Fizzle: Difference between revisions

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{{Spell Infobox
{{Spell Infobox
|title = Fizzle
|title = Fizzle
|image = [[Image:DQ3 Spell Fizzle.png]]
|image = [[Image:DQ Fizzle.png|200px]]
|japanese = マホトーン
|japanese = マホトーン
|romaji = Mahotoon
|romaji = Mahotoon
Line 58: Line 58:


===''[[Dragon Quest Monsters: Joker]]''===
===''[[Dragon Quest Monsters: Joker]]''===
==Gallery==
<gallery>
Image:DQ3 Spell Fizzle.png
</gallery>


{{DQSpells}}
{{DQSpells}}

Revision as of 22:53, 30 March 2016

Fizzle (originally StopSpell) is a recurring spell in the Dragon Quest series. Introduced in the original game, it is a spell attempts to seal the spells of the target/targets, preventing them from casting magic.

Appearances

Dragon Quest

Learned at level 10. It costs 2 MP to use it against an enemy, and it stops them from casting spells. Some enemies will not be affected, such as scorpions, because they do not have any spells.

Dragon Quest II

Dragon Quest III

Dragon Quest IV

Fizzle is learned by Kiryl at level 13.

Dragon Quest V

Name Level
Son --
Goodybag --
Prestidigitator --
Samigina --
Magic marionette 15
Pocus poppet 17
Grudgerigar 19

Dragon Quest VI

Fizzle is learned by Nevan at level 11. Other characters can learn it by advancing to rank 3 of the Priest vocation.

Dragon Quest VII

StopSpell is learned at the fourth tier in the Cleric class after 50 battles and the CurseLamp class after 1 battle. It costs 3 MP to cast.

Dragon Quest VIII

Fizzle is learned by Angelo after investing 6 points into his "Staff" skill.

Dragon Quest IX

Fizzle is learned by armamentalists at level 14. It costs 3 MP to cast, and targets a group of enemies.

Dragon Quest Monsters

Dragon Quest Monsters 2

Dragon Quest Monsters: Caravan Heart

Dragon Quest Monsters: Joker

Gallery

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