Path of Promise

From Dragon Quest Wiki

Path of Promise is a dungeon in Dragon Quest III. It connects the continent of Aliahan to the Shrine of Promise[1], which is south of Romaria.

Magic Bomb

In order to proceed beyond the first room of the cave, the heroes must use the Wrecking ball on the blocking wall. By doing so, the wall is destroyed and the heroes may continue into the cave.

Adventurer's Map

In the remakes, the Magic Map is located in a treasure chest just beyond the blocking wall.

Other treasures

Nearby monsters

Forest entrance

Shrine of Promise

Monsters

Remake changes

In the NES Version, it's possible to travel to a majority of locations on the overworld after defeating Baramos, before talking to the King of Aliahan, by going through the cave and taking the teleportal leading to Romaria.

In the remake, the teleportal is blocked off by the old man from earlier in the cave, preventing any further progress until the player has an audience with the king.

Maps

Locked door

Reference

  1. Name given when Storeyteller is used in the Cell phone version