Healie Multifists: Difference between revisions
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'''Healie Multifists''' is a skill that appears exclusively in {{DQTact}}. It is one of [[Healie|Healie's]] signature abilities, letting loose a flurry of punches from his tentacles at his foes that can also | '''Healie Multifists''' is a skill that appears exclusively in {{DQTact}}. It is one of [[Healie|Healie's]] signature abilities, letting loose a flurry of punches from his tentacles at his foes that can also weaken their attack power. | ||
==Details== | ==Details== |
Revision as of 05:52, 3 April 2023
Healie Multifists | |
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Japanese | ホイミン流ばくれつけん |
Rōmaji | Hoimin-ryūba Bakuretsu ken |
Type | Skill |
Healie Multifists is a skill that appears exclusively in Dragon Quest Tact. It is one of Healie's signature abilities, letting loose a flurry of punches from his tentacles at his foes that can also weaken their attack power.
Details
Healie Multifists can be learned by Healie at level 24 and costs 52 MP to use. It inflicts 50% potency physical damage to random enemies four times in an area of effect of two vertical squares and three horizontal squares in front of the user and has a rare chance at lowering their ATK stat for a while too. Upgrading the skill increases its damage.
Ability information
Multifists | |||
Role * | Type * | Element | MP cost |
Debuff | Physical | 52 | |
Range | Additional effects | ||
2 |
ATK Down |
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Description | |||
Deals physical damage (50% potency) to random enemies in area of effect 4 times, rarely lowers ATK for 3 turns | |||
Naturally learnt by | |||
Healie |
Related skills