Oomph

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The spell Oomph is a recurring spell in the Dragon Quest series. It doubles the benefactor's attack when cast unless noted otherwise below.

Localization History

The Japanese spell Baikiruto has been used as the name for the spell Oomph throughout the series history until the spell Baishion was introduced. In the Monsters: Joker subseries of games, Baishion was a multitarget spell that would raise the party's attack by one stage. However, starting with X, Baishion would be used as the name for the original spell, while Baikiruto would raise a single character's attack by two stages. In the English localizations, Oomphle was used for the multitarget spell in the Joker games, but would correspond to the Japanese Baikiruto spell in XI. In Tact, the Japanese spell Baishion was localized by the name Partyboost, while Oomph would be used for Baikiruto.

Appearances

Dragon Quest III: The Seeds of Salvation

Learned by Magi and Sages at level 21 and costs 6 MP.

Dragon Quest IV: Chapters of the Chosen

Oomph is learned by Borya at level 19, and by Psaro at level 36.

Dragon Quest V: Hand of the Heavenly Bride

Beginning with the PS2 version, Oomph only increases damage by 80%.

Name Level
Warhog 10
Bianca 13
Nera 13
Debora 15
Daughter 16
Grudgerigar 20
Revaulting horse 20
Beastmaster 28
Dwight 45
Pip fighter 55

Dragon Quest VI: Realms of Revelation

Oomph is obtained by advancing to either Rank 2 of the Armamentalist vocation or rank 3 of the Sage vocation. It can also be cast by using the Sword of Ramias as an item.

Dragon Quest VII: Fragments of the Forgotten Past

In the original Sony PlayStation version, Oomph can be learned by advancing to rank 4 as an Armamentalist or rank 6 as a Jawtoise. In the Nintendo 3DS version, it is an advanced spell that can be learned by advancing to rank 2 as a Sage, rank 6 as a Pirate, rank 6 as a Paladin, rank 5 as a Champion, and rank 1 as a Hero or Druid. It can also be cast by using the Okeanos Sword in battle.

Dragon Quest VIII: Journey of the Cursed King

Oomph is learned by Jessica at level 19 and by Angelo after adding 65 points to his Staff skillset. Interestingly, the spell only increases damage by 80% in this game, likely due to the addition of the Tension system.

Dragon Quest IX: Sentinels of the Starry Skies

Oomph is learned by Magi at level 33 and Armamentalists at level 39. It costs 8 MP to cast and will raise the recipient's attack by 25%, capping at 50%.

Dragon Quest X

Beginning with X, the localization name "Oomph" refers to the new spell Baishion. The new spell Oomphle is the current localization of Baikiruto.

Oomph is learned by Minstrels at level 15, Armamentalists at level 14, and Item Masters at level 55. It costs 2 MP to cast and will raise the recipient's attack by 25% for 120 seconds.

Dragon Quest XI: Echoes of an Elusive Age

Oomph is already learned by Sylvando upon joining , and can cast it for 4 MP. It increases the target's attack by 25% for 4~6 turns.

Dragon Quest Monsters

TwinHits is learned by monsters beginning at level 17 if the monster has at least 72 MP and 66 Intelligence. It is learned naturally by AmberWeed, ArmorPede, BeanMan, ChopClown, CurseLamp, Pixy, and StubBird. Additionally, the Diago summoned by DiagoCall can use TwinHits. [1]

Dragon Quest Monsters 2

TwinHits now requires 119 intelligence to learn. It is naturally learned by the Grakos, MultiEyes, Orligon and Petiteel.

Dragon Quest Monsters: Joker

Oomph can be learned from various skill trees.

Dragon Quest Monsters: Joker 2

Oomph can be learned from all the skills it could be previously. It can now also be learned from:

Dragon Quest Tact

Known as Partyboost in this game, it raises a single ally's ATK by one stage, while Oomph which can be learned by Bianca raises an ally's ATK by two stages. It can be learned by Mandrake marauder and Wharfhorse at level 22 and costs 16 MP to cast. It has a range of 1-2 squares away from the caster, can be self-cast, and raises the ATK of one ally for 3 turns. The Dragonlord's True Form and Alena also possess the awakening perk Instant Partyboost, which gives them a self-cast Partyboost at the start of battle which lasts 3 turns.

Partyboost (バイシオン Baishion)Tactlogo.png
Ability information
Partyboost
Role * Type * Element MP cost
Support Spell DQTact Non-elemental.png 16
Range Additional effects
DQTact Range1.png
1-2 (+self)
DQTact ATKUp.png
ATK Up
Description
Raises 1 ally's ATK for 3 turns
Naturally learnt by
Mandrake marauder, Wharfhorse


Super Smash Bros. Ultimate

Oomph appears as one of the Hero's down special moves in Super Smash Bros. Ultimate, available from the Command Selection. When activated, it increases the Hero's attack power 60% for a limited time. Also, the spell will increase the damage the hero receives by 20%.

Gallery

See Also