Counter Wait
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Counter Wait | |
---|---|
Japanese | 天地のかまえ |
Rōmaji | Tenchi no kamae |
Type | Skill |
Counter Wait is a technique in the Dragon Quest series. It evades and counterattacks the enemy's next move.
Contents
Appearances[edit]
Dragon Quest IX: Sentinels of the Starry Skies[edit]
Counter Wait can be used by any character that has the Staff Studies (quest #72) item in their inventory. It costs 8 MP to use, and requires one turn to prepare.
Dragon Quest XI: Echoes of an Elusive Age[edit]
Serena will learn the art of balance through her Spears section in the character builder, unlocking it for 20 points. It costs 8 MP to enter the stance, and lasts two turns.
See Also[edit]
In Other Languages[edit]
Language | Name | Meaning |
---|---|---|
Japanese | 天地のかまえ | "Stance of Heaven and Earth"; a shortening of Vearn's 天地魔闘のかまえ (Demonic Guard of Heaven and Earth) |
Battle Visuals[edit]
Master list
HP recovery skills
MP recovery skills
Ailment alleviating skills
Monster-mauling skills
Bonus damage skills
Multi-strike skills
Turn order skills
Critical Hit skills
Summon skills
Defensive skills
Physical support skills
Magical support skills
Reflective skills
Tension skills
Befuddling skills
Breathtaking skills
Dazzling skills
Death skills
Fizzling skills
Hypnagogic skills
Paralyzing skills
Stunning skills
Venomous skills
Debuff skills
Disruptive skills
Songs and hymnal skills
Dances and shimmy skills
Blast skills
Dark skills
Fire skills
Ice skills
Lightning skills
Soil skills
Water skills
Wind skills
Breath skills
Field skills
Miscellaneous skills
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