Shrine of Shackles: Difference between revisions

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{{LocationInfobox
{{LocationInfobox
|game = ''[[Dragon Quest III]]''
|game = {{Dragon Quest III}}
|title = Shrine of Shackles
|title = Shrine of Shackles
|type= Prison
|type= Prison
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|old=None
|old=None
}}
}}
The '''Shrine of Shackles''' is an isolated prison floating atop the inland sea between [[Romaria]], [[Norvik]], and [[Asham]]. The prison is unique among the shrines of {{DQ3}} in that it has two names, being dubbed the ''shrine of shackles'' by a lost soul within its walls, and '''Shrine Jail''' by the [[Storeyteller]] spell.  
The '''Shrine of Shackles''' is an isolated prison floating atop the inland sea between [[Romaria]], [[Norvik]], and [[Asham]]. The prison is unique among the shrines of {{DQ3}} in that it has two names, being dubbed the ''Shrine of Shackles'' by a lost soul within its walls, and '''Shrine Jail''' by the [[Storeyteller]] spell.
==Appearances==
==Appearances==
==={{DQ3}}===
==={{DQ3}}===
The Shrine of Shackles lies beyond the strait of [[Olivia's Promontory]]. The prison cannot be sailed to until [[Olivia]]'s restless spirit has been calmed, meaning that the [[Hero (Dragon Quest III)|Hero]] retries the [[Locket of Love]] from the rotten hull of the [[Phantom Ship]]. This frees the soul of [[Eric]], and the two ghosts reunite at last in the skies over the promontory as they ascend to heaven together.
The Shrine of Shackles lies beyond the strait of [[Olivia's Promontory]]. The prison cannot be sailed to until [[Olivia]]'s restless spirit has been calmed, meaning that the {{Hero 3}} retries the [[Locket of Love]] from the rotten hull of the [[Phantom Ship]]. This frees the soul of [[Eric]], and the two ghosts reunite at last in the skies over the promontory as they ascend to heaven together.


Within the prison lies two lingering spirits, one of whom was the man known as [[Simão]]. He tells the Hero to search near his skeletal remains to retrieve the [[Mountaincleaver]], allowing the party passage into the [[Cave of the Necrogond]].
Within the prison lies two lingering spirits, one of whom was the man known as [[Simão]]. He tells the {{Hero 3}} to search near his skeletal remains to retrieve the [[Mountaincleaver]], allowing the party passage into the [[Cave of the Necrogond]].


==Trivia==
==Trivia==
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==Gallery==
==Gallery==
<gallery>
<center><gallery>
File:Shrine of Shackles.png
Shrine of Shackles.png|
</gallery>
</gallery></center>
 
{{DQIII}}
{{DQIII}}
[[Category:Dragon Quest III locations]]
[[Category:Dragon Quest III locations]]

Revision as of 02:36, 31 January 2022

The Shrine of Shackles is an isolated prison floating atop the inland sea between Romaria, Norvik, and Asham. The prison is unique among the shrines of Dragon Quest III: The Seeds of Salvation in that it has two names, being dubbed the Shrine of Shackles by a lost soul within its walls, and Shrine Jail by the Storeyteller spell.

Appearances

Dragon Quest III: The Seeds of Salvation

The Shrine of Shackles lies beyond the strait of Olivia's Promontory. The prison cannot be sailed to until Olivia's restless spirit has been calmed, meaning that the Hero retries the Locket of Love from the rotten hull of the Phantom Ship. This frees the soul of Eric, and the two ghosts reunite at last in the skies over the promontory as they ascend to heaven together.

Within the prison lies two lingering spirits, one of whom was the man known as Simão. He tells the Hero to search near his skeletal remains to retrieve the Mountaincleaver, allowing the party passage into the Cave of the Necrogond.

Trivia

  • Though the geographic position does not match, the shrine's status as an inescapable island prison is reminiscent of Alcatraz island.

See also

Gallery