Dragonlord
"I am the Dragonlord, master of masters, king of kings! Long have I awaited this moment. Come! Take thy rightful place at my side! Do so, and I will grant unto thee dominion over half the world!"
—Tempting the Hero
Dragonlord | |
Dragon Quest | |
Sprite(s) | |
Japanese name | 竜王 りゅうおう |
Romaji | Ryūō |
Old localization | Dracolord (GBC era) |
Title | Incarnation of Evil (Rivals) |
Class | Demon Swordsman (Rivals) |
Race | Unknown |
Family | Dragonlord's great-great-grandson (Descendant) The Dragon Queen (Ancestor) |
Voice actor | Don Brown (Captain N: The Game Master)[1] Seizō Katō (CD Theater) Hôchû Ôtsuka (Rivals and X) |
The Dragonlord is the main antagonist and final boss of the original Dragon Quest. Before the game starts, he steals the Sphere of Light from Tantegel Castle to unleash his forces of darkness upon Alefgard; he then kidnaps Princess Gwaelin to hold her hostage and prevent her father from challenging his new tyranny.
At the end of Dragon Quest, the Hero defeated the Dragonlord and restored peace to Alefgard.
CharacteristicsEdit
The Dragonlord resides in Dragonlord's Castle (Formerly referred to in past localizations as Charlock Castle), which is located to the southeast across the water from Tantegel Castle. Within the castle, the Dragonlord resides on the bottom-most level. Throughout the game, the Dragonlord never leaves the castle, similar to Hargon in Dragon Quest II.
PersonalityEdit
Being the first villain of the series, the Dragonlord displays several traits that would define the archetypal arch-fiend; he is a vain, power-hungry despot who will stop at nothing to get what he wants, whether it be imprisoning a maiden deep beneath the earth or wiping Damdara off the map just to make a point.
Though brutal and mindlessly savage at first glance, these actions are actually well planned tactics meant to secure the scaley lord's political power in Alefgard. As mentioned above, the kidnapping of the princess is meant to keep the king and citizens from so much as daring to think about standing up to him, and the obliteration of the kingdom's highest commerce center meant that trade with outer lands would be crippled. Indeed, the very fact that the Dragonlord's first move in his plan was to steal the Sphere of Light shows that the would-be despot plans his actions very carefully.
When confronted by the Hero, the Dragonlord offers him the chance to split the world and rule half of it as his ally. This was an unprecedented move for a video game villain in 1986, when most antagonists had either no personality to speak of or theirs was confined to the pages of a manual. By offering to make a deal when cornered by the Hero, the Dragonlord proves that his aspirations are truly political in nature, and not blindly dedicated to chaos for chaos' sake. Indeed, Builders expands on this, indicating that he's more of a radical activist for monsters and treats them very well, being seen as a king of kings by them. Additionally he has no desire to exterminate humanity, but rather wishes for monsters to rule over them the way (in his view) humans have ruled over monsters.
In battle, the Dragonlord appears as a humanoid sorcerer who possesses the skill of magic but is fairly weak, physically speaking. After receiving enough damage, the Dragonlord transforms into a more powerful, dragon form (his "true" form). The music also changes to the final battle theme.
Select quotesEdit
- "So, thou art come before me at last, Hero! And bearing tribute unto my glory in the form of a fair princess no less! Hm hm hm! I am honoured in deed!"
- "I am the Dragonlord, master of masters, king of kings! Long have I awaited this moment. Come! Take thy rightful place at my side! Do so, and I will grant unto thee dominion over half the world!"
- "What say'st thou? Wilt thou rule beside me?"
- "Thou art a fool!"
- " Very well. Then half of the world shall be thine. And if ever thou should fall in battle, I shall revive thee at no cost! Now, fall into a deep, dark sleep! HAHAHAHAHAHAHAHAHAHA!!!!!"
DescendantsEdit
In Dragon Quest II, a more friendly descendant of the Dragonlord resides in the ruins of his Castle. The child is very proud of his grandfather's attempt at world domination, and is very annoyed at Hargon's own attempts, seeing the effort as an upstaging of his family's legacy. He aid's the party by giving vital information regarding the 5 Sigils.
