Bonk
From Dragon Quest Wiki
Bonk | |
---|---|
Japanese | のうてんたたき |
Rōmaji | Nōten tataki |
Type | Skill |
Bonk is a skill that appears exclusively in Dragon Quest Tact. It launches a melee attack with the user's club that may leave them confused.
Details[edit]
Bonk can be learned by Cyclops at level 42 and costs 28 MP to use. It deals 195% potency physical damage and can occasionally confuse a single enemy.
Ability information
Bonk | |||
Role * | Type * | Element | MP cost |
Debuff | Physical | 28 | |
Range | Additional effects | ||
1 |
Confusion |
||
Description | |||
Deals 195% potency physical damage to 1 enemy, occasionally confuses | |||
Naturally learnt by | |||
Cyclops |
Related skills[edit]
Master list
HP recovery skills
MP recovery skills
Ailment alleviating skills
Monster-mauling skills
Bonus damage skills
Multi-strike skills
Turn order skills
Critical Hit skills
Summon skills
Defensive skills
Physical support skills
Magical support skills
Reflective skills
Tension skills
Befuddling skills
Breathtaking skills
Dazzling skills
Death skills
Fizzling skills
Hypnagogic skills
Paralyzing skills
Stunning skills
Venomous skills
Debuff skills
Disruptive skills
Songs and hymnal skills
Dances and shimmy skills
Blast skills
Dark skills
Fire skills
Ice skills
Lightning skills
Soil skills
Water skills
Wind skills
Breath skills
Field skills
Miscellaneous skills
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