Wyrm Whip
From Dragon Quest Wiki
Wyrm Whip | |
---|---|
Japanese | 極竜打ち |
Rōmaji | Gokuryuuchi |
Type | Skill |
Older names | None |
Wyrm Whip is lashing skill that strikes a single target multiple times. Unlike most whip techniques, it calls upon three ethereal dragons to damage a monster instead of physically striking it. These serpent spirits strip enemies of all status buffs.
Contents
Appearances[edit]
Dragon Quest X[edit]
Wyrm whip is learned after investing 140 skill points into the whip category, and has a charge time of 50 seconds. It strikes three times at 60% damage, for a total of 180%.
Dragon Quest XI: Echoes of an Elusive Age[edit]
Veronica and Sylvando will learn wyrm whip for 20 and 25 points respectively. It has the same properties as in the previous game, with an MP cost of 12.
Battle Visuals[edit]
Master list
HP recovery skills
MP recovery skills
Ailment alleviating skills
Monster-mauling skills
Bonus damage skills
Multi-strike skills
Turn order skills
Critical Hit skills
Summon skills
Defensive skills
Physical support skills
Magical support skills
Reflective skills
Tension skills
Befuddling skills
Breathtaking skills
Dazzling skills
Death skills
Fizzling skills
Hypnagogic skills
Paralyzing skills
Stunning skills
Venomous skills
Debuff skills
Disruptive skills
Songs and hymnal skills
Dances and shimmy skills
Blast skills
Dark skills
Fire skills
Ice skills
Lightning skills
Soil skills
Water skills
Wind skills
Breath skills
Field skills
Miscellaneous skills
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