AppearancesEdit
Dragon QuestEdit
The Dragonlord is the villain and final boss of the original game.
When encountered at his castle, the Dragonlord offers the Hero an opportunity to rule half of Alefgard with him. The Hero refuses and eventually defeats the Dragonlord in battle, retrieving the Sphere of Light
The Hero can accept the Dragonlord's offer to rule half the world; what happens after that differs between versions. In the Famicom/NES release, the Dragonlord mocks the Hero while the menus turn red, the screen fades to black, and the game freezes, implying the Hero has died. In the Japanese Famicom version, the Dragonlord also provides a special Spell of Restoration that starts the player off at level 1 with no equipment. In the remakes, accepting the Dragonlord's offer merely causes the Hero to faint and reappear outside Tantegel Castle.
Dragonlord (りゅうおう Ryūō) |
Dragonlord (Second Form) (竜王 Ryūō) |
Sprite | HP | MP | Experience | Gold | Attack | Defense | Agility |
130 | 0 | 0 | 0 | 140 | 200 | 90 |
Spell(s) | Breathes fire (16~23) Breathes intense fire (65~72) |
Location(s) | Dragonlord's Castle |
Evasion | Fizzle Resistance | Snooze Resistance | Sizz & Sizzle Resistance |
1⁄64 | 15⁄16 | 15⁄16 | 15⁄16 |
Sprites | HP | MP | Experience | Gold | Attack | Defense | Agility |
361 | 0 | 0 | 0 | 130 | 150 | 90 |
Spell(s) | Breathes fire (16~23) Spits fiery torrent of flame (12~17) Belch blistering flames (65~72) |
Location(s) | Dragonlord's Castle |
Evasion | Fizzle Resistance | Snooze Resistance | Sizz & Sizzle Resistance |
1⁄64 | 7⁄7 | 7⁄7 | 2⁄7 |
Dragon Quest II: Luminaries of the Legendary LineEdit
The grandson of the Dragonlord resides in the same location in Dragon Quest II. He is a character of core importance as he informs the heroes of their need to collect the Crests and contact Rubiss.
Dragon Quest III: The Seeds of SalvationEdit
Although not specifically mentioned, the Dragonlord inherits Zoma's Citadel sometime after Zoma was defeated by the Hero at the end of Dragon Quest III. Also, according to the Emblem of Roto manga, the Dragon Queen's egg is most likely Dragonlord. However, the official guidebook states that the Dragonlord was a human who discovered he could control Dragons, which led to some controversy.
Dragon Quest IX: Sentinels of the Starry SkiesEdit
Model | HP | MP | Attack |
7,500 15,066* |
255 | 630 1,286* |
|
Defence | Agility | Experience | Gold |
450 675* |
190 304* |
63,600 | 2,490 |
Bestiary no. | #295 |
Family | ??? |
In-game description | Lizard lord who ravages all with great gusts of flame, and whose fire-retardant scales stop any such scorching in return. This proud and mighty beast rules over all the dragon clans of the world with a high and haughty hand. |
Spell(s) | None |
Skill(s) | Occasionally acts twice per turn Desperate attack Scorch |
Location(s) | Dragonlord's Map |
Item(s) dropped | Mini medal (common, 100%) Red Orb (rare, 5%~10%) |
Fire Resistance * | Ice Resistance * |
Wind Resistance * | Blast/Lightning Resistance * |
25% | 0% | 0% | -50% |
Rock Resistance * | Dark Resistance * | Light Resistance * | Drain Magic Resistance |
0% | 0% | 0% | 0% |
Whack Resistance * | Poison Resistance * | Paralysis Resistance * | Fuddle Resistance * |
100% | 100% | 100% | 100% |
Snooze Resistance * | Dazzle Resistance | Sap Resistance * | Blunt Resistance * |
100% | 75% | 25% | 90% |
Deceleratle Resistance * | Spooky Aura Resistance* | Fizzle Resistance * | Stun Resistance * |
75% | 50% | 100% | 100% |
Charm Resistance * | |||
95% |
The Dragonlord appears as a Legacy Boss in this game. His map can only be obtained as a rare drop from Greygnarl in Grottoes. Unlike most other Legacy Bosses, he does not use magic, relying on breath attacks and physical attacks, and becomes enraged by anyone that inflicts a Critical Hit or whose spell goes haywire on him. Note that the Dragonlord is classified under the ??? family, which means Dragon Slash and related effects do not apply to him.
