Magic Dawn
From Dragon Quest Wiki
Magic Dawn | |
---|---|
Japanese | 魔力のめざめ |
Rōmaji | Maryoku no mezame |
Type | Skill |
Magic Dawn is a skill that appears exclusively in Dragon Quest Tact. When used, it temporarily boosts the user's magic power for the next turn.
Appearances[edit]
Dragon Quest Tact[edit]
Magic Dawn is known naturally by Cumaulus, Great dracky and Platypunk the Sage at level 1. It costs 11 MP to use and increases the user's spell potency/recovery for one turn.
Ability information
Magic Dawn | |||
Role * | Type * | Element | MP cost |
Support | Martial | 11 | |
Range | Additional effects | ||
Self |
Spell Potency/Recovery Up |
||
Description | |||
Raises the user's spell potency/recovery for 1 turn | |||
Naturally learnt by | |||
Cumaulus, Great dracky, Platypunk the Sage |
Related skills[edit]
Master list
HP recovery skills
MP recovery skills
Ailment alleviating skills
Monster-mauling skills
Bonus damage skills
Multi-strike skills
Turn order skills
Critical Hit skills
Summon skills
Defensive skills
Physical support skills
Magical support skills
Reflective skills
Tension skills
Befuddling skills
Breathtaking skills
Dazzling skills
Death skills
Fizzling skills
Hypnagogic skills
Paralyzing skills
Stunning skills
Venomous skills
Debuff skills
Disruptive skills
Songs and hymnal skills
Dances and shimmy skills
Blast skills
Dark skills
Fire skills
Ice skills
Lightning skills
Soil skills
Water skills
Wind skills
Breath skills
Field skills
Miscellaneous skills
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