Devil's Heart: Difference between revisions

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(Created page with "{{Spell Infobox |title = Devil's Heart |image = |japanese = デビルズハート |romaji = Debiruzuhāto |old = |type = Skill }} '''Devil's Heart''' is a skill that appears...")
 
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|image =
|image =
|japanese = デビルズハート
|japanese = デビルズハート
|romaji = Debiruzuhāto
|romaji = {{tt|Debiruzuhāto|Devil's heart}}
|old =
|old =
|type = Skill
|type = Skill
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|mp=24
|mp=24
|range=[[Image:DQTact_Range1.png|48px]]<br>1-3
|range=[[Image:DQTact_Range1.png|48px]]<br>1-3
|status=[[Image:DQTact_Confusion.png|48px]]<br>Confusion
|status=[[Image:DQTact_Confusion.png|48px]]&nbsp;&nbsp;&nbsp;[[Image:DQTact DamageUp.png]]<br>Confusion&nbsp;&nbsp;&nbsp;Damage Up
|description=Occasionally confuses 1 enemy and raises damage taken for 3 turns
|description=Occasionally confuses 1 enemy and raises damage taken for 3 turns
|monsters=Orgodemir
|monsters=Orgodemir

Latest revision as of 17:15, 26 October 2021

Devil's Heart is a skill that appears exclusively in Dragon Quest Tact. It is one of Orgodemir's signature abilities, inflicting confusion on a single enemy and increasing the amount of damage they take.

Details[edit]

Devil's Heart is known naturally by Orgodemir at level 1 and costs 24 MP to use. It has a range of 1-3 squares away from him and has a chance of confusing a single enemy and increasing their damage taken.

Devil's Heart (デビルズハート Debiruzuhāto)Tactlogo.png
Ability information
Devil's Heart
Role * Type * Element MP cost
Debuff Martial DQTact Non-elemental.png 24
Range Additional effects
DQTact Range1.png
1-3
DQTact Confusion.png   DQTact DamageUp.png
Confusion   Damage Up
Description
Occasionally confuses 1 enemy and raises damage taken for 3 turns
Naturally learnt by
Orgodemir