Path of Promise: Difference between revisions
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'''Path of Promise''' is a dungeon in ''[[Dragon Quest III]]''. It connects the continent of [[Aliahan]] to the [[Shrine of Promise]]<ref>Name given when Storeyteller is used in the [[Cell phone]] version</ref>, which is south of [[Romaria]]. | '''Path of Promise''' is a dungeon in ''[[Dragon Quest III]]''. It connects the continent of [[Aliahan]] to the [[Shrine of Promise]]<ref>Name given when Storeyteller is used in the [[Cell phone]] version</ref>, which is south of [[Romaria]]. | ||
== | ==Appearances== | ||
==={{DQ3}}=== | |||
The Path of Promise is at the eastern cape of the island, in a valley between tall mountains. The first room has been walled off and in order to proceed beyond, the heroes must use the [[Wrecking ball]] on the blocking wall. By doing so, the wall is destroyed and the heroes may continue into the cave. | |||
The rest of the dungeon is a central room with several hallways that lead to dead ends, with another two fake out passage ways on the second floor. | |||
====Remake changes==== | |||
In the NES Version, it's possible to travel to a majority of locations on the overworld after defeating [[Baramos]], before talking to the King of [[Aliahan]], by going through the cave and taking the [[teleportal]] leading to [[Romaria]]. In the remake, the teleportal is blocked off by the old man in the first room of the cave, preventing any further progress until the player has an audience with the king. | |||
In the remakes, the [[Magic Map]] is located in a treasure chest just beyond the blocking wall. | In the remakes, the [[Magic Map]] is located in a treasure chest just beyond the blocking wall. | ||
== | ====Treasures==== | ||
*[[Antidotal herb]] | *[[Antidotal herb]] | ||
*[[Divine dagger]] | *[[Divine dagger]] | ||
==Monsters== | ====Monsters==== | ||
*[[Antnibbler#Antgobbler|Antgobbler]] | *[[Antnibbler#Antgobbler|Antgobbler]] | ||
*[[Batterfly]] | *[[Batterfly]] | ||
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*[[Spiked hare]] | *[[Spiked hare]] | ||
== | ==Gallery== | ||
<center><gallery> | <center><gallery> | ||
Image:DQ III NES Cave of Enticement.png|Path of Promise | Image:DQ III NES Cave of Enticement.png|NES map | ||
File:Path of Promise 16-bit.png|SNES map | |||
</gallery></center> | </gallery></center> | ||
==Reference== | ==Reference== |
Revision as of 14:56, 26 January 2020
Dungeon | |
---|---|
Path of Promise | |
Japanese | いざないの洞窟 |
Game | Dragon Quest III |
Old localization | Cave of enticement, Tempt cave |
Path of Promise is a dungeon in Dragon Quest III. It connects the continent of Aliahan to the Shrine of Promise[1], which is south of Romaria.
Appearances
Dragon Quest III: The Seeds of Salvation
The Path of Promise is at the eastern cape of the island, in a valley between tall mountains. The first room has been walled off and in order to proceed beyond, the heroes must use the Wrecking ball on the blocking wall. By doing so, the wall is destroyed and the heroes may continue into the cave.
The rest of the dungeon is a central room with several hallways that lead to dead ends, with another two fake out passage ways on the second floor.
Remake changes
In the NES Version, it's possible to travel to a majority of locations on the overworld after defeating Baramos, before talking to the King of Aliahan, by going through the cave and taking the teleportal leading to Romaria. In the remake, the teleportal is blocked off by the old man in the first room of the cave, preventing any further progress until the player has an audience with the king.
In the remakes, the Magic Map is located in a treasure chest just beyond the blocking wall.
Treasures
Monsters
Gallery
Reference
- ↑ Name given when Storeyteller is used in the Cell phone version