StrategyEdit
You should have one or two healers and two main damage dealers. A character with 100 skill points in Fource and another with the 'Minstrel's Manual' is important. Double Up is also viable. At the start of the battle, apply Gale Fource and support spells such as Oomph and Kabuff. Have your main healer cast Multiheal after every breath attack and a Sage with Kazing is to revive any party member who gets hit with a critical attack. Your main damage dealer should use a multi-hit attack such as Multifists or Falcon Slash with a Falcon blade. If the boss casts Disruptive Wave, apply your buffs again and keep hitting him until he goes down.
TreasureEdit
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SkillsEdit
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Dragon Quest MonstersEdit
Sprite | Level cap * | HP growth | MP growth |
50 | 2/5 | 5/5 | |
Strength growth | Resilience growth | Wisdom growth | Agility growth |
2/5 | 2/5 | 5/5 | 5/5 |
Family | ??? |
In-game description | Tried to unite the monsters to rule the world |
Abilities | Firebal, Meditate, BeDragon |
Habitat | Gate of Ambition |
Breeding chart | Servant x Andreal, GreatDrak |
Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * | Bang Resistance * |
Weak | Weak | Weak | None |
Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * | Rock/Army Resistance * |
Weak | Weak | None | None |
Zap Resistance * | Gigaslash Resistance | Magic Burst Resistance | Drain Magic Resistance * |
None | None | None | Strong |
Whack Resistance * | Kamikazee Resistance * | Poison Resistance * | Paralysis Resistance * |
Immune | Immune | Immune | Strong |
Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | Fizzle Resistance |
Immune | Immune | Immune | Immune |
Ban Dance Resistance | Gobstopper Resistance | Stun Resistance * | Sap Resistance * |
Immune | Immune | Immune | Immune |
Decelerate Resistance * | Curse Resistance | ||
Immune | Immune |
Sprite | Level cap * | HP growth | MP growth |
70 | 2/5 | 4/5 | |
Strength growth | Resilience growth | Wisdom growth | Agility growth |
3/5 | 2/5 | 4/5 | 5/5 |
Family | ??? |
In-game description | This is the true identity of DracoLord |
Abilities | FireAir, Massacre, Surge |
Habitat | Only available through breeding |
Breeding chart | DracoLord x Divinegon |
Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * | Bang Resistance * |
Strong | Strong | Strong | Weak |
Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * | Rock/Army Resistance * |
Strong | Strong | Weak | Weak |
Zap Resistance * | Gigaslash Resistance | Magic Burst Resistance | Drain Magic Resistance * |
Weak | Weak | Weak | Immune |
Whack Resistance * | Kamikazee Resistance * | Poison Resistance * | Paralysis Resistance * |
Immune | Immune | Immune | Immune |
Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | Fizzle Resistance |
Immune | Immune | Immune | Immune |
Ban Dance Resistance | Gobstopper Resistance | Stun Resistance * | Sap Resistance * |
Immune | Immune | Immune | Immune |
Decelerate Resistance * | Curse Resistance | ||
Immune | Immune |
The Dragonlord (DracoLord at the time) acts as the boss of the Gate of Ambition and will attempt to draw Terry over to his side in the same way he attempts to bargain with the Hero in the original Dragon Quest. but even if you replied yes, he would laugh and still challenge you.
