Holy Night Miracle: Difference between revisions
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'''Holy Night Miracle''' is a skill that appears exclusively in {{DQTact}}. It is one of [[Ashlynn|Starry Knight Ashlynn]]'s signature abilities, calling forth a miraculous power to temporarily empower her allies. | '''Holy Night Miracle''' is a skill that appears exclusively in {{DQTact}}. It is one of [[Starry Knight Ashlynn|Starry Knight Ashlynn]]'s signature abilities, calling forth a miraculous power to temporarily empower her allies. | ||
==Appearances== | ==Appearances== |
Latest revision as of 21:20, 14 March 2023
Holy Night Miracle | |
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Japanese | 聖夜のきせき |
Rōmaji | Seiya no kiseki |
Type | Skill |
Holy Night Miracle is a skill that appears exclusively in Dragon Quest Tact. It is one of Starry Knight Ashlynn's signature abilities, calling forth a miraculous power to temporarily empower her allies.
Appearances[edit]
Dragon Quest Tact[edit]
Holy Night Miracle can be learned by Starry Knight Ashlynn at level 36 and costs 44 MP to use. It has a range of up to two squares away from her and can be used on herself, increasing the ATK and reducing damage taken by all allies in a plus sign-shaped area of effect for three turns. Upgrading the skill reduces the amount of MP it costs to use.
Ability information
Holy Night Miracle | |||
Role * | Type * | Element | MP cost |
Support | Martial | 44 | |
Range | Additional effects | ||
1-2 (incl. self) |
ATK Up/Damage Cut |
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Description | |||
Raises ATK and reduces damage by 20% for all allies in area of effect for 3 turns | |||
Naturally learnt by | |||
Starry Knight Ashlynn |