wrecking ball]] on the blocking wall.  By doing so, the wall is destroyed and the heroes may continue into the cave.


==Treasures==
The rest of the dungeon is a central room with several hallways that lead to dead ends, with another two fake out passage ways on the second floor.
*NES Version
**[[Antidotal herb|Antidote herb]]
**[[Magic knife]]


==Nearby monsters==
====Remake changes====
{| border="0" cellpadding="5" cellspacing="0" width="100%"
In the {{NES}} version, it's possible to travel to a majority of locations on the overworld after defeating [[Baramos]], before talking to the King of [[Aliahan]], by going through the cave and taking the [[Teleportal]] leading to [[Romaria]]. In the remake, the [[teleportal]] is blocked off by the old man in the first room of the cave, preventing any further progress until the player has an audience with the king.
| valign="top" width="50%" |
===Forest entrance===
*[[Bubble slime|Babble]]
*[[Froggore]]
*[[Healslime|Healer]]
*[[Magician]]
*[[Batterfly|Masked moth]]
*[[Scorpion wasp]]
*[[Spiked hare]]
| valign="top" width="50%" |
===Shrine south of [[Romaria]]===
*[[Killerpillar]]
*[[Vladdy]]
*[[Magician]]
*[[Poison toad]]
*[[Spiked hare]]
|}


==Monsters==
In the remakes, the [[Adventurer's map|Magic Map]] is located in a treasure chest just beyond the blocking wall.
*[[Caterpillar]]
*[[Demon anteater]]
*[[Magician]]
*[[Batterfly|Masked moth]]
*[[Spiked hare]]


==Remake==
====Treasures====
In the NES Version, it's possible to travel to a majority of locations on the overworld after defeating [[Baramos]], before talking to the King of [[Aliahan]], by going through the cave and taking the [[teleportal]] leading to [[Romaly]].
*[[Antidotal herb]]
*[[Divine dagger]]


In the remake, the teleportal is blocked off by the old man from earlier in the cave, prevent you from going any further until you see the king.
===={{Monster}}s====
*[[Antgobbler]]
*[[Batterfly]]
*[[Killerpillar]]
*[[Prestidigitator (Dragon Quest III)|Prestidigitator]]
*[[Spiked hare]]


==Map==
==Gallery==
[[File:DQ III NES Cave of Enticement.png|200px]]
<center><gallery>
DQ III NES Cave of Enticement.png|Map. ({{NES}})
Path of Promise 16-bit.png|Map ({{SFC}})
DQ III Android Path To Promise Lake.jpg|Lake. ([[Cell phone]])
</gallery></center>


==Locked door==
==Reference==
<gallery captionalign="left">
<references/>
File:DW3 Door ThiefsKey.png|Thief's Key door (NES)
File:DW3GBC Door ThiefsKey.png|Thief's Key door (GBC)
</gallery>


{{DQIII}}
{{DQIII}}
[[Category:Dragon Quest III locations]]
[[Category:Dragon Quest III locations]]
{{Wikia}}

Latest revision as of 09:56, 3 January 2024

Path of Promise is a dungeon in Dragon Quest III.

It connects the continent of Aliahan to the Shrine of Promise[1], which is south of Romaria.

Appearances[edit]

Dragon Quest III: The Seeds of Salvation[edit]

The Path of Promise is at the eastern cape of the island, in a valley between tall mountains. The first room has been walled off and in order to proceed beyond, the heroes must use the Wrecking ball on the blocking wall. By doing so, the wall is destroyed and the heroes may continue into the cave.

The rest of the dungeon is a central room with several hallways that lead to dead ends, with another two fake out passage ways on the second floor.

Remake changes[edit]

In the NES version, it's possible to travel to a majority of locations on the overworld after defeating Baramos, before talking to the King of Aliahan, by going through the cave and taking the Teleportal leading to Romaria. In the remake, the teleportal is blocked off by the old man in the first room of the cave, preventing any further progress until the player has an audience with the king.

In the remakes, the Magic Map is located in a treasure chest just beyond the blocking wall.

Treasures[edit]

Monsters[edit]

Gallery[edit]

Reference[edit]

  1. Name given when Storeyteller is used in the Cell phone version