Kidnap
From Dragon Quest Wiki
Kidnap | |
---|---|
Japanese | 誘拐 |
Rōmaji | Yūkai |
Type | Skill |
Kidnap is a skill that appears exclusively in Dragon Quest Tact. It is one of the Bishop Ladja's signature abilities, swiftly grabbing ahold of an enemy with his far-reaching hands to bring them close to him while they're helplessly paralyzed in his deathly-cold grip.
Appearances
Dragon Quest Tact
Kidnap is known naturally by Bishop Ladja at level 1 and costs 40 MP to use. It has a range of four squares in front of him and pulls 1 enemy three spaces closer to him and also has a high chance of paralyzing them too.
Ability information
Kidnap | |||
Role * | Type * | Element | MP cost |
Debuff | Martial | 40 | |
Range | Additional effects | ||
Front |
Paralysis |
||
Description | |||
Pulls 1 enemy up to 3 spaces closer, often paralyses | |||
Naturally learnt by | |||
Bishop Ladja |
Master list
HP recovery skills
MP recovery skills
Ailment alleviating skills
Monster-mauling skills
Bonus damage skills
Multi-strike skills
Turn order skills
Critical Hit skills
Summon skills
Defensive skills
Physical support skills
Magical support skills
Reflective skills
Tension skills
Befuddling skills
Breathtaking skills
Dazzling skills
Death skills
Fizzling skills
Hypnagogic skills
Paralyzing skills
Stunning skills
Venomous skills
Debuff skills
Disruptive skills
Songs and hymnal skills
Dances and shimmy skills
Blast skills
Dark skills
Fire skills
Ice skills
Lightning skills
Soil skills
Water skills
Wind skills
Breath skills
Field skills
Miscellaneous skills
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