Imperial Strike
From Dragon Quest Wiki
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Imperial Strike | |
---|---|
Japanese | 帝王の一撃 |
Rōmaji | Teiō no ichigeki |
Type | Skill |
Imperial Strike is a recurring skill in the Dragon Quest series. It is one of the signature moves of Estark, the Lord of the Underworld, dealing a heavy amount of damage to a single enemy.
Contents
Appearances[edit]
Dragon Quest: Monster Battle Road II[edit]
Imperial Strike makes its debut as a special move used by Estark.
Dragon Quest: Monster Parade[edit]
Imperial Strike was a skill known initially by Estark. It dealt 400% damage to a single enemy and would occasionally raise his own Tension.
Dragon Quest Tact[edit]
Imperial Strike can be learned by Estark at level 54 and costs 47 MP to use. It inflicts 300% potency physical damage to a single enemy. Upgrading the ability increases its damage and reduces the amount of MP it costs to use.
Ability information
Imperial Strike | |||
Role * | Type * | Element | MP cost |
Attack | Physical | 47 | |
Range | Additional effects | ||
1 |
None | ||
Description | |||
Deals 300% potency physical damage to 1 enemy | |||
Naturally learnt by | |||
Estark |
Master list
HP recovery skills
MP recovery skills
Ailment alleviating skills
Monster-mauling skills
Bonus damage skills
Multi-strike skills
Turn order skills
Critical Hit skills
Summon skills
Defensive skills
Physical support skills
Magical support skills
Reflective skills
Tension skills
Befuddling skills
Breathtaking skills
Dazzling skills
Death skills
Fizzling skills
Hypnagogic skills
Paralyzing skills
Stunning skills
Venomous skills
Debuff skills
Disruptive skills
Songs and hymnal skills
Dances and shimmy skills
Blast skills
Dark skills
Fire skills
Ice skills
Lightning skills
Soil skills
Water skills
Wind skills
Breath skills
Field skills
Miscellaneous skills