Hallowed Slash
From Dragon Quest Wiki
Hallowed Slash | |
---|---|
Japanese | ホーリーエッジ |
Rōmaji | Hōrī ejji |
Type | Melee |
Hallowed Slash is a recurring skill in the Dragon Quest series, first introduced in Dragon Quest Monsters: Joker. It imbues a melee strike with the power of holy lightning.
Contents
Appearances[edit]
Dragon Quest Monsters: Joker[edit]
Hallowed Slash costs 2 MP to use and strikes a single enemy with an attack using 110% of the user's normal attack, inflicting Zap-element damage. It can be learned from:
- Bang & Zap (19 points)
- Bang & Zap II (7 points)
- Crack & Zap (24 points)
- Crusader (8 points)
- Darklight Slashes (16 points)
- Frizz & Zap (26 points)
- Frizz & Zap II (9 points)
- Iceplosion Slashes (16 points)
- White Knight (12 points)
- Woosh & Zap (36 points)
- Woosh & Zap II (19 points)
Dragon Quest Monsters: Joker 2[edit]
Hallowed Slash now deals a combination of Zap and Bang-elemental damage. It can no longer be learned from Crusader or White Knight, but it can now be learned from:
- Sizz & Zap (26 points)
- Sizz & Zap II (26 points)
Related skills[edit]
Master list
HP recovery skills
MP recovery skills
Ailment alleviating skills
Monster-mauling skills
Bonus damage skills
Multi-strike skills
Turn order skills
Critical Hit skills
Summon skills
Defensive skills
Physical support skills
Magical support skills
Reflective skills
Tension skills
Befuddling skills
Breathtaking skills
Dazzling skills
Death skills
Fizzling skills
Hypnagogic skills
Paralyzing skills
Stunning skills
Venomous skills
Debuff skills
Disruptive skills
Songs and hymnal skills
Dances and shimmy skills
Blast skills
Dark skills
Fire skills
Ice skills
Lightning skills
Soil skills
Water skills
Wind skills
Breath skills
Field skills
Miscellaneous skills