Devil’s Delight
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Revision as of 19:55, 15 July 2021 by Follower of Light (talk | contribs) (Created page with "{{Spell Infobox |title = Devil's Delight |image = |japanese = デビルンチャーム |romaji = Debiru chyamu |old = None |type = Skill }} '''Devil's Delight''' is a skill...")
Devil's Delight | |
---|---|
Japanese | デビルンチャーム |
Rōmaji | Debiru chyamu |
Type | Skill |
Older names | None |
Devil's Delight is a skill designed to deal tremendous damage to infernal monsters, and has a chance to stun the target as well.
Appearances
Dragon Quest X
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Dragon Quest XI: Echoes of an Elusive Age
Serena learns devil's delight for 8 skill points. It costs 3 MP to use, and will increase her damage by 150% against all monster families save for metal slimes. If the skill is used on a demon, the damage is raised to 225% and there is a 25% chance they will become captivated by her and stay rooted to the spot for a number of turns. The skill cannot miss under any circumstances, making it useful against metal slimes even if the damage out put is still only 1.
Master list
HP recovery skills
MP recovery skills
Ailment alleviating skills
Monster-mauling skills
Bonus damage skills
Multi-strike skills
Turn order skills
Critical Hit skills
Summon skills
Defensive skills
Physical support skills
Magical support skills
Reflective skills
Tension skills
Befuddling skills
Breathtaking skills
Dazzling skills
Death skills
Fizzling skills
Hypnagogic skills
Paralyzing skills
Stunning skills
Venomous skills
Debuff skills
Disruptive skills
Songs and hymnal skills
Dances and shimmy skills
Blast skills
Dark skills
Fire skills
Ice skills
Lightning skills
Soil skills
Water skills
Wind skills
Breath skills
Field skills
Miscellaneous skills