Dragon Quest Monsters 2Edit
Sprite | Level cap * | HP growth | MP growth |
50 | 5/10 | 9/10 | |
Strength growth | Resilience growth | Wisdom growth | Agility growth |
6/10 | 5/10 | 7/10 | 7/10 |
Family | |
In-game description | DracoLord's first, unassuming form |
Abilities | Firebal, Meditate, BeDragon |
Habitat | |
Breeding chart | Servant x Andreal, GreatDrak |
Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * | Bang Resistance * |
Weak | Weak | Weak | None |
Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * | Rock/Army Resistance * |
Weak | Weak | None | None |
Water Resistance * | Zap Resistance * | Gigaslash Resistance | Magic Burst Resistance |
None | None | None | None |
Drain Magic Resistance * | Whack Resistance * | Kamikazee Resistance * | Poison Resistance * |
Strong | Immune | Immune | Immune |
Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * |
Strong | Immune | Immune | Immune |
Fizzle Resistance | Ban Dance Resistance | Gobstopper Resistance | Stun Resistance * |
Immune | Immune | Immune | Immune |
Sap Resistance * | Decelerate Resistance * | Curse Resistance | |
Immune | Immune | Immune |
Sprite | Level cap * | HP growth | MP growth |
70 | 6/10 | 9/10 | |
Strength growth | Resilience growth | Wisdom growth | Agility growth |
7/10 | 6/10 | 7/10 | 7/10 |
Family | ??? |
In-game description | DracoLord's true powerful identity |
Abilities | FireAir, Massacre, Surge |
Habitat | |
Breeding chart | DracoLord x Divinegon |
Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * | Bang Resistance * |
Strong | Strong | Strong | Weak |
Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * | Rock/Army Resistance * |
Strong | Strong | Weak | Weak |
Water Resistance * | Zap Resistance * | Gigaslash Resistance | Magic Burst Resistance |
Weak | Weak | Weak | Weak |
Drain Magic Resistance * | Whack Resistance * | Kamikazee Resistance * | Poison Resistance * |
Immune | Immune | Immune | Immune |
Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * |
Immune | Immune | Immune | Immune |
Fizzle Resistance | Ban Dance Resistance | Gobstopper Resistance | Stun Resistance * |
Immune | Immune | Immune | Immune |
Sap Resistance * | Decelerate Resistance * | Curse Resistance | |
Immune | Immune | Immune |
Dragon Quest Monsters: Caravan HeartEdit
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Dragon Quest Monsters: JokerEdit
Dragonlord | |
---|---|
Family | Dragon |
Rank | X |
Description | This monarch spoken of in ancient lore was once bested by the legendary dragon warrior. |
Weapons | Spears, Axes, Claws, Staves |
Traits | Psycho |
Resistances | Fire Breathproof, Cold Breathproof, Whackproof |
Skill | Dragonlord |
Location | - |
Breeding chart | Alabast dragon x Gem slime x Alabast dragon x Captain Crow |
Dragon Quest Monsters: Joker 2Edit
Both forms, known as Dracolord for his humanoid form and Dragonlord for his dragon form, appear in the game as usable monsters.
Dracolord | |
---|---|
Family | Dragon |
Rank | S |
Size | S |
Weapons | Swords, Axes, Spears, Staves |
Traits | Scare Stare, Crafty Fizzler |
Resistances | Immune to Whack, Dim, and Magic Frailty |
Skill | Niflheim |
Location | - |
Breeding chart | Great dragon x Demon-at-arms |
Dragonlord | |
---|---|
Family | Dragon |
Rank | X |
Size | M |
Weapons | Axes, Spears, Claws, Staves |
Traits | Psycho, Big Hitter, Steady Recovery |
Resistances | Immune to Fire Breath, Cold Breath, Whack, Poison, Confusion, Inaction, Paralysis, and Sleep |
Skill | Dragonlord |
Location | - |
Breeding chart | Dracolord x Alabast dragon x Gem slime x Captain Crow |
Dragon Quest Monsters: Terry's Wonderland 3DEdit
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Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious KeyEdit
This article is a stub. You can help by expanding it. |
Dragon Quest Monsters: Joker 3Edit
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Dragon Quest Monsters: The Dark PrinceEdit
Icon | Family | Max HP* | Max MP* |
1,340 | 490 | ||
Max Attack | Max Defence | Max Agility | Max Wisdom |
