Magic Dawn
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Revision as of 05:12, 3 January 2023 by Aphelion (talk | contribs) (Created page with "{{Spell Infobox |title = Magic Dawn |image = |japanese = 魔力のめざめ |romaji = {{tt|Maryoku no mezame|Magic power awakening}} |old = |type = Skill }} '''Magic Dawn''' is a skill that appears exclusively in {{DQTact}}. When used, it temporarily boosts the user's magic power for the next turn. ==Appearances== ==={{DQTact}}=== Magic Dawn is known naturally by Cumaulus and Great dracky at level 1. It costs 11 MP to use and increases the user's spell potency/...")
Magic Dawn | |
---|---|
Japanese | 魔力のめざめ |
Rōmaji | Maryoku no mezame |
Type | Skill |
Magic Dawn is a skill that appears exclusively in Dragon Quest Tact. When used, it temporarily boosts the user's magic power for the next turn.
Appearances
Dragon Quest Tact
Magic Dawn is known naturally by Cumaulus and Great dracky at level 1. It costs 11 MP to use and increases the user's spell potency/recovery for one turn.
Ability information
Magic Dawn | |||
Role * | Type * | Element | MP cost |
Support | Martial | 11 | |
Range | Additional effects | ||
Self |
Spell Potency/Recovery Up |
||
Description | |||
Raises the user's spell potency/recovery for 1 turn | |||
Naturally learnt by | |||
Cumaulus, Great dracky |
Related skills