Crackerwhack: Difference between revisions
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|type = Skill | |type = Skill | ||
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'''Crwackerwhack''' is an ability in the | '''Crwackerwhack''' is an ability in the {{DQSeries}}. It deals earth damage to all enemies and usually ignores defence. | ||
==Appearances== | ==Appearances== | ||
=== | ==={{DQ8}}=== | ||
Exclusive to the 3DS port of ''VIII'' is '''Feel the Beat''', a variant of Crackerwhack learned by [[Morrie]] once he puts 100 points into his club skill tree. It hits all enemies for 30% more damage than his normal attacks, and has a 1/8th (12.5%) chance to stun foes for one turn. It costs | Exclusive to the {{3DS}} port of ''VIII'' is '''Feel the Beat''', a variant of Crackerwhack learned by [[Morrie]] once he puts 100 points into his club skill tree. It hits all enemies for 30% more damage than his normal attacks, and has a 1/8th (12.5%) chance to stun foes for one turn. It costs 16 {{MP}} to use, and does not use the Strike/Rock attribute as with [[Boulder Toss]]. | ||
=== | ==={{DQ9}}=== | ||
This ability is learned with 88 skill points allocated into [[List of hammer skills in Dragon Quest IX|Hammer skill]]. It deals 160~190 damage for 12 MP, further modified by the target's defence against dirt. This "piercing" effect is excellent for dealing with sturdier foes, but unfortunately the Metal | This ability is learned with 88 skill points allocated into [[List of hammer skills in Dragon Quest IX|Hammer skill]]. It deals 160~190 damage for 12 {{MP}}, further modified by the target's defence against dirt. This "piercing" effect is excellent for dealing with sturdier foes, but unfortunately the Metal slime family is immune. | ||
=== | ==={{DQ10}}=== | ||
{{Stub}} | {{Stub}} | ||
{{DQSkills}} | {{DQSkills}} | ||
[[ | [[Category:Skills]] | ||
[[Category:Earth skills]] | [[Category:Earth skills]] | ||
[[Category:Hammer skills]] | [[Category:Hammer skills]] |
Revision as of 01:06, 6 March 2020
Crackerwhack | |
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Japanese | ランドインパクト |
Rōmaji | Land Impact |
Type | Skill |
Crwackerwhack is an ability in the Dragon Quest series. It deals earth damage to all enemies and usually ignores defence.
Appearances
Dragon Quest VIII: Journey of the Cursed King
Exclusive to the 3DS port of VIII is Feel the Beat, a variant of Crackerwhack learned by Morrie once he puts 100 points into his club skill tree. It hits all enemies for 30% more damage than his normal attacks, and has a 1/8th (12.5%) chance to stun foes for one turn. It costs 16 MP to use, and does not use the Strike/Rock attribute as with Boulder Toss.
Dragon Quest IX: Sentinels of the Starry Skies
This ability is learned with 88 skill points allocated into Hammer skill. It deals 160~190 damage for 12 MP, further modified by the target's defence against dirt. This "piercing" effect is excellent for dealing with sturdier foes, but unfortunately the Metal slime family is immune.
Dragon Quest X
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