500 | 440 | 490 | 630 |
Bestiary No. | #127 |
Rank | A |
In-game description | The humanoid guise of the would-be world-ruling Dragonlord. Though less imposing, he still packs plenty of punch in this form |
Talents | Sovereign (lv. 1) |
Guaranteed traits | Intimidating (lv. 1) Ultra Crafty Spellbinder (lv. 20) Ultra Crafty Confuser (lv. 40) |
Large-size exclusive traits | Tactical Commander (lv. 1) Insult to Injury (lv. 1) Magical Moment (lv. 60) |
Habitat | This monster has no natural habitat |
Items | N/A |
Synthesis chart | X |
Notable synthesis | X = |
Fire Resistance * | Water Resistance * | Wind Resistance * | Earth Resistance * |
50% | -25% | 0% | 0% |
Explosion Resistance * | Ice Resistance * | Electricity Resistance * | Light Resistance * |
50% | 0% | 0% | 25% |
Dark Resistance * | Debilitation Resistance* | Bedazzlement Resistance * | Antimagic Resistance * |
50% | -25% | 50% | 0% |
MP Absorption Resistance * | Confusion Resistance * | Sleep Resistance * | Paralysis Resistance * |
0% | 0% | 0% | 50% |
Stun Resistance * | Poison Resistance * | ||
50% | -25% | ||
Instant Death Resistance * | |||
50% |
Icon | Family | Max HP* | Max MP* |
1,290 | 340 | ||
Max Attack | Max Defence | Max Agility | Max Wisdom |
610 | 650 | 460 | 610 |
Bestiary No. | #132 |
Rank | S |
In-game description | The true form of the lizardly leader of monsterkind, who once tried to drown a certain world in darkness |
Talents | The Dragonlord (lv. 1) |
Guaranteed traits | Rando-Disrupt (lv. 1) Bossesbane (lv. 20) Frizzmeister (lv. 40) |
Large-size exclusive traits | Tactical Commander (lv. 1) Intimidating (lv. 1) Close Scraper (lv. 60) |
Habitat | This monster has no habitat |
Items | N/A |
Synthesis chart | X |
Notable synthesis | X = |
Fire Resistance * | Water Resistance * | Wind Resistance * | Earth Resistance * |
50% | -25% | 0% | 0% |
Explosion Resistance * | Ice Resistance * | Electricity Resistance * | Light Resistance * |
50% | 0% | 0% | 25% |
Dark Resistance * | Debilitation Resistance* | Bedazzlement Resistance * | Antimagic Resistance * |
50% | -25% | 50% | 0% |
MP Absorption Resistance * | Confusion Resistance * | Sleep Resistance * | Paralysis Resistance * |
0% | 0% | 0% | 50% |
Stun Resistance * | Poison Resistance * | ||
50% | -25% | ||
Instant Death Resistance * | |||
50% |
Dragon Quest Heroes II: Twin Kings and the Prophecy's EndEdit
Model | Experience | Gold | Marked Version? |
150,000 | 5,000g | N |
List No. | |
Field Notes | The terrifying true form of the doyen of dragons, whose blistering breathe obliterates all who oppose him. He often offers heroes half the world in return for their allegiance—but anyone who accepts is never seen again... |
Location(s) | Dragonlord's Den, Dread Dragonlord's Den, Devastating Dragonlord's Den |
Item(s) Dropped | n/a |
Dragon Quest BuildersEdit
The nature of Builders is a what-if story in which the Hero fell for the Dragonlord's ruse and took his offer for half the world. Warping the Hero's mind into that of a bumbling barbarian, none stood in the Dragonlord's way as he cast the entire archipelago of Alefgard into darkness. Furthermore, the scaled sovereign placed a curse upon the population that blocked all memory of building from their minds--while a person may recognize the individual materials used to construct something, the moment they move to craft the curse activates and seals the person's memory of how the materials are used, effectively sending the population to the stone age and forcing them into an arduous existence living off the bare expanse of the despoiled land.
From his perverse perspective, the Dragonlord considered this to be an act of mercy--he states that through building humans rebel against their fates and in turn only bring upon more miserable ones to their lives. He explains that he had no choice but to muddle minds, for if he did not the world would be thrown out of balance and fall into ruin. As the Builder is the last remaining vestige of the spark of creativity, they must be snuffed out under his heel.
