Penny Pincher (skill): Difference between revisions
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* [[Captain Crow (skill) | Captain Crow]] (4 points) | * [[Captain Crow (skill) | Captain Crow]] (4 points) | ||
* [[Huntsman]] (20 points) | * [[Huntsman]] (20 points) | ||
* [[Thief (skill) | Thief]] (49 points) | |||
{{DQSkills}} | {{DQSkills}} | ||
Revision as of 01:36, 7 November 2020
| Penny Pincher | |
|---|---|
| Japanese | ゴールドハンマー |
| Rōmaji | Gold Hammer |
| Type | Skill |
Penny Pincher is a recurring ability in the franchise. It steals 10% of an enemy's money when it connects, and does not detract from the gold accumulated at the end of battle.
Appearances
Dragon Quest VIII: Journey of the Cursed King
Yangus can use Penny Pincher as a club technique after allocating 25 skill points into the associated skill. Once he has allocated 93 points, it is replaced by the more powerful Gold Rush, which deals 25% more damage.
Dragon Quest IX: Sentinels of the Starry Skies
This ability is learned with 13 skill points invested into Hammer skill.
Dragon Quest Monsters: Joker
Penny Pincher can be learned from various skill trees.
- Assassin (20 points)
- Bounty Hunter (20 points)
- Captain Crow (4 points)
- Huntsman (20 points)
- Thief (49 points)