Feel the Beat: Difference between revisions
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{{Spell Infobox | |||
|title = Feel the Beat | |||
|image = | |||
|japanese = ランドインパクト | |||
|romaji = {{tt|Randoinpakuto|Land impact}} | |||
|old = None | |||
|type = Skill | |||
}} | |||
'''Feel the Beat''' is [[Morrie]]'s personal take on [[Crackerwhack]]. The two skills share the same Japanese name and themes, but have different properties. | |||
==Appearances== | |||
==={{DQ8}} 3DS=== | |||
Feel the Beat learned by Morrie once he puts 100 points into his club skill tree. It hits all enemies for 30% more damage than his normal attacks, and has a 1/8th (12.5%) chance to stun foes for one turn. It costs 16 {{MP}} to use, but does not use the earth element that Crackerwhack does. | |||
{{DQSkills}} | |||
[[Category:Skills]] | |||
[[Category:Hammer skills]] | |||
[[Category:Dragon Quest VIII skills]] |
Latest revision as of 18:29, 23 January 2022
Feel the Beat | |
---|---|
Japanese | ランドインパクト |
Rōmaji | Randoinpakuto |
Type | Skill |
Older names | None |
Feel the Beat is Morrie's personal take on Crackerwhack. The two skills share the same Japanese name and themes, but have different properties.
Appearances[edit]
Dragon Quest VIII: Journey of the Cursed King 3DS[edit]
Feel the Beat learned by Morrie once he puts 100 points into his club skill tree. It hits all enemies for 30% more damage than his normal attacks, and has a 1/8th (12.5%) chance to stun foes for one turn. It costs 16 MP to use, but does not use the earth element that Crackerwhack does.