The Dragonlord is unimpressed with the Builder, stating they are nothing more than but a mere puppet of Rubiss. Privy to the Goddess' forsaking of the Builder near the end of Chapter four, he attempts to use this schism and uncertainty to cloud the child's mind when he is bested in his humanoid form. Offering half the world, the Dragonlord states that the Builder's role in Rubiss's scheme has ended and they should now allow themselves to be a slave to one that has already abandoned them. Whispering with a forked-tongue, he sweetens the deal by promising the land the Builder will inherit will not be one of ashen darkness that Alefgard has become, but one of light where they may build their own kingdom as they see fit. If the Builder refuses the offer, the Dragonlord points out that if they fail to defeat him then all the towns, villages, and friends they have made will be rent asunder.
Dragon Quest Builders 2Edit
The Dragonlord is mentioned in passing by a crew member of Captain Whitebone’s ship, but otherwise he does not make any appearance. However, the player can unlock his throne if they have a save of Dragon Quest Builders on the same system, allowing them to temporary take his appearance whenever they sit on the throne.
Dragon Quest TreasuresEdit
The Dragonlord is represented by statues of both his forms, with base values of 4,440,000 and 5,550,000 respectively.
Dragon Quest: Monster ParadeEdit
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Dragon Quest Monsters: Super LightEdit
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Dragon Quest of the StarsEdit
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Dragon Quest RivalsEdit
The Dragonlord made his debut in the first card pack as a legendary rare card. Upon his death, he reveals his true form. Although he was restricted in normal use, he eventually appeared in the seventh card pack, "Strange Tale of Light and Darkness" under the title "Dragonlord, Incarnation of Evil". As a reference to his original appearance, the Dragonlord will offer the opponent half of the world. If the opponent agrees, the screen goes dark and they are defeated on the spot. If they refuse, he will inflict 4 damage to a random unit or the enemy leader.
- When the game's name was changed to Rivals Ace, the Dragonlord appeared as the boss of the Dragonlord's Castle in the Solo Battle Adventure Mode and eventually became an alternate leader character for the Demon Swordsman vocation.
Dragon Quest WalkEdit
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Dragon Quest TactEdit
The Dragonlord and his True Form appear as S-rank members of the ??? family during the original Dragon Quest I event, both appearing on their own banners. Cosmic chimaera appears on the Dragonlord's banner, while Dark skeleton appears on his True Form's banner. Both can be faced as bosses in the story quests, with the Dragonlord being faced in Chapter 4, Episode 5, while his True Form is faced in Chapter 4, Episode 6. His humanoid form can also participate in the event Battle Road, as well as the Blossom Slime's Battle Road as a party member.
The Dragonlord's True Form, along with the other Demon Lords, could be challenged as part of the Fiendish Onslaught, as well. Either of the Dragonlord's forms could also be scouted by the player by redeeming their Dark Lord/Hero Meeting Ticket S.
Family | Rank | Role | ||
??? |
Magic |
|||
Max Level | HP | MP | Move | |
140 | 898 | 547 | 2 | |
Attack | Defense | Agility | Wisdom | Weight |
355 | 376 | 401 | 493 | 65 |
First | Second | Third | ||
Frizzle | Kafrizz* | Hellfire Blast* Talent Blossoming: Dark Pillar |
||
First | Second | Third |
Frizzmeister/Stats Up | Woosh Res +25/Stats Up | Hellfire Blast Potency +5%/Stats Up Dark Pillar Potency +5% Spell Potency +5% |
Fourth | Fifth | |
Zap Res +25/Stats Up | Hellfire Blast Potency +5%/Stats Up Dark Pillar Potency +5% Spell Potency +5% |
|
First | |
Raises Frizz-type spell potency of allies, including himself, by 20% in a 5x5 square around him. | |
First | Second | Third |
WIS +15 | AGL +20 | Hellfire Blast Potency +2% |
First | |
Frizzmeister: Lowers Frizz-type ability MP cost by 10%, raises potency and recovery by 10%. | |
Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
Normal | Very Weak | Very Weak | Half Res | |
Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
Normal | Half Res | Normal | Half Res | |
Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
Normal | Normal | Half Res | Normal | |
Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
Normal | Super Weak | Super Weak | Normal | |
Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
Normal | Immune | Normal | Normal |
Family | Rank | Role | ||
??? |
Attack |
|||
Max Level | HP | MP | Move | |
140 | 1,177 | 497 | 2-3 | |
Attack | Defense | Agility | Wisdom | Weight |
533 | 418 | 361 | 295 | 65 |
First | Second | Third | ||
Jet-Black Claws | Blazing Breath* | Dragon Swing* Talent Blossoming: Draconic Flame |
||
First | Second | Third |
Instant Partyboost/Stats Up | Zap Res +25/Stats Up | Dragon Swing Potency +5%/Stats Up Draconic Flame Potency +5% Breath Potency +5% |
Fourth | Fifth | |
Woosh Res +25/Stats Up | Dragon Swing Potency +5%/Stats Up Draconic Flame Potency +5% Breath Potency +5% |
|
First | |
Lowers enemy DEF by 20% in a 5x5 square around him. | |
First | Second | Third |
Max HP +30 ATK +15 |
Dragonlord's March: Raises Move by 1 for 2 turns at battle start. | Dragon Swing Potency +2% |
First | |
Instant Partyboost: Raises ATK for 3 turns at battle start. | |
Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
Normal | Very Weak | Very Weak | Half Res | |
Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
Normal | Half Res | Normal | Immune | |
Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
Normal | Normal | Super Weak | Normal | |
Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
Half Res | Normal | Normal | Normal | |
Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
Normal | Normal | Super Weak | Half Res |
Dragon Quest Keshi KeshiEdit
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Itadaki Street SpecialEdit
The Dragonlord, in his human form, is a playable character in Itadaki Street Special.
Super Smash Bros. UltimateEdit
While the Dragonlord himself doesn't appear in the game, he is referenced in the Hero's Classic Mode path on the seventh and final stage. He is initially represented by Robin (from Fire Emblem: Awakening) in his blue outfit fought on Dracula's Castle (from Castlevania) in its Ω form. After Robin is defeated, a giant purple Charizard (from Pokémon) takes his place for the remainder of the fight. This two phase battle references the Dragonlord's two forms as a sorcerer and a Dragon in the original Dragon Quest.
In animationEdit
The Dragonlord appeared as an antagonist to The N Team in Captain N: The Game Master, and worked with Mother Brain in his first appearance. In the show, he is a giant red dragon and lacks a human form.
Dragonlord appears in three episodes:
- Episode 7: "Three Men & A Dragon"
- Episode 23: "Trojan Dragon"
- Episode 24: "I Wish I Was a Wombatman" (Robotic replica)
The Dragonlord is the only character from a Dragon Quest game to appear in both episodes, with a Blue dragon appearing in Episode 7, and Slimes, as well Axe knight appearing in Episode 23.
TriviaEdit
- The Dragonlord bears a striking resemblance to Maleficent of Disney's Sleeping Beauty, with both wielding staves, donning flowing, high-collared robes, and possessing the ability to transform into large, purple dragons. Additionally, while it is unclear whether the Dragonlord has horns, a headpiece of some kind, or simply unusually-shaped hair, it is nevertheless similar in appearance to Maleficent's own horned headpiece.
- The Dragon Quest 25th Anniversary Adventure History Book confirms that the Dragonlord is a descendant of the Dragon Queen, though it is unknown if he is her son or a descendant further down the family line.
- The Dragonlord will have special text if you free Princess Gwaelin from the green dragon and battle Dragonlord immediately afterwards, without dropping the beloved princess off at Tantegel.
GalleryEdit
First form, Famicom art.
First form, Famicom art.
True form, Famicom art.
First form, Dragon Warrior I. (GBC)
True form, Dragon Warrior I. (GBC)
Erdrick Trilogy, Nintendo Switch sprite.
True form, Nintendo Switch sprite.
The Dragonlord meeting the Hero in DQ. (Cell phone)
The Dragonlord's true form revealed in Dragon Quest. (Cell phone)
Stealing the Ball of Light. (GBC)
First form, as seen in the Sofubi Monster merchandise series.
With Princess Gwaelin.
True Form (Builders)
Heroes II first form.
Heroes II true form.
Dragonlord on Captain N: The Game Master.
Appearance in Stars.
Rivals card.
Appearance in Walk.
Featured on the special icon of Walk for the series' 35th anniversary.
Cosmic chimaera and Dragonlord as they appear in Tact.
Dragonlord and his True Form